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Welcome folks to another one of Luther’s off-beat articles. Every now and then there’s something I want to talk about that doesn’t really fit into my usual string of articles. This time around it’s the state of the game itself and the changes it has recently undergone. Looking Back
They got the result they wanted – we loved them and with good reason. Timeshifted brought back some amazing cards like the original Akroma and the ever-useful Disenchant. But let’s be honest, most of us took these cards as what they were – a novel way for R&D to fix some gaps in the current Standard format without having to do too much work and also a means to attract back some of the older fans they had lost during the Kamigawa age. It just tacked on so beautifully with the “rediscovery” of Coldsnap and was exactly what we needed at the time. Fast forward to June 2008 and Mark Rosewater declares numerous, changes in that horrendously cold manner of his. One of these changes was the inclusion of a new rarity – Mythic. What I can’t truly get my head around is the stated reason:
*1 – TCG Stands for Trading Card Games Let me break this down for you as I see it:
Now do not get me wrong – I’m not attacking the game or the way it works; recently I have started playing the game and have come to appreciate the game under its own context. It’s quite simple really – Magic is not Yu-Gi-Oh!, it’s not anything like the VS TCG, or the UFS TCG and it certainly isn’t anything like the World of Warcraft TCG. Magic is a game that works under its own system and bears under the weight of its own style. Now I know that the decision was a marketing and financial one; that I cannot complain about as I need the game to make money for it to continue. But in truth, I’m sure there were better ways they could have drawn more players in – Free events, demo tours, advertising, pushing the play-buddy system more, or even aided evangelists with promo kits. I mean honestly; what player wouldn’t have been stoked for WOTC to send them a letter saying “If you can arrange a gaming event to draw new players in, we’ll send you this limited edition promo card.” I would have signed up straight away and run as many events as I could. I’d have done the school-crawl again and tried to setup after-school activity groups because I like to evangelize, but I feel WOTC as a whole does a poor job of supporting us. In truth, they could stand to learn a few things from Games Workshop and White Wolf in this regard. Even the Indie Press companies do a better job then WOTC. Each of these companies do a far superior job of supporting their evangelists. The Slow Descent
Two main issues here WOTC; the first one is probably not one most people will jump at because it’s an environmental issue. How many tree’s will be destroyed to feed the increase in demand for boosters since every one will need to buy more to get the cards they need/want for their decks? In line with this; how much more plastic and metal will be used to create the actual booster pack covers? How big is your carbon footprint going to be next year WOTC? Secondly; lands are an essential part of the hobby, I mean - I am MDV’s resident Land Fanboy, but even I have to call “spherical-object” sack (Or as we quaint English put it – BOLLOCK!) on this one guys. If you want to offer basic lands in an easier outlet for players to obtain – create land packs. It’s a simple concept, twenty copies of a chosen basic land with one or two foil examples. You could probably ship them at Ł1.50/$3 a piece and the hobby as a whole would improve. In fact, you could even use them as a teaser outlet for new sets; remove basic lands from future set releases and slowly release artwork for these lands through the packs and people will be psyched to see ruins in their swamps that strangely resemble Urza’s school or Trees that scream Yavimaya. It Gets Better Who here likes Fatpacks? They're great aren’t they – essentially free boosters, a roll-down dice and a book based upon the current set; great way to build up your excitement for the new block and a great way to fill in the time between new releases. Well guess what folks, WOTC did some thinking and decided the Fatpack wasn’t good enough – so they changed them. Now what we’re going to get is one book per set and you’re going to have to wait for the very last set release to get it! What we get in it's place whilst we wait can loosely be referred to as a book when in truth it’s a pamphlet; a ten page long pamphlet. Well it’s not that bad surely; the content will be original and will give us something to mull over right? We’ll folks, I’m going to spoiler the contents of the current Fatpack pamphlet. Click Here to See It’s Contents. Three words for you WOTC – What – The – Hell!? You mean to tell me that I’m paying to read something I can look at anytime for free? Stuff that bares no relevance to the actual play of the game and is in essence, nothing better then fluff? No wait, fluff’s the wrong term because fluff has purpose – filler; dry-wall filler. Yeah, that sounds about right. The only saving grace; the only thankful aspect of this entire mockery of the fan’s devotion to the hobby is that a Fatpack is still cheaper then buying eight boosters, a storage medium, and a D20 and if that changes then I can honestly see people walking. Oh There’s More
Firstly; that excuse is a poor one and here’s why: by having more cards you increased the diversity of the game and increased the number of decks that were being created. Now correct me if I’m wrong, but surely this is better for the hobby then ensuring that every single player knows every single card ever released. I find it fascinating when someone plays a spell against me that I don’t know; it adds mystery to the game and their deck. Secondly; is it me or does this sound like R&D is trying to reduce their workload? The genius of these changes has to be truly wondered at. They make it harder for us to complete a set, then they make the sets smaller so it works out at roughly the same work needed to get the complete the collection, all the while they ensure they kill more trees, increase their carbon footprint, alienate and anger their existing fan base and dilute the flavor and grandeur of the hobby. Well done WOTC, well done. This is Luthervamplord, Disillusioned and Unhappy.
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