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Welcome back! It is the moment that we have all been
waiting for.
No, not time to see how maple syrup tastes on a
cheeseburger..
It’s time to reveal the final results of the MDV Fit the
Flavor 2008 contest!!
Who will win? We had a three way tie for first place
heading into the finals, will someone slip up? Will someone choke under the
pressure? Will it go into Sudden Death?
Step inside and let’s find out together!
While
the contest seems destined to end with either Cashew, Azrael, or Shaky having
their arm raised in victory, as they all currently hold a share of the lead, I’d
like to take a moment to remind you of the strategy of Fit the Flavor 2008.
The final score will the tally of your rounds one, two,
three, and four scores. The special scoring takes place once the finals are
revealed. Since there are two possible scores for round four, the best score
received will be placed in your round four scorecard. However, if your second
round four score is better than one of your previous round scores, it will
replace the lowest score available. Further, if your score in bonus round 3.5 is
higher than one of the remaining scores, it will replace your lowest score, in
that order.
This does two things: First it makes the judges job very
time consuming and aggravating. Second, it makes it possible for pretty much
anyone to win the contest out of nowhere.
Having re-visited the rules of the scorecard, let’s get on
to the actual scores and judge Tynion’s First Impressions of your designs.
Judge Tynion…
Thank
you, Host. You seem to be in pretty good spirits for some reason. Maybe you
should try spending over a month grading cards and see how energetic you’d
be… Stupid Contest… who thought of this thing anyways?!
Interesting, Cashew jumps both feet directly into the fire,
perhaps calling his shot. You know that being first gets you an advantage when
it comes to priority, but it also means that you are the standard bearer from
here out. Being one of the guys in the lead, it will be interesting to see first
how you do, and how well your score stands up to the test of time. If I am not
mistaken, I think both Azrael and Shaky are near the end of the list. It makes
for nice drama to have one of you three go first. So let’s see what you’ve got:
Ascend 1WW
Instant
Target creature becomes an enchantment.
“Everyone wants to go to heaven, but no one wants to die.”
FI: After referring to your card description, I am able to
properly judge your card. My true First Impression was… huh? This can’t be! So I
read it, and this is what Cashew said in his defense,
|
Cashew
wrote: |
Ascend: (verb) To rise from a lower level or station; advance
Ascendant: (adj) Inclining or moving upward; ascending or rising.
The Ascendant Cycle:
A Kamigawa cycle of cards that start as legendary creatures and flip to
become powerful legendary enchantments. The basis for this card's
concept in Magic.
- see: Erayo, Soratami Ascendant et al for
inspiration.
- see: Soul Sculptor for similar rulings. |
The more I think about it, the more I think of Star Wars,
where a person becomes part of the Force like Vader did in part six. I think I
can go with this design. If there were something I would question, it would be
the fact that it is an Instant. Since there is no precedent, I guess I am stuck
going with you, but I would think Wizards would make this a sorcery.
Score: 25
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0/ 0 pts – Rules Adherence (Minus points for not following easy rules)
Strife 3 R/G
Creature - Incarnation
Provoke
As long as Strife is in your graveyard and you and an opponent control a
creature, creatures you control have provoke.
2/2
“Without him, the world would not know freedom. Without him, the world would
not know war and death.” —Scroll of Beginnings
FI: While we all know that Provoke does not work, I am not
here to judge the mechanic. It seems to me that the flavor here is that without
a revolution there is no freedom, however in order to gain that freedom, you
need a war and death follows. Pretty… very pretty. Poetic in a sense. I think I
am going to cry Cashew. Congratulations on at least a share of the title.
Score: 25
10/ 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5/ 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Rotational Existence 2UG
Enchantment
Whenever a creature you control would go to the graveyard from play, you may
pay G. If you do, put that creature into play tapped under your control
instead.
If a creature you control goes to the graveyard from play, you may draw two
cards then discard a card.
“Everyone wants to go to heaven, but no one wants to die.”
FI: What? Where did this come from? Sure, you will get the
full points for adhering to the Flavor, but look at the card! Green can hardly
take a creature put into the grave back into play. Rather, it would put it
either in your library or put a token into play. Further, not only can you get a
card back for only G, but you also gain a card through the draw mechanic. Wow..
no sir! I have not seen Act2’s card yet, but I don’t want Wizards to hire him
anymore, Hire Luther and please print this card!!! (I think if it was Black and
Blue, and only one draw/one discard, that it would have worked better.)
Score: 20
10/ 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
3/ 5 pts - Card Balance (proper casting cost, power level, etc)
2 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Divine Martyr 3WU
Creature - Human Cleric
Creatures cannot be the target of spells or abilities an opponent controls.
Sacrifice Divine Martyr: Prevent all damage that would be dealt this turn.
1/4
“Without him, the world would not know freedom. Without him, the world would
not know war and death.”
FI: An interesting take on the war and death part of the
Flavor. Perhaps the world cannot know it if they are dead. So in a sense, I can
see this working. Might be a little overcosted, but I have always been one to
complain about the water-ification of Magic, so this is most likely right on
schedule for a card Wizards would produce.
Score: 25
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Chorus of Souls - 2WW
Creature - Angel Spirit
Flying
If a creature you control would be put into a graveyard from play, remove
that creature from the game instead.
Chorus of Souls gets +X/+X, where X is the total casting cost of all cards
removed with Chorus of Souls.
1/2
"Everyone wants to go to heaven, but no one wants to die."
FI: I checked to see if you had a card defense, and saw
none, so I have to go with my First Impression here. I don’t see the relevance
of the Flavor to the card. I think that if I go purely by the fact that Angels
are said to reside in heaven, then it really kills your creativity score,
because that is very vanilla. Also, wouldn’t you agree that this feels more like
a Black card than White
Score: 17
6 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
3 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
3 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Tomb of the Unknown Revolutionary - 3
Artifact
All lands have "Pay 1 life, T: Add one mana of any color to your mana pool."
All creatures have "Pay 1 life, T: This creature deals 1 damage to target
creature or player."
"Without him, the world would not know freedom. Without him, the world would
not know war and death."
FI: This is a very good effort Drathro. As I was reading
it, it did not make sense, however once I applied the Flavor Text to it, it all
came together. I think the cost is where it should be, and it feels like an
artifact that needs to be Disenchanted now before things get out of hand, yet at
the same time, since I can tap my creatures and lands too, it is not broken. A
very nice card.
Score: 25
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Prenatal Judgment - 1BW
Instant
Search target player's library for a creature card and remove that card from
the game. Then that player shuffles his or her library.
You gain life equal to the toughness of the removed creature.
“Everyone wants to go to heaven, but no one wants to die.”
FI: Having a one year old at home, I know all too well
about ‘prenatal’ stuff. Stupid pills and missing work to take the woman to the
doctor. Nightmare I tell ya. Nightmare. Anyways, trying to tip toe around
abortion here… I guess the way to avoid the nasty-ness of death is to not be
born at all. Black seems to be the main color source of seeking and destroying
cards before they are drawn, and white does seem to be the color of gaining life
for the removal of a creature, however, I think it would have made more sense
for the owner of the card to gain the life, not the caster of the spell. The
only knock I have for this entry
Score: 24
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
4 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Supreme Spirit of Passion - RRRR
Legendary Creature - Spirit
All creatures have Haste and "This creature attack each turn if able".
At the beginning of each player's upkeep flip a coin. If you win, you may
gain control of target creature an opponent controls otherwise target
opponent may gain control of target creature you control.
5/5
“Without him, the world would not know freedom. Without him, the world would
not know war and death.”
FI: I am having a hard time with this one. Are you saying
that freedom is Haste and that war and death is the random controlling of
creatures? I don’t get it. I read your defense, and I think I totally disagree
with your statement, and therefore I can’t comprehend what meaning you are
driving at. Therefore, I feel I need to dock a few points of Flavor, however I
believe the rest of the card is in perfect order
Score: 23
8 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Overflowing Cemetery 2BBB
Enchantment
All creatures have persist.
Each creature with a -1/-1 counter on it is black.
“Everyone wants to go to heaven, but no one wants to die.”
FI: Boy oh boy, I read the card name and I set my hand on
the buzzer button. I thought for sure this was going to be a cheap knock off of
Oversold Cemetery, instead it is just a ripped off name and new card. I am ok
with that. In regards to the Flavor, I totally see where you are heading with
the Persist and ‘not wanting to die’ however being Black and all creatures
becoming Black hardly lends to everyone wanting to go to heaven, in reality, it
almost seems to lend to the other option
Score: 22
8 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
4 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Warkeeper's Permission 3WW
Enchantment
When Warkeeper's Permission comes into play, if Warkeeper's Permission is in
play, put a legendary 3/3 white Human Soldier creature token named Warkeeper
into play.
If there are no creatures named Warkeeper in play, creatures can't attack.
“Without him, the world would not know freedom. Without him, the world would
not know war and death.”
FI: LOL, the one big complaint I always have about Magic
cards is that they absolutely butcher English grammar. They are terrible when it
comes to adjective placement, comma use, etc. Obviously it only bugs me because
I am a writer, and I do see why they need to use a more legalistic approach when
it comes to card descriptions, but think about when you are reading out-loud and
you know that when a comma approaches, you are pausing for inflection, but also
so you can catch your breath. Now try reading this out-loud…
‘When Warkeeper's Permission comes into play, if
Warkeeper's Permission is in play, put a legendary 3/3 white Human Soldier
creature token named Warkeeper into play.’
Talk about a mouthful! *ehem* anyways, I thought it was
funny. In regards to the card it is very well mated to the Flavor. And… that is
it. You do know that your card is the same exact color as the best creature
removal color in the game right? Every single block has a ‘Destroy all
creatures’ spell. So for five mana, you put this into play and then you follow
that up with a Wrath effect and then just counter anything targeting this
enchantment or your face and win the game. It is almost a one card lock, as all
I have to do is block a creature, let my 3/3 guy die and then draw, go you to
death.
Score: 20
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
2 / 5 pts - Card Balance (proper casting cost, power level, etc)
3 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Sanctuary of the False Martyr-
Legendary Land
{T}: add W to your mana pool.
W{T}: remove a creature you control from the game and prevent all combat
damage dealt this turn.
When ~ leaves play, return to play all creatures removed from the game with
~.
“Everyone wants to go to heaven, but no one wants to die.”
Every time I read the name of the next entrant, and I see
hamsandwich, I get a mental image of a smiley smoking a joint and I can’t stop
laughing. Dude, coleslaw is good and all, but it certainly does not go well with
everything. Just as your cousin, PB & J sandwich.

Now I will read your card …
FI: Interesting, interesting… First thought.. ouch! False
Martyr. So I sacrifice myself and its false! Wowsers! I think I can see where
you are going with it. Mechanically, it does act like a Safe Haven, protecting
your guys from utter demise. It is fogging every dog gone turn, which will
aggravate your buddy who likes to send 4 Cloudscrapers at your head every turn.
You know what, that point alone encourages me to give you mad props. I hate guys
who ramp up to 15 mana on turn three, cast their entire hand, making the table
nearly flip over on top of him with all the fat meaty monsters on his side. I
hate it even more when I Wrath next turn and they call me cheap and
under-handed. What? Am I supposed to not defend myself? Should I just cast a
Savannah Lion and chump block one of your three Verdant Forces?
Thanks hammy, I really like this card now. *remembers that
you are the guy I am describing and smiles
Score:
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Havoc 3RW
Creature- Incarnation
Flying
Other creatures have double strike.
If ~ is in your graveyard, creatures can't attack.
4/6
- “Without him, the world would not know freedom. Without him, the world
would not know war and death.”
FI: Wow, talk about your all time GOTCHA!’s. Yea, your guys
could rend my flesh quite easily, but I could just discard this guy and you’ll
never see the light of day. By the way ham… did you happen to read the review of
previous guy’s entry? Yea, he did pretty close to the same thing in that all you
need to do is get this guy to die then you can draw, go me to death. That’s
gonna cost you
Score: 21
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
4 / 5 pts - Card Balance (proper casting cost, power level, etc)
4 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
3 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Fleeting atonement
Cost: 2 WWW
Type:enchantment
Effect: All creatures are Indestructible
At the end of each player's turn remove all creatures from play
when CARD NAME is destroyed return all creatures removed from play
under their owners control
Flavor text: “Everyone wants to go to heaven, but no one wants to die.”
-Arch Bishop Praetorius
I decided to leave the descriptions on here so you can see
what I am talking about in the Rules penalty below. I have to erase all of that
to format it like everyone else's cards. Yea, doing just your card is fine, but
in Round 3 when I implemented the rule, I spent 45 minutes formatting all of
your cards. That is not happening again… Also note the lack of caps, proper
spaces and CARD NAME instead of ~.
FI: Why are the Indestructible if they are planning to jet
at the end of the turn? Your problem is that you did this card after ham did his
land (see above). The basic concept is the same, and my principle is to dock
creativity if this is the case. Moral of the story, I promote free thinking,
researching the contest, and strategy when it comes to your place in the
contest. Otherwise I think the card is fine
Score: 20
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
4 / 5 pts - Card Balance (proper casting cost, power level, etc)
4 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
3 / 5 pts – Creativity (Overall creativity and originality in your design)
-1/ 0 pts – Rules Adherence (Minus points for not following easy rules, Don’t
place labels in card description, we understand.)
Name: Azure Knight / Garnet Knight
Cost: W/U W/U / B/R B/R
Rarity: uncommon
Type: Creature (I know its not an official type but it is a split card)
Human Knight /Zombie Knight
Effect: First strike, Protection from black and red
First strike, Protection from White and Blue
Power/Toughness: 2/2 same for both sides
Flavor text: (azure knight) “Without him, the world would not know freedom."
Flavor text: (Garnet knight) Without him, the world would not know war and
death.”
Whelp, I’d like to thank you for saving me a few minutes
here. As stated in the rules, the card must be something that would be printed
in today’s standards, not something that you think would be cool. Actually, you
are one contest late, as we did this in MDV Idol 3.
Faltering Paladin - 2W
Creature – Human Knight
Vigilance
Whenever a red or black creature blocks Faltering Paladin, tap Faltering
Paladin and remove it from combat.
2/3
“Everyone wants to go to heaven, but no one wants to die.”
FI: Oh, now here is an interesting look at it. Instead of
grouping every creature into the same basket, FP is concentrating on one guy. I
think you did an excellent job here. The paladin is the best example of a ‘holy
roller’. They typically are holy to a fault and display a huge amount of faith
and religion. In the card, the paladin decides he really does not want to chance
his faith by dying, therefore he bails out of combat. Great job.
Score: 25
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Cho Manno, Anarchist 2RR
Legendary Creature - Human Rebel
If damage would be dealt to a creature, that creature's controller may chose
to deal that damage to another target creature he or she controls instead.
2/2
“Without him, the world would not know freedom. Without him, the world would
not know war and death.”
-1 Rules. Card descriptions or defenses are ok, but as stated when I started
doing this points subtraction two rounds ago, you can put this: “How's that
for a fate-shifted card?” in the discussion thread.
FI: I must admit, I really had to sit and think about this
one. The only way I can get it to work in my head is if I say, “No! Don’t hit
me! That guy did it! He is the rebel!!” Then I get to live for another few days.
Even then, it is really a stretch. Redirecting damage has always been a White
ability too
Score: 19
8 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
3 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
4 / 5 pts – Creativity (Overall creativity and originality in your design)
-1 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Winds of Fate 5WW
Sorcery
Remove all creatures from the game with 3 time counters, those creatures
gain suspend.
For every creature removed from play with ~ that has not dealt damage to any
creature or player this game its controller puts a 3/3 white angel creature
token named Spirit of Heaven with flying, Fading 2 and "Whenever another
creature comes into play, if it's name is not Spirit of Heaven, destroy it."
“Everyone wants to go to heaven, but no one wants to die.”
FI: Wow. Umm this is take the very literal perspective of
the flavor. I can’t really grade against it, as it is exactly what the flavor
says. Cost seems fitting, and it feels like a White card, so I offer
congratulations on a perfect score
Score: 25
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Krynon, the Enrager 4RB
Legendary Creature - Human Necromancer
When ~ comes into play, if ~ is the only creature you control and there are
5 or more creatures in your graveyard, return all creatures from your
graveyard to play with a rage counter on them.
Creatures with rage counters on them get -2/-1, gains "Whenever this
creature attacks or blocks, put a rage counter on it, when this creature has
3 or more rage counters on it, sacrifice it at the end of combat" and must
attack each turn if able.
- “Without him, the world would not know freedom. Without him, the world
would not know war and death.”
FI: Overboard!! When I began reading the card, I thought,
“This guy is the most literal guy in the contest.” The card began off heading
towards a 25, but then you kept talking. Something my wife keeps trying to tell
me is that sometimes talking less is more. I never will believe that, but I
guess there is an exception to every rule. Had you stopped with putting all
creatures into play with a -2/-1 rage counter, you had me. But then you just
kept going and going. Ahh… so close.
Score: 23
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
4 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
4 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Savior's Calling - 2 W/G W/G
Instant
Until end of turn, all creatures gain "Q: Regenerate target creature."
“Everyone wants to go to heaven, but no one wants to die.”
FI: Simplicity FTW!
Score:
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Raynakh's Rebellion
Sorcery
Each creature deals damage equal to its power to another target creature
chosen by its controller.
“Without him, the world would not know freedom. Without him, the world would
not know war and death.”
FI: Your wording is not the best here. If there is a
precedent, then I would tell you that its wording is jacked up too. This is not
to say the card is bad, I just think that there had to be a better way to word
it
Score:
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Way to get back into the contest Mal, I was beginning to
think you were about to fade into the darkness, then you recovered this round.
Hypocritical Zealot 4B
Creature — Human Cleric
Sacrifice a Cleric creature other than Hypocritical Zealot: Target player
loses life equal to the sacrificed creature's toughness. You gain life equal
to the life lost this way.
W, Sacrifice a Cleric: Regenerate Hypocritical Zealot.
2/2
"Everyone wants to go to heaven, but no one wants to die."
—Teysa, Orzhov Scion
FI: I don’t get it. Maybe it is the imaginary blonde
streaks in my hair or something, but I don’t see the relevance of the card to
the flavor text. The card feels like something out of the Onslaught block though
Score: 19
6 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
3 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Yosei's Progeny 1WW
Legendary Creature — Dragon Spirit
Flying
If Yosei's Progeny would leave play, instead flip it.
2/2
---
Monument to Yosei's Progeny
Legendary Tribal Enchantment — Spirit Shrine
Players skip their untap steps.
Sacrifice a Spirit creature: Untap all permanents. Any player may play this
ability. Each player may play this ability no more than once per turn.
“Without him, the world would not know freedom. Without him, the world would
not know war and death.”
—Rune-Tail, Kitsune Ascendant
FI: Its hurting my head trying to figure out how to abuse
this card. Obviously the fact that my opponent is most likely not playing Spirit
cards makes for an easy one card lock, which as two previous contestants found
out, that is not a good thing. I think your concept is good, but not well
executed. In the current wording, I could just bounce Yosei and it would flip
instead. Further, untapping your permanents has traditionally been a Blue and
Green ability, White
Score: 19
6 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
3 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Stairway to Heaven 6
Artifact
Remove a creature you control from the game: Put a 2/2 white Angel creature
token with flying into play.
“Everyone wants to go to heaven, but no one wants to die.”
FI: See, it again goes to show that it is easier to get a
perfect score with a simple design than a long winded one. How come I never
figured that out when I enter these contests
Score: 25
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Ravidel the Wild 3RW
Planeswalker
+1: Prevent all damage done to creatures until your next turn.
-2: Target creature gains double strike until end of turn.
-6: Destroy all creatures and other planeswalkers.
3
“Without him, the world would not know freedom. Without him, the world would
not know war and death.”
FI: I think tfp is feeling it this week. Very well done.
Both of your cards seem well thought out, balanced properly, and seem like they
belong in actual printed sets. Great job tfp. From dfl (dead freaking last) to
first this week. Heck of a turn around
Score: 25
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Alright, now we get to a couple of the big dogs in the
competition. Let’s see how these go…
Daring Escape - 2 U/R U/R
Enchantment
If a creature would be destroyed, instead return that creature to its
owner's hand.
“Everyone wants to go to heaven, but no one wants to die.”
FI: Why Red? Planar Chaos is the only thing I can think of.
The card feels to me like it wants to be hybrid W/U, as the card is preventing
death or regenerating a creature the best way Blue can offer
Score: 24
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
4 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Warbringer - RRRRRR
Creature - Avatar
When Warbringer comes into play, each creature deals damage equal to its
power divided as its controller chooses among any number of creatures. The
damage can't be prevented.
5/5
“Without him, the world would not know freedom. Without him, the world would
not know war and death.”
FI: Yep, here is the one I probably would have noodled out.
I am actually surprised that it took 13 people to get to this one. However it is
a boon to YWN that it fell into his lap, lucky dog
Score: 25
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Pure Ascend 1WWW
Enchantment - Aura
Enchanted creature gets +1/+1 and gains flying and vigilance.
When enchanted creature would be destroyed, destroy Pure Ascend instead.
“Everyone wants to go to heaven, but no one wants to die.”
FI: Shaky, are you trying to win this contest? Because it
certainly looks like it. What a twist on the flavor. I like it. It almost makes
me want to play an aura not named Armadillo Cloak or Elephant Guide. (Still
trying to forget Rancor…)
Score: 25
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Mankos, the Warmonger 2RB
Legendary creature - Elemental
Mankos, the Warmonger can't attack or block.
Each creature must attack and block each turn, if able.
Whenever a creature would be put into a graveyard from play, remove it from
the game instead.
3/3
“Without him, the world would not know freedom. Without him, the world would
not know war and death.”
FI: Eish… I think you may have gotten chatter-y in your
pressure filled entry here. I don’t see the relevance or the need to remove the
creatures from the grave. Also, I am getting a 3/3 body that can’t attack or
block with an additional ability for 4. Yes, the built in Pacifism is normally a
penalty, however in this case, the ability is actually protecting Mankos, so it
would seem logical to count it as a benefit instead. I see that he is Legendary,
but I still think he is slightly undercosted according to Wizards watered down
standards. I am not sold on it being a Black card, however the graveyard ability
lends to that direction, so I will look beyond that. It does Fit the Flavor
very nicely though
Score: 24
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
4 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Veeral, Grexian Assassin 2BB
Legendary Creature- Human Assassin
1GB, T: Destroy target creature. Creatures destroyed this way cannot be
removed from their owner's graveyards until end of turn.
2/1
"Everyone wants to go to heaven, but no one wants to die."
FI: Huh? I am thinking that you are trying to block persist
with this card. My eyes are continually drawn to that single point of Green on
the card, Why Green? And why would you be blocking a card going to heaven, which
seems to defeat the flavor
Score: 18
5 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
3 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Joarg, Hero of the Revolution
2RW
Legendary Creature- Human Soldier
Creatures you control attack each turn if able.
As long as ~ is in your graveyard, creatures you control have flying.
2/3
“Without him, the world would not know freedom. Without him, the world would
not know war and death.”
FI: Why do they get flying? He is a human soldier. Does the
picture show a bird in it or something? Does flying represent freedom?
Score: 23
8 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Bargain for Eternity - 2WB
Enchantment
At the beginning of your upkeep, if twenty or more cards are removed from
the game, you win the game.
“Everyone wants to go to heaven, but no one wants to die.”
FI: Oh.. I like this card, and so does Psychatog!! I don’t
think they do enough with alternate win cards, and I think this one seems to be
a good concept to explore. I do think that 20 cards is a bit low considering
that I really have no options available to me to break up that number.
Score: 24
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
4 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Humble Blacksmith - 1WW
Creature - Human Artificer
T, Discard a card: Put a Sword token into play. Treat this token as an
artifact equipment with "Equipped creature gets +2/+0." and "Equip 1".
T, Discard a card: Put a Shield token into play. Treat this token as an
artifact equipment with "Equipped creature gets +0/+2." and "Equip 1".
1/3
“Without him, the world would not know freedom. Without him, the world would
not know war and death.”
FI: Very well done! Had you given me twenty years I don’t
think I would have thought of this. Great job
Score: 25
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Ritual of the Lost 3W
Sorcery
Play Ritual of the Lost any time you could play an Instant. Suspend any
number of creatures and put 2 time counters on each of them, -also lose 1
life for each creature suspended this way.
“Everyone wants to go to heaven, but no one wants to die.”
FI: Why wouldn’t this just be an instant? The wording
mechanics of the card are very bad. English translation issues perhaps? And why
are they losing life for the creatures? Other than those questions, I think it
Fits…
Score: 22
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
4 / 5 pts - Card Balance (proper casting cost, power level, etc)
3 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
This could be the last hope to dethrone Cashew, let’s see
how it goes…
Forced Ascension - W
Instant
Remove target Shade, Skeleton, Vampire, or Zombie from the game.
“Everyone wants to go to heaven, but no one wants to die.”
FI: Damn, I wish I could think like Azrael. No joke, every
time I read his entries I stop breathing for a second and think… what the hell…
this guy is waaaaay to creative for his own good. I wonder if he knows of his
mental talent
Score: 25
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Master of the Game - 1UG
Creature - Human Wizard
Shroud, Shadow
Master of the Game is indestructible.
If a player would draw a card, he or she may instead search their library
for a legendary creature card, reveal it, and put it into their hand.
0/1
“Without him, the world would not know freedom. Without him, the world would
not know war and death.”
FI: Come on Azrael, how are you going to let me pump you up
like that then make me look like a crazy person? *wink* For three mana I get a
0/1 body that no one can reach, target, or Pyroclasm; further, I get a Black
ability on a Blue/Green creature. How the heck am I supposed to get great drama
and ratings out of that? This was supposed to go into overtime with me grading
all of your cards versus all of Cashew’s cards. I even read the script before
starting. It was carved in stone. I mean… I would have fully expected Cashew to
melt under pressure before you would (No offense to Cashew, Azrael is just
winning every contest so I assumed…). Perhaps that is a testament to how well
you have done in the MSS thus far. Maybe I set your standard too high for you. I
apologize; I will give you back your bar and let you set it where you want it.
Great job in the contest overall though, you made it very interesting to the
very end
Score: 20
8 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
4 / 5 pts - Card Balance (proper casting cost, power level, etc)
3 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Righteous Calling 2WWW
Enchantment
When Righteous Calling comes into play, sacrifice any number of creatures.
Put a 1/1 white spirit token with flying into play for each creature
sacrificed in this way.
White creatures you control have +1/+1 and Vigilance.
"Everyone wants to go to Heaven, but no one wants to die."
FI: The only way I can see it is that since you don’t want
to die, I can sacrifice you for you… is that it
Score: 22
8 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
4 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Keldon Inciter 1RR
Creature-Human Barbarian
Flash
When Keldon Inciter comes into play, other creatures you control get +1/+0
until end of turn. When you deal 8 or more points of combat damage to an
opponent
1/1
///FLIP///
Daramus, Keldon Emperor
Legendary Creature- Human Barbarian
1R: Other creatures you control get +1/+0 until end of turn.
2RR: Untap all creatures who attacked this turn, after this main phase there
is an additional combat phase followed by an additional main phase.
3/3
"Without him, the world would not know freedom. Without him, the world would
not know war and death."
FI: I can see the card in print. It is very well designed.
The only issue I would have is that the freedom portion of the card does not
seem to be addressed unless it is implied that freedom comes after the razing of
your neighbors house
Score: 24
9 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Pearly Gates - 3W
Enchantment
If a creature would be put into a graveyard from play, remove it from the
game instead.
Prevent all damage that would be dealt to creatures.
“Everyone wants to go to heaven, but no one wants to die.”
FI: I am not certain that I like the card all that well,
but I cannot deny that it is well designed for this round. As much as I want to
dock points, I can’t because of that reason
Score: 25
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Commander Zhao, the Liberator - 4RR
Legendary Creature - Human Warrior
Creatures you control have haste.
Creatures you control attack each turn if able.
Whenever a creature you control attacks, it gets +2/+0 until end of turn.
4/4
“Without him, the world would not know freedom. Without him, the world would
not know war and death.”
FI: I think this is what Kinghonkey was driving at, but the
major difference is that this card’s title is ‘the Liberator’, versus Honkey’s
guy who is a barbarian. I hope that makes sense outside of my head.
Score: 25
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Shield of Body and Soul 3
Legendary Artifact - Equipment
Equipped creature is indestructible.
Whenever ~ becomes unattached from a permanent, sacrifice that permanent.
Put a 1/1 colorless Spirit creature token with flying and shroud into play.
Equip 4
“Everyone wants to go to heaven, but no one wants to die.”
FI: Last but certainly not least *smiles* A different
perspective on avoiding death and getting a second chance. A nice effort too I
might add
Score: 25
10 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Bogardan, Lord of Chaos 3 2/R 2/R
Legendary Creature - Spirit Berserk
~ is red.
~'s power and toughness are equal to the number of creatures in play.
2/R 2/R T: Untap each creature. Until end of turn, each creature gains haste
and "T: This creature deals damage equal to its toughness to target creature
and damage equal to its power to his or her controller".
*/*
“Without him, the world would not know freedom. Without him, the world would
not know war and death.”
FI: I Berserk a legal creature type? I’m not so sure
without doing the leg work. While I am docking you the point for that mishap, I
am giving you a point for taking a chance here. Being able to play this strong
character with straight colorless mana is an interesting risk, and it pays off.
Score: 23
8 / 10 pts - Adherence to Flavor (How well the card
fits the flavor text)
5 / 5 pts - Card Balance (proper casting cost, power level, etc)
5 / 5 pts - Design Fundamentals (color pie, tribe traits, etc)
5 / 5 pts – Creativity (Overall creativity and originality in your design)
0 / 0 pts – Rules Adherence (Minus points for not following easy rules)
Now that you know the scores, let’s move right in to the
Round Four standings:
|
CARD #1 |
CARD #2 |
PARTICIPANT |
|
25 |
25 |
Cashew |
|
25 |
25 |
Maleficent |
|
25 |
25 |
Relentless Poker |
|
25 |
25 |
tfp |
|
25 |
24 |
ShaKadelic |
|
25 |
23 |
Cloud_2k |
|
25 |
23 |
Weeblebel |
|
25 |
21 |
hamsandwich |
|
25 |
20 |
Azrael Subucni |
|
25 |
19 |
final_press |
|
24 |
25 |
Act2 |
|
24 |
25 |
Your Worst Nightmare |
|
24 |
23 |
fayaballard |
|
22 |
24 |
Kinghonkey |
|
22 |
20 |
Pjörk Goodmeatslóttir |
|
22 |
0 |
Elistral |
|
20 |
25 |
Luthervamplord |
|
20 |
0 |
compy286 |
|
19 |
19 |
Ryn0r |
|
18 |
23 |
CoglineErro |
|
17 |
25 |
Drathro |
Finally, after much ado, we have your final Fit the Flavor
2008 results. But first, I want to make two points. First, in order to not pull
my hair out trying to get Excel to do what I wanted it to do, I modified the
scoring a slight but by removing the order of the rounds and just putting your
scores in order from highest to lowest. Then I sorted the scores by three
columns, Four Best Scores, Five Best Scores, and Six Best Scores. These allowed
for tie breakers, and as you will note, there was a tie after the first set of
scores, and thus the first tie breaker score was needed to break it up. … Ah
screw it, here are the numbers…
|
Place |
Contestant |
Score #1 |
Score #2 |
Score #3 |
Score #4 |
Score #5 |
Score #6 |
Total (1) |
Total (2) |
Total(3) |
|
1st |
Cashew |
25 |
25 |
25 |
25 |
25 |
23 |
100 |
125 |
148 |
|
2nd |
Shakadelic |
25 |
25 |
25 |
25 |
24 |
23 |
100 |
124 |
147 |
|
3rd |
Azrael Subucni |
25 |
25 |
25 |
25 |
23 |
20 |
100 |
123 |
143 |
|
4th |
Relentless Poker |
25 |
25 |
25 |
25 |
22 |
21 |
100 |
122 |
143 |
|
5th |
Act2 |
25 |
25 |
25 |
24 |
24 |
22 |
99 |
123 |
145 |
|
6th |
Your Worst Nightmare |
25 |
25 |
25 |
24 |
24 |
0 |
99 |
123 |
123 |
|
7th |
Kinghonkey |
25 |
25 |
24 |
23 |
22 |
0 |
97 |
119 |
119 |
|
8th |
tfp |
25 |
25 |
25 |
22 |
20 |
16 |
97 |
117 |
133 |
|
9th |
Weeblebel |
25 |
24 |
24 |
23 |
22 |
16 |
96 |
118 |
134 |
|
10th |
Pjork Goodmeatslottir |
25 |
25 |
24 |
22 |
20 |
18 |
96 |
116 |
134 |
|
11th |
Maleficent |
25 |
25 |
25 |
21 |
19 |
15 |
96 |
115 |
130 |
|
12th |
Fayaballard |
24 |
24 |
24 |
23 |
21 |
17 |
95 |
116 |
133 |
|
13th |
final_press |
25 |
25 |
25 |
20 |
20 |
19 |
95 |
115 |
134 |
|
14th |
Drathro |
25 |
25 |
22 |
22 |
21 |
17 |
94 |
115 |
132 |
|
15th |
Luthervamplord |
25 |
25 |
23 |
21 |
20 |
18 |
94 |
114 |
132 |
|
16th |
hamsandwich |
25 |
25 |
22 |
21 |
21 |
19 |
93 |
114 |
133 |
|
17th |
Cloud_2k |
25 |
23 |
22 |
21 |
20 |
19 |
91 |
111 |
130 |
|
18th |
CoglineErro |
25 |
23 |
22 |
21 |
18 |
17 |
91 |
109 |
126 |
|
19th |
Ryn0r |
25 |
23 |
19 |
19 |
14 |
0 |
86 |
100 |
100 |
|
20th |
Compy286 |
25 |
23 |
20 |
0 |
0 |
0 |
68 |
68 |
68 |
|
21st |
friendoftempests |
25 |
22 |
21 |
0 |
0 |
0 |
68 |
68 |
68 |
|
22nd |
cps84 |
25 |
25 |
13 |
0 |
0 |
0 |
63 |
| |