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So, White cards, huh? New set, based on the last block? Okay, sure. I’m not going to do some giant introduction. That’s not what you’re here for. You’re here to see what I think of these cards. So, that said, let’s get down to business and see what’s going on here.
Grade: D
This Plains matter card is actually quite powerful in White Weenie, and I love what it can do. However, at four mana, its cost is kind of inhibitive. It’s also an Aura, which, unfortunately, is one of the worst types of cards in Magic. Despite its shortcomings, I think this will be quite powerful in Limited, and it may see play in some casual decks. Grade: B+
Quite possibly one of the best White commons I’ve seen in a while. For three mana, it’s a great card for both White Weenie type decks and any deck playing White in Shadowmoor Limited. Grade: A
I’m your Medic! (Cue Team Fortress 2 music). This is actually pretty bad. Really bad. It costs five mana and it can’t even attack. Boo.
It’s interesting, but I’m not sure what I think about it. There are quite a few good life gain cards in Shadowmoor. I’m sure it’ll see some play in a casual Test of Endurance deck, but to be honest, this is a terrible card in Limited. Grade: C
Ugh. Sacred Prey part two? I’ll pass, thanks. Grade: F
This is a great card in Enchantress/Auratog decks. Other than that, it kind of falls short. Good for protecting enchantment-based combos, but a real stinker in Limited. Grade: B-
There are better cards in Constructed. This situational removal probably won’t get a second thought in most casual decks when cards like Condemn are out there to purchase. While this seems slightly under par in Limited, it will actually kill around 45% of all the creatures in Shadowmoor, which is nothing to scoff at. So, I guess I don’t like it for Constructed, but I like it for Limited. Go figure. Grade: C+
This one falls a bit short compared to the other cards in the cycle as a Constructed card. Vigilance is a good ability, don’t get me wrong. I just think the deck that would like to play this card will probably be trying to play cards that win them the game on turn four. It’s pretty good in Limited, though.
Now, I liked Kithkin Daggerdare in Lorwyn because it had an amazing effect on your attacking power. Unfortunately, Shielddare doesn’t have that same power. It is a 3/3 blocker for two mana, and it really complicates combat math, but I’d rather have my Daggerdare back, please. Grade: C
White removal is good, most of the time. Although this doesn’t deal with large creatures, it’s still very playable. Grade: B+
Meh. It’s a Wrath variant. It’s that four word white spell that Mark Rosewater was talking about. Whoop-dee-doo. I’m not impressed. At seven mana, it’s just not worth playing. Limited doesn’t even really want it that much, to be honest. Grade: D
I really like this card in the right Constructed deck. It has the ability to be very powerful, especially if you’re getting back cards like Hatching Plans (when you just sacrificed it to Auratog the turn before) or something like Memory Jar. In Limited, it’s pure trash.
Not much to complain about here. Protection from CMC 3 is a great ability. So is lifelink. Together, they’re a winning combo. Grade: A
This is probably the best of the Wisps cards. Tapping someone else’s creatures gives you the chance to move through some extra combat damage, and it cantrips for only one White mana, so it’s very versatile in a lot of different decks. Grade: B+
Wow. I love this card. Enchant with something like Power of Fire for good times. Grade: A
Boo. It’s seven mana for a 4/4 that costs four mana to protect from blockers. Bad call, IMO.
This is great. Moving the Aura makes sure you’ve always got their best creature on lockdown. There isn’t much more I can ask for here. Grade: A+
Ugh. The stats are just bad. I’m sorry, but you can’t convince me to play this guy, even if he can give your creatures a decent ability. A 2/2 for five mana is not good in White. Especially in White. Grade: F
I’m not sure that this guy is worth the price in Constructed, but in Limited he’s a perfect beater. He pumps and does a lot of fun things, and generally makes the game a lot less fun for your opponent.
Runed Halo has me all confused. I’m pretty sure this is going to see Constructed play. It’s like the bastard child of Meddling Mage and Pacifism, but once the Mage rotates out of Extended, I think this card will show its ugly face in his place. In Limited, it’s pretty much a terrible card, although it can prevent combat beats. Grade: C
Not a fan. Sure, it’s a 2/4 vigilant attacker if you can pay three mana, but honestly I’d rather have Safehold Elite as my White two-drop in Limited. Grade: C
People have told me this is good, but I don’t believe them. I’m pretty sure it’s awful, especially if you look at all the other amazing effects you get from the rest of the two or color cycle. Three power of fliers is nothing to scoff at in Limited though, so I’m sure it will see some play. Grade: C+
It seems bad, but with the hybrid color Auras in Shadowmoor, I might be taking this as a sideboard card in my drafts more often. Grade: C
Derp derp derp.
I like that it has good stats, and helps your other creatures, but it still costs seven mana. It’ll see some play in Limited, but there are better choices in Constructed. Grade: B-
The jury is still out on this creature. In Constructed, it’s almost completely worthless, but it may have some merit in Limited. It makes your persist creatures nigh unkillable, and that’s never a bad thing. Grade: C
Until next time, this is Death_By_Beebles. Enjoy the rest of First Impressions Week! ~Death_By_Beebles Alex Hoffman has been parading around with the pseudonym of Death_By_Beebles for three years now. He’s a writer for Magic Deck Vortex, and can often be found tinkering with his latest decks and studying for biochemistry. He is the author of Raiding the Dollar Bins and Going Blind series at MDV, and the recent startup series Pauper Chronicles. Alex likes kittens, reading, and generally enjoying life. He doesn’t like Brussels sprouts. You can send him deck ideas, combos and suggestions at deathbybeebles@yahoo.com.
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