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It is the dawn of a new age, an age darkened by the vile black souls of those who made it. The multiverse is continually thinning of heroes, who are for the first time seeing through the light which has blinded them and into the darkness, where anything goes. Villains reign supreme. No land will go untainted, no heart un-rotten, and no mind un-purged. Amongst this omnipresent evil are four who stand high above all others. It is they who will decide the fate of the multiverse, through a battle of wits and much bloodshed, of style and creativity. This... is the Contest of Villains. (I greatly apologize for the delay; many factors caused it, some technical, others from waiting for entries, and I will try my best to prevent this from happening in the future.) Create a Villain(ess) Contest Results It took much time for the great villains of the multiverse to come together, but they are now here. From the ancient, powerful plane of Ardavia comes a dragon tyrant, a creature as evil as he is powerful. Another comes from an unknown plane, a hero and weapon both cursed with dark magic and a darker soul. The final two villains come from the well-known plane of Dominaria. One is, in reality, a victim and a tool of a much greater evil, and the other, with all his faults, is a hero in his own mind, and the minds of some others as well. Which of these evils will reign above the others? It is a question you will have to read on to find out, for this is no usual arena of power, but one of creativity. Each of these villains has been brought into being by a different perverse mind… some more completely than others. In this arena, half-created beings have no power against fully created ones – they are mere harmless ghosts against true life. Not only that, but here, style awards points. The unique rise above the bland, for power is spread amongst those alike – the more there are, the less each power has – and whichever break the mold will be granted power of their own, raw and unabated. The winner will be decided in a single elimination format, one on one. With four contestants, that means 2 rounds to decide the victor. So without further ado, let the battle begin! ***** First to enter the arena, from the sky, is dragon lord Sephilis, roaring his might, challenging all others who would dare face him:
[Insert both SEPHILIS card pictures - the creature and the land]
***** …And it seems he’s brought his entire plane to back him! The world itself cannot do much battling, though it will surely aid the dragon in the long run. Sephilis is fairly typical, drawing the strengths of both the Islands and Plains. He is cold, intelligent, lawful, tricky, cautious, and utterly dominant. Quite like Grand Arbiter Augustin of the Azorius, so this drains strength from him. However, he has plenty of power on his own. How many villains do you know that already control a plane? Perhaps a few, if that. Most are ever in contest with heroes of one kind or another. How many do you know that control multiple planes – and with ease? There are those who wish to, but I don’t know any who do. The imagery Sephilis spawns is breathtaking. His rule is much like that of the Roman Empire – absolutely huge yet growing more fragile the more it spreads, until it grows too much and shatters. Eventually, his rule will be so widely spread that no one will fear him anymore, and all will rebel. Sephilis relies far too much on his laws, and laws are made to be broken. His rise to power is also similar to that of Hitler – taking a fallen nation and rebuilding it through strict fascism, simultaneously doing great things and horrible things in his rule. No one can deny his saving the plane, so they cannot deny his atrocities either... for the time being. His representation in Magic card form fits decently. While flashy, the art doesn’t show much anything about the all-powerful dragon tyrant. The stats are good but not great – he is willing to go into combat, but isn’t eager to, so that is represented very well. His abilities are definitely tyrannical – controlling what everyone does each turn, or just taking all the land. How he uses the creature-tapping ability only to defend is good flavor – he rules mainly by laws and magic, not force. His lair is also decent. Giving up a permanent is not very tyrannical of him, but it can be use deceitfully, like trading away a trap of some kind (like Bronze Bombshell). The flavor text is just awesome (seeing how Martria is about 500 empire state buildings-worth tall). It fits extremely well with Sephilis’s genocidal (and racist) nature – killing all who aren’t dragons and would oppose him, and the dragons ruling the rest. The art also helps show the sheer magnitude of it. Now, let’s see how Sephilis’s power is determined in this specialized arena. He is incredibly detailed, scoring a 75/100 to begin with. His typical characteristics hold him back. There is much history, especially of his plane, but the character itself is pretty flat – what you see is what you get. But, the detail of both him and his world does not go unseen, and adds 15 more to the score. The art also adds 15 (out of a maximum of 20), mostly for his lair. The cards themselves, while good at showing his strengths, could be better at showing his weaknesses, such as his reliance on the law. So another 15 (max: 20) added for those. All in all, Sephilis, Master of the Alliance, scores 120/100, exceeding perfection and getting a great boost in power in this arena. However will anyone stand against him? Let’s find out with our next contestant, and the dragon’s first adversary:
***** Mydeak is definitely the most comical character of the group, and it suits him. “Because he is unable to take the time to rest and change, Mydeak is still wearing the jester costume he mocked the priest in; though it has lost much of its colour and features many stains from fights and ‘bodily functions’.” …Ok, that’s just gross. I’ll take this as a reminder to never doubt the extent of Luther’s imagination, however sick it may be. Nevertheless, this… depth of detail will be a bonus. This prankster is neither a hero nor a villain, but a victim – of the Lord of the Wastes, no less. That sure makes it interesting and quite unique, and grants Mydeak a great deal of power to battle Sephilis. He is not evil himself, but is a tool for evil, easily controlled by his fractured mind (which also fits his being a joker). He does continue his performances unwillingly in service to Yawgmoth, even though he’s probably too insane to notice, which adds a nice twist. As for Mydeak’s card, the abilities fit perfectly when compared to this excerpt: “Eventually, he had enough of people leaving him and started attacking people at random; yet the curse still triggered shortly after so it was rare that he would actually manage to kill someone. To make matters worse, the shadow realm was starting to use this constant window to the mortal realm as an attempt to release some mayhem. But of course, until a shadow creature has established an identity on the mortal plane, it will assume that of the one that brought it into being. The problem being, this made them subject to the same curse as Mydeak, so they would only have a brief moment in the mortal realm before they were cast back into their own plane of existence.” So whenever Mydeak starts trouble, the shadow realm brings forth a creature in the form of he who created it by opening the window: Mydeak. Then, thanks to his curse, both of them disappear before they can cause too much havoc. This and the fact of blue/red being a good color combination for insanity (take the Izzet, for example), combined with the reckless power/toughness of 3/2, makes for an excellently created card. I would expect no less from the author of “If I worked at R&D”. The only thing I do not like about Mydeak is the art. It looks far too sinister; too much “plotting evil” and not enough “insane evil”. As stated before, Mydeak is not a true villain, but the art is a bonus nonetheless. Even though this character is brilliantly crafted, he is somewhat simple, and this gives him a base score of 85/100. His singularity is a huge plus, and the history of how he became a villain helps as well. He gets an added bonus of 20 for the card, 5 for the art (even if it doesn’t fit great), and, finally, 10 for the storyish version of the entry (not quite a story, I know, but much better than a list), for a grand total of 120/100 – a tie with Sephilis! It looks like we have a stalemate in the first battle of the contest, but let us see how it unfolds… Round 1, Battle 1: Sephilis vs. Mydeak Entering the arena from above is our first contender – the mighty dragon tyrant Sephilis! The detail of this villain gives him a powerful boost, and he proves it with an icy blast of breath into the crowd, freezing half of them instantly! Boy, I’d hate to be them. This guy isn’t kidding around. And opposing him – wait, where is he? Has anyone seen Mydeak? He’d better not be pulling something funny… aha! There, on top of Sephilis! Mydeak, with his shadow twin, have “teleported” on top of the dragon’s head, and boy, does Sephilis look pissed. He tries to shake them off, but they hold tight and, what are they doing now? It appears that the clowns are singing. Could they be casting some sort of spell? No… they’re just singing. And the dragon is not enjoying it. He flings his head back to catch the jokers in his mouth, but they disappear into thin air! And reappear… in the crowd?! Now what? They seem to be performing to the crowd, miming and telling jokes, and making a complete fool of Sephilis – one of the most powerful villains in the multiverse! Ah, he might have the most power elsewhere, but here; the rules work a bit differently. And he doesn’t have his laws to protect him. Sephilis exhales another freezing blast of ice at the twins, who disappear yet again, leaving the other half of the crowd wide open to the attack! It seems we no longer have an audience – and neither does Mydeak. The clown flashes back into reality, notices this, and instantly becomes infuriated with a blind rage like no other. He lives for his act, and it has been brutally taken away from him by the tyrant Sephilis. Already on the verge of insanity, if not past it, Mydeak is quick to anger and quicker to lash out. He charges the dragon in a frenzy with his shadow twin – and disappears yet again. What is this? Sephilis seems equally confused, but Mydeak then appears on Sephilis’s back, gouging out his scales and tearing into flesh. Sephilis turns to snap them up, but they’re gone again only to come back on his legs, ripping some more. Sephilis casts a spell of protection on himself, so Mydeak cannot hurt him at all. He tries, of course, but neither contestant gets anywhere. Sephilis is too slow for the flickering jester, and Mydeak cannot cause enough damage to really harm the dragon. Well, folks, it looks like both Sephilis and Mydeak will go on to the next round, and this contest will be extended. It will be up to the next two contestants to break the tie, and here comes the first now:
***** Interesting, indeed. Where does he come from? It does not seem that this villain is based in a Magic-type setting, not relaly. But villain may not be the correct term…. In truth, this character is two characters – one a villain (Astriedax), and the other a hero (Darius) whose reputation the villain destroyed. Since this contest is about breaking out of the box, this is a definite plus. The history behind Astriedax is fresh and certainly interesting as well – living within a sword and possessing its user? A hero, no less? That’s some style! Unfortunately, that’s about all there is. The visual detail is nice, but there is not much to the character, and there are many questions left to me, especially about the sword, which is the key to this villain. How did the LightHawk get to a different world? Did the ship’s explosion cause some kind of rip in the universe? And if that’s possible, what kind of ship was it? And what was the sword doing there as a key? Maintaining the functions, yes, but what kind? And what happened to make it blow up? How did Astriedax find it? How did he figure out a way past its destruction of vile persons? So on and so forth. Nevertheless, the pure uniqueness of this villain gives Astriedax/Darius a decent score of 80/100, plus 10 for the picture description, for a total of 90/100. A respectable score; though thanks to the bonuses the other two contestants have taken advantage of, not as good as them, and it seems Astriedax will not be breaking the tie. However, we still have one final entry to see if we will have a definite winner. Atop his steed, he enters, a warrior’s glint in his eye…
***** At the first, quick glance, Vasher is a hero – slaying the evil of the world. But the closer you look, the more that façade sheds from the corruption that lies beneath (AHA!!). A superb character we have here, and also a great example for my last article. Vasher is driven by justice, and as they say, justice is blind. It must be tempered with prudence, humility, and compassion, for the sake of good. Without it, it’s gray. However, I believe the defining point that makes Vasher evil lies here: “Vasher and his Order all took new oaths, but this time not to serve the Hand of Justice, who had gone missing, but to eradicate the Ebon Hand.” At this point, Vasher no longer fights for good, or even the sake of it, but against evil. Much like Urza, in a way. It matters not what casualties the war takes, only that the enemy is defeated. And, we all know that Urza is a villain at heart. After all, he did submit himself to Yawgmoth. It only took 4000 years for him to do it. But what does this mean? It is no longer blind justice that drives Vasher, but malicious justice, fueled by hate, which will only help create further atrocities. Ah, yes, now the gray is a few shades darker. Not only that, but Vasher’s very roots are evil; his mother and father Initiates of the Ebon Hand – that which he has sworn to purge from Sarpadia. The depth of this character is amazing, and that alone gives Vasher an excellent score. And while in-between characters are not completely new, the style with which Vasher does it is quite unique, and well constructed, simultaneously fitting Magic’s color pie and being different. The art gives a great boost – Vasher resides in a righteous and honorific state of mind, blind to his own evil acts, while all around him is atrocity. Perfect! The cards fit magnificently as well. Vasher himself has many black traits. He has a higher power than toughness, he can destroy any creature (not just “evil” ones), and when he does, he only creates more of a mess. But, he is still heavily White, with Pro: Black. Not that it balances his evil with good; it just sets his mindset of righteousness. The type Cleric confuses me, though. By the rest of the flavor, he would seem only a knight. Nevertheless, his card well represents the illusion he has created for himself and his reality both. The flavor of Vasher’s Crusade is much the same – good intentions, but an act of evil nonetheless. All in all, I give Vasher himself a perfect 100/100 – a simply amazingly crafted character with the complete evolution of his self; he seems like he could be someone from real life. A bonus 20 for the art, 15 for the cards (close to flawless, but not quite), and 10 for the marvelous storyline give a grand total of 145/100!! It looks like we have a winner, but we are still a few matches away from completing this contest. Let’s get to it! Round 1, Battle 2: Astriedax/Darius vs. Vasher Heavenly light graces the arena of this battle – fitting for the heroes. Or so they seem to be. On one side stands Darius, tall and proud, wielding the LightHawk, glowing a magnificent white in his hands, and opposing him is Vasher, the Crusader, who said he has come only to defeat the villains. “You reek of the Hand,” Vasher snarls, “I’ll gladly toss your corpse upon the others for burning when I’m finished with you.” “I don’t wish to battle you, Vasher, but if you insist to slay a hero then I will defend myself.” “You’re no hero,” the crusader replies with a vicious thrust of his sword, which Darius parries and counters with his own thrust. “Then your corruption spreads deeper than even you know,” Darius says as the two continue to fight. Vasher’s eyes cloud over, but he says nothing. Instead, he fights all the more viciously, making it harder for Darius to keep up, and he quickly draws first blood, slicing a gash down Darius’s right forearm. First blood belongs to Vasher. “Ha,” Vasher growls, “Forces of evil stand no chance against me!” Darius growls back and fights with more vigor, letting his rage empower him. But, a battle of heroes is not what we have come to see. I think it is time to make things more interesting… Darkness fills the arena as day quickly turns to night, thanks to a bit of magic. Darius’s LightHawk clatters to the ground as the evil presence within him takes over… and he disappears into the shadows. Vasher’s eyes blaze. “Come out and fight, cretin!” A dark voice, many times more malicious than its previous owner, hisses from the darkness, “You should be as comfortable in the darkness as I, Vasher, slayer of mothers, of defenseless children –” “Enough! If I have slain them, it was because the Ebon Hand was in them. And nothing touched by that vile presence deserves to live.” “Even your parents? Even you…?” Vasher roars in fury and charges the voice, deflecting a lightning-quick dagger that nearly strikes his heart, and another that would have impaled his skull. But he cannot do anything about the third and fourth larger daggers, which knock the sword out of his hands. Astriedax chuckles from the shadows. The crusader blindly grabs the LightHawk from where Darius dropped it, and it glows a faint pinkish color, burning him from within, but only slightly. The pain only fuels his anger, and he dives into the shadows, pinning Astriedax with the LightHawk across his throat. “I have cleansed myself, and continue to do so every day, with each of the Ebon Hand I strike down. I cleanse the others by death, and now I’ll do the same unto you.” Astriedax kicks Vasher off him and onto his back, moving over him for the kill – but Vasher thrusts the sword up quickly, impaling Astriedax right through the chest. He grips the hilt helplessly, as if to pull it out, and it suddenly glows with a very bold, dark red light. Astriedax’s head falls back as he drops to his knees; his mouth open in a silent scream and the LightHawk eats away his soul. His body disintegrates to nothing, beginning with his hands and the hole in his chest, and the sword falls to the ground, its glow changing to green and then fading away completely as the last of Astriedax’s body is obliterated. Vasher raises himself from the ground and spits on the spot where Astriedax had knelt. ***** Vasher is the victor and moves on to round 2! His next battle will be against Sephilis, the dragon tyrant. Though the arena has granted him a great deal of strength, how will he be able to slay the cunning dragon? Let’s find out: Round 2, Battle 1: Sephilis vs. Vasher Sephilis has obviously grown very irritable since his last battle against Mydeak. In his world, he would have been able to defeat the clown easily, but thanks to this arena, he could not. Now he faces the human who will most likely be his demise – a human! A little, insignificant, sniveling rat of a being! Hardly worth the effort. On the other side of the arena, Vasher, still mantled in blood from his latest kill, only glares at the beast. He is utterly convinced of the Ebon Hand’s corruption within Sephilis, and all the rest…. Glancing about the crowd (newly replaced), he seems a little panicked – surrounded by the enemy – but they will have their turns. He refocuses on the dragon. Sephilis seems almost to yawn and exhales his icy breath. Vasher acts quickly, rolling aside and coming up running at the beast. Snarling, the dragon weaves a spell to freeze the crusader in place, but Vasher bounds up him and slices into his wrist with his sword, cutting off the spell and his hand. Roaring in pain and anger, Sephilis swings at the pesky gnat with his other claws while lifting himself off the ground with a few powerful surges of his wings. Vasher leaps away and back onto the ground, lest he fall from too great a height to survive. Safely out of reach, Sephilis unleashes another wave of ice, this time too wide for Vasher to avoid. The crusader kneels down and puts up his shield, protecting him from the blast. But Sephilis does not let up. The ground around Vasher freezes, and then ice forms, which builds more and more as Sephilis pours it on. Shortly after, Vasher is completely trapped in a block of ice. Snorting, Sephilis swoops down to finish the job. Smashing the little ice-human will work just fine. He comes down with great speed, feet first, and shatters the block of ice – then howls in confused pain and smashes onto the ground. In the last seconds before freezing, Vasher extended his sword as high as he could while protecting the rest of him with his shield, contemplating the dragon’s next move. Now it was completely vulnerable, and had a hard enough time sitting up to avoid the furious crusader. Shaking off the last bits of ice, Vasher climbs the beast, slashing all the way. Each cut he uses as a foothold, digging his foot into the wounds and ascending a step higher. The dragon, immobilized, can make no defense as Vasher stabs his sword deep into Sephilis’s neck, and wrenches it sideways with a powerful jerk, tearing its head off. He turns his hateful gaze on the cheering crowd, planning to cleanse it of the Hand’s hold, but is interrupted by an insane cackling, seeming to come from all directions… Round 3, Battle 1: Mydeak vs. Vasher Mydeak wastes no time and leaps onto Vasher’s back, riding him like an amusement ride while his shadow twin swings a punch into Vasher’s gut. The weight on his back makes him double over, but the two disappear, only to return a moment later charging him from the side, knocking him over while the other kicks him, and they vanish yet again. Vasher wearily looks about the arena, slightly dazed. He has to be fully alert to fend off any of these reckless attacks, and preferably with less points of attack. Defying much of what he stands for, Vasher backs into a corner, looking about him – but in all the wrong directions. Mydeak appears directly above him, his twin directly before Vasher, who slices through the shadow creature, obliterating it to nothingness but taking a kick to the head from above. Apparently, only one of these things can be truly killed, but which one? Vasher’s head is swimming, his vision blurring as the Mydeak twins taunt him from afar. They appear and disappear, working the crowd into raucous laughter as they do acrobatics and make a fool of Vasher; but they are the fools. They give Vasher time to recuperate and get his head together, though he continues to appear weak. There must be some way to tell these two apart… There. Each time they enter reality; one of them seems to be a mere shadow just before taking Mydeak’s form. That would be the fake. Grinning, Vasher makes his way to the clowns, but they notice him far too soon. They vanish, and appear to attack him once more. This time, Vasher sees them both – one on either side. The one on the right is the fake, he establishes, and so he ducks and swings his sword at the left one, dodging the blows from both while cutting into the back of the legs of the real Mydeak before he disappears, leaving a red puddle on the ground. He reappears in front of Vasher, glaring in pain and anger with his twin, blood running freely down his legs, then begins to flicker in and out of reality, faster and faster, a smile growing on his face, until it seems Vasher is completely surrounded by laughing clowns, who close in for the kill, slowly, playing with their enemy. Vasher closes his eyes, focusing. 20 years serving in the Order has given him much experience, and he can now almost feel the presence of evil when it is close enough. This creature sends it off in waves. Something is controlling it, something not of this world, something much more evil than he could comprehend, and a name hisses in his mind… Yawgmoth. If Vasher could find some way to sever that link, Mydeak wouldn’t stand a chance. He wasn’t much of a mage, but he did know a spell or two that sometimes came in very handy when dealing with evil forces. Healing spells, yes, but also spells of protection, and this one he readies for Mydeak. Once within range, Vasher casts a circle of protection around him and Mydeak from all forces of darkness, and the clown suddenly stops, a blank look on his face, as he is momentarily cut off from Yawgmoth’s control. In that moment, Vasher swings his sword, decapitating Mydeak. Before the head even hits the ground, he disappears for good. Vasher then turns his attention on the cheering crowd… All hail our champion: Vasher, the Crusader! Many congratulations to Cashew for creating this spectacular villain, and also to our other contestants: Joey, Luther, and Crusty, who all created great characters that made this bloodbath of a contest possible. To line up the scores:
I hope to see all of you and more next time. Oh yes, there will be a next time. ___________________________________ Maleficent, author of The Dungeon of Malefict, is Praetor
of The [Order] of Phyrexia, and speaks for Yawgmoth himself. He hopes to spread
the word of The Ineffable and all his greatness far and wide, so that more may
learn of his wisdom and be accepted into his good graces.
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