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MDV Featured Article -
Mechanix Podcast #4: Madness. - by DeathCompany - posted 11/21/06 - discuss
here
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(This podcast originally aired October 10 at MTGCast)
Intro
Storm in my Heart by
Scarred
IV Life
A look at the Comprehensive Rules for madness.
Spiral Madness!
An update as to what’s new for storm, morph and of course
madness from Time Spiral.
Storm:
Empty the Warrens (a storm take on Goblin Offensive)
Ground Rift (the new Panic Attack)
Volcanic Awakening

Morph:
Brine Elemental
Fathom Seer (a morph creature/Gush)
Fledgling Mawcor
Fortune Thief (the new Ali from Cairo)
Liege of the Pit (throwback to Lord of the Pit)
Slipstream Serpent
Thelonite Hermit (cousin to Deranged Hermit)
Weathered Bodyguards (reminiscient of Veteran Bodyguard)

Madness:
Call to the Netherworld
Dark Withering
Gorgon Recluse (similar to Thicket Basilisk)
Nightshade Assassin
Psychotic Episode

Mental History
A look at how madness may have began (Guerrilla Tactics)
and how it might have influenced the Onslaught cyclers with triggered abilities,
like Slice and Dice.

Methods
to Madness
How to use madness effectively, and some example discard
outlets.
Lion’s Eye Diamond
Dream Halls
Masticore
Compulsion
Hypochondria
Mortiphobia
Narcissism
Pyromania

Still Crazy After All These Years
A look at how madness cards along with Wild Mongrel and
Psychatog dominated Standard of their day, as well as Extended and Legacy even
now.

Craziest Card and a Demented Decklist
Fiery Temper is featured in the deck here:
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 Lim-Dul's
Madness.
Fun with Madness. |
Lands: (24)
13 Mountain
2 Rakdos Carnarium
9 Swamp
Creatures: (16)
2 Anger
2 Cacking Witch
2 Kill-Suit Cultist
4 Kris Mage
4 Lim-Dul's Paladin
2 Ragamuffyn |
Other Spells: (20)
2 Anvil of Bogardan
3 Ensnaring Bridge
4 Fiery Temper
2 Macabre Waltz
2 Skullclamp
4 Sonic Burst
3 Violent Eruption |
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by DeathCompany |
 This
deck makes use of the red madness cards found in Torment, using a number of
enablers. On the aggro side, there's 11 burn spells which are either creature
removal or damage to the dome, depending on which you need, as well as Kris
Mage. Along for the ride is the always fun Lim-Dul's Paladin. Yes, I realize
Masticore is better, but they are also more expensive to buy and harder to find.
LDPs can be found dirt cheap. Anyway, the Pallys let you discard a card each
turn and give you something to attack with that can get around the Ensnaring
Bridges.
If you can't burn/stomp the opponent out early, the bridges provide a way to
turn the game into a stalemate until you draw into burn.
Skullclamp (OMG BROKEN) is really only here to draw a few cards should you find
yourself out of gas. LDP sacrificed on the upkeep or Ragamuffyn's Hellbent
ability ensure a 3 card draw with the clamp. Feel free to swap this out with
whatever you want if you don't/can't play clamp.
This deck is simply a springboard for others to get ideas. It wouldn't be too
hard to come up with a Time Spiral Standard version of this deck, with Fiery
Temper, Lightning Axe, Jaya Ballard and some new madness spells.
Special Thanks
To MovieWavs.com for the
Star Wars Theme
Stanford.edu for providing the definition of “fair use” in terms of parody
(so I’m not violating any copyright issues).
Thanks for reading / listening to my fourth show. Be sure and
let me know what you thought of this podcast in the MDV Forums! - Jesse
You can discuss this article in the MDV forums
here.
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