Home  Decks  Combos  Articles  Visual Spoilers  Features  Art  Links  Search  BLOG  Forum

MDV RSS Feed  
 

  Super Games Inc - Free Shipping on orders over $30.   


M:TG BLUE BOOK: What MTG Cards are worth.



Winner for April 2008:


by Maleficent!


[Card of the Month FAQ]
[Submit Your Entry for May!]



HOME 

ABOUT MDV 

SEARCH MDV 

LINKS   
ADVERTISE
CONTACT MDV  
BLOG 


  NEW DECKS! 
 
  ABOUT THE DATABASE
  DECKS BY TYPE

  DECKS BY COLOR


  NEW ARTICLES 
Updated!
  ARCHIVES MAIN 
  >2008 ARCHIVES Updated!
  2007 ARCHIVES
  SITE NEWS  
  MDV NEWSLETTER 
  BLOG INFO 
  >WRITE FOR MDV. 


   Shadowmoor #1  Updated!
   Evil Combos 2008  
   Morningtide #1  
   Recent Combos  
   
Combo Archives  
   Infinity Combos   Updated!


  BANNED & RESTRICTED  
  CREATURE LISTS  
 
 
EXPANSION SETS
      Lorwyn 

      Morningtide 
      Shadowmoor   
      Eventide   
      Shards of Alara   
  LAND SPOILER 
 
 
RESERVED LIST  
  VANGUARD  


  DECK OF THE DAY  Updated! 
  COMBO OF THE DAY  Updated!
  MDV CONTESTS
 
  CELIXIA   

     Celixia Visual Spoiler
  POLLS  


  ART CATACOMBS 

  ARTIST LINKS   

  NEW ART! 


  Main MDV Forums 
  MDV Rumor Mill 
 Join the Forums!! 

(U/C) = Under Construction

Magic Deck Vortex MySpace!
If you're on MySpace and want to know the latest on MDV via MySpace, Befriend yourself here!

Magic Deck Vortex Facebook Page!
If you prefer Facebook... GO HERE!

MDV Featured Article:
Back ] Home ] Up ] Next ]

MDV Featured Article - The Games People Play: Racial Druidness. - by Lionden_56 - posted 3/9/06 - discuss here

Magic Online has done many things for the game of Magic. Many of these things have been good, while other have been, well, debatable at best. But if MTGO has done only one thing, it has shed light on a few very fun formats that many people had seemingly forgotten about.

One of them is Tribal Wars.

That's right... Tribal Wars!

Tribal Wars is an interesting format that seems to have really caught on in the online community.

OK.  So you want rules. 

The rules are simple. 1/3 of your deck must be creatures that share a type. You cannot have creatures that don’t share a type. So in a 60 card deck, that’s 20 critters. When you figure in lands, that is most of your library. There are also some “honorary” tribal creatures, the Lords. So Lord of Atlantis is an “honorary” merfolk. Most of the other lords have been errated to include their creature type (which they are a lord of).

There are no sideboards allowed in this format. Your tribe is supposed to see you through with no fancy trickery.

Token generators must match the creature type. So Call of the Herd goes in an elephant deck, and nothing else. The same is true for artifact creatures. Sorry Brass Herald fans, only Golem decks for you. [This is where I cry... WAH!!!!!!!!!!!!!!!  ~Streetz~]

There are a few cards that are banned in this format, just because of the sheer ridiculousness of their effect on the game. They are:

Unnatural Selection
Tsabo’s Decree
Engineered Plague
Circle of Solace
Endemic Plague
Peer Pressure
Skullclamp
Extinction
Coat of Arms
Toshi’s Gun (Umezawa’s Jitte) ...as of March 1st

If you are playing with older cards, stuff like Tivadar’s Crusade is probably also going to be banned in your group. I’ve seen Patron Wizards also get blacklisted, because of the potential lock it can cause in a wizard tribal deck. Basically, anything that can target one specific creature type is off-limits.


Sorry guys... people don't like you in Tribal Wars!

Druid Tribal Wars Decks!

For druid week, the most obvious form of this deck will be druid tribal. I had intended on making up my own deck, but Tekk’s creature feature had some druid tribal decks in his, and the decks in his article actually mirrored the decks I had come up with pretty closely. However, I found one deck that was designed specifically for tribal wars. Note: All the decks in this column come from pre-Mirrodin articles.

Thanks to Nate Heiss from MTG.com :

 

 [back to top]

 

Green Thumb Druid.
Tribal Druid Deck!!!

Lands (26)
22 Forest
4 Tranquil Thicket

Creatures (20):
4 Kamahl, Fist of Krosa
4 Krosan Restorer
4 Nantuko Cultivator
4 Seton's Scout
4 Werebear

Other Spells (14):
3 Narcissism
4 Animal Magnetism
3 Collective Unconscious
2 Hurricane
2 Rites of Spring
by Nate Heiss

The main idea with this deck is to get threshold as fast as possible. The card that instantly caught my eye was the 4 Animal Magnetism. In draft, if you opened Magnetism, it was almost guaranteed to be heading left. You’d probably even see it twice. But in this deck, it usually nets you a creature and adds 4, sometimes 5 cards to your graveyard, which fuels the threshold engine. A fun little trick with this deck is to use Kamahl to turn a bunch of your lands into creatures, then cast Collective Unconscious for a grip-full. Another fun combo is Rites of Spring with Nantuko Cultivator in your hand.

This deck was from one of Nate’s Building on a Budget column, so he gives tips for adding money to the deck. He suggests adding the fetch-lands, because they get cards into your graveyard. He also mentioned Thriss, Nantuko Primus, which I think is a good addition to this deck.

The next druid tribal deck comes from the brain of MaGo (Mark Gottlieb). This deck focuses on what Druids do best: Get as much mana as possible, then go nuts.

 

 [back to top]

 

Seton Hall.
Druid Tribal Deck!!!

Lands (25):
20 Forest
1 Temple of the False God
4 Tranquil Thicket

Creatures (26):
2 Broodhatch Nantuko
4 Diligent Farmhand
2 Druid Lyrist
2 Elvish Pioneer
3 Kamahl, Fist of Krosa
2 Nantuko Tracer
2 Nullmage Advocate
2 Seton's Scout
4 Seton, Krosan Protector
1 Thriss, Nantuko Primus
2 Werebear
Other Spells (9):
2 Biorhythm
1 Coat of Arms
4 Collective Unconscious
2 Weird Harvest
by MaGo (Mark Gottlieb)

Seton is a big mana engine in this deck. There are a lot of 1 mana spells, so with Seton out you can go off for a bunch of creatures in one turn. Just watch out for Brain Freeze. The main weakness in this deck is that it doesn’t run nearly as effective without Seton as it does with him, so Weird Harvest is your main opportunity to go get your Seton and Kamahl.

You’ll notice that this has Coat of Arms in it. This deck was originally posted when MTGO was in its infancy, so the tribal war variant was also less defined. Coat of Arms wasn’t illegal back then. Also, because this wasn’t specifically intended to be used in the Tribal Wars format, Biorhythm was included. Biorhythm is terrible in this format. Dropping the coat and Biorhythm leaves three open spots, where I’d add Krosan Restorer. Because this deck is so mana greedy, extra lands never hurt.

If you use gatherer to look up stuff for Tribal Wars, many of the newer cards (Mirrodin onward) won’t be listed as banned for the format. Coat of Arms doesn’t say it, and Umezawa’s Jitte isn’t listed either. For the paper version that you play with your friends, you can make up your own banned/restricted list.


That’s it for today’s variant: Tribal Wars

Well that's all I have for you today considering there aren't many other Magic Variants which I could squeeze Druids into I guess I'll move onto the Pros and Cons of Tribal Wars. 

Pros: Rewards creativity. Fun possibilities with obscure races. Tons of different strategies viable.

Cons: A lot of banned/restricted cards. Some tribes are more dominant than others (slivers are really, really good). Collecting a deck full of one type of creature can be difficult (non Onslaught tribes at least).

Have fun with your tribe. ~lionden_56~

You can discuss this article in the MDV forums here.

Most Popular Articles of 2006
The Games People Play - Tactical Magic.
If I worked at R&D
The Beginner’s Guide to Rogue
Druid Week Primer
Opting In: Ravnica
MDV Idol: Finale!
Avatar Week Primer
Delusions of Mediocrity: Getting Stuffy in Here.
Raiding Ravnica: Guildmages and You!
Lands-More than Mana: Part One

DISCLAIMER.
Magic the Gathering is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. All art is property of their respective artists and/or Wizards of the Coast. This site is not produced or endorsed by Wizards of the Coast, Inc. 

Magic Deck Vortex (www.magicdeckvortex.com) is a service provided by John Streetz to promote the knowledge and awareness of Magic: the Gathering as a collectible card game (casually, of course). This is a free site based out of Illinois that does not generate any profit for its owner. Magic Deck Vortex is based out of Illinois and has been around since August 2002.

Home  Decks  Combos  Articles  Visual Spoilers  Features  Art  Links  Search  BLOG  Forum