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MDV Featured Article:
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MDV Featured Article - A Hitchhiker's Guide to Prec-cons: Breaking Boros - Part 2. - by ~BanditKing87~ - posted 2/21/06 - discuss here

If you don't recall the part one of this series, please check it out (link here).

Otherwise, the deck thus far:

 

 [back to top]

 

Charge of the Boros V2.0.
Evolution of a WR Precon from Ravnica

Lands(21)
1 Sunhome, Fortress of the Legion
10 Mountain
10 Plains

Creatures(25)
2 War-torch Goblin
2 Ordruun Commando
1 Greater Forgeling
2 Nightguard Patrol
4 Boros Swiftblade
2 Thundersong Trumpeter
3 Skyknight Legionnaire
2 Flame-Kin Zealot
1 Agrus Kos Wojek Veteran
3 Boros Recruit
3 Boros Guildmage
Other spells(14)
2 Dogpile
2 Cleansing Beam
1 Bathe in the Light
4 Lightning Helix
2 Rally the Righteous
2 Terrarion
1 Sunforger
by banditking87

I’ve been doing some wonderful play testing using apprentice this time as I wanted to get some more varied results for my evolved pre-con. I suppose I should just jump in and tell you all what happened so here we go!

GAME 1 vs. Greater Good

This was a long game…surprisingly I had little difficulty beating the person running the deck to the kill as I simply dropped down my Swiftblades and my guildmages and then squashed him with a turn 5 rally after my Sunforger was on my Swiftblade. Don’t think there is any more than that!
Record 1-0

GAME 2 vs. Black Rats

Hmm fun race here too! Turn one I dropped a wartorch and he responded with nothing for 2 turns. He plopped down a Skullsnatcher turn 3 and then turn 4 he ninjitsued it out for a throatslitter and well it was down hill from there when he dropped his patron and 2 swarm of rats well it was basically game over. I did get Agrus out this game although it was too late for me to have any real chance at killing them, if I had grabbed a rally…!
Record 1-1

GAME 3 vs. RG Beats

He went first. I saw little of his deck due the fact that the game was over by turn 7. I got mana screwed, I thought it would happen eventually and it did. Kird apes just can’t be controlled by a lone Swiftblade with no helixes in sight!
Record 1-2

GAME 4 vs. Boros

I didn’t expect to see many Boros decks out there as Golgari and the combo decks have been ruling standard for a while. This person didn’t follow suit. His deck was apparently a hyper-burn Boros or at least that’s what he called it. He played first. Turn 1 I played a mountain and recruit, he in turn played a shock on it and then dropped down his own recruit. I played plains and plopped a Guildmage. He played his own Guildmage which I helixed 2 turns later, after he shocked mine. He got out a Firemane and it was game or so he thought when I helixed it and we went back and forth until he found a char and a flame fullisade.
Record1-3

Well it could be worse lol!

Changes, Changes, Changes:

Ok now that I have played against a very varied amount of decks with this thing I now know what is completely useless for this deck’s aggressive nature.

Removing- 2 Dogpile,
Adding- 1 Boros Recruit, 1 Boros Guildmage

Dogpile has proven to be utterly useless as (1) there are many better red removal spells and (2) If it sits in your hand for 2 games and does nothing it is way to situational! The Recruit and Guildmage are incredibly good, however so I see them as must have quads.

Removing-2 Cleansing Light, 1 Greater Forgeling
Adding- 3 Bathe in the Light

The only way I have found to break standstills in my games when I need to deal that last few damage has always been either: the rally, the helix, or the bathe. Cleansing Light has been quite useless I think as it only helped me against maybe 2 or 3 opponents and well, at a cost of 4R is just to expensive to use in my opinion. Bathe is a low cost spell that allows me to have some mana for a helix and give me the added unblockable stat I know and love in beatdown.

Removing-2 Nightguard Patrol
Adding- 1 Mountain, 1 Plains

I realized after my edit last week that I have a mana shortage so I need to correct that by well, fixing the problem! I dropped 2 2/1 first strikers that I really don’t need or draw as they are too fragile and well they are very easily killed by anything.

Removing- 2 War-torch Goblin
Adding- 2 Boros Fury Shield

I have been having a few problems with their bigger creatures and decided to give this card a shot, if it doesn’t work and I see something that does I can very easily replace this with something else. War-torches just don’t do enough for me to like them. The recruits, guildmages, and the swiftblades seem to do enough without the goblins.

Removing- 2 Ordruun Commando
Adding- 2 Hunted Dragon

The commandos are great but the dragon is much better and is a huge help with what I have in play. A 6/6 flier with haste and flying is awesome! The tokens my opponent may get can’t do much against my lil army when it is working properly and this can easily be a game ending card! There is my fatty for those who felt I needed one! (which I think I did anyways!)

So the deck now looks like this:

 

 [back to top]

 

Charge of the Boros V2.5.
Evolution of a WR Precon from Ravnica

Lands(23)
1 Sunhome, Fortress of the Legion
11 Mountain
11 Plains

Creatures(22)
4 Boros Swiftblade
2 Thundersong Trumpeter
3 Skyknight Legionnaire
2 Flame-Kin Zealot
1 Agrus Kos Wojek Veteran
4 Boros Recruit
4 Boros Guildmage
2 Hunted Dragon
Other spells(15)
4 Bathe in the Light
4 Lightning Helix
2 Rally the Righteous
2 Terrarion
1 Sunforger
2 Boros Fury Shield
by banditking87

So let’s take it for a test spin! Shall we?

GAME 1 vs. Greater Good

Hmm I think this was actually the same I played before, or the same deck I played. It ended on turn 5 with my Dragon sweeping the field and destroying his set up…cool! He did manage to get out a Thought-picker Witch and sac it to itself to remove my first Helix, although 1 turn later I grabbed my dragon and well…that was it!
Record: 1-0

GAME 2 vs. Skip-a-Heartbeat

I knew I was in trouble when I saw a turn 1 Birds of Paradise, turn 2 Sakura-Tribe Elder, and turn 3 Gifts. I managed to burn him of 7 life before he went off. Mana Accel is quite the potent strategy against my Boros deck. I think That people I am playing are just using the pre-built decks on the apprentice. Oh well, at least I have found a few, like this one that are slightly different from the norm. His heartbeat ran some unusual things like for instance the underrated Jugen and it also ran Keiga. Talk about a funny deck.
Record: 1-1

GAME 3 vs. RGB Wildfire

Turn 1 he played forest Llanowar. Turn 2 stoned my plains. Turn 4 molded my mountains. This game was terrible; I got him to 10 life and couldn’t do much with a high cost hand of 1 Dragon, 2 fury-shields, 1 Legionnaire, and Agrus-Kos. This was about turn 10 mind you, so if I had this hand then with the land the game would have been over no problem. I think this one of the hardest decks to beat right now. He was surprised I kept coming back Mountain and Plains then dual stone rain and BLAMO! Back to square one.
Record: 1-2

GAME 4 vs. White Weenie

Wow what a game we had! On turn one we made mirror drops, plains, Boros Recruit. Turn 2 for us was much different as I played a helix then pinged him with the recruit. After rounds of pinging I found my Dragon but didn’t play him as my opponent was at 10 life and I was praying for 2 helixes! And I got them! KABOOM! Helixes one turn, Dragon and the swing next turn. The only thing I see as a major threat is that god awful Jitte!(Awful to play against…DUH!)
Record: 2-2

Last Minute Changes:

Well this deck performed amazingly well for the decks it played against! I think I now know the fine tuning it might need! I expect to hear from the users this week; An uproar of THE HUNTED DRAGON!?!?! WHY???!!?? Well I thought it would be interesting so hey there it is! Here are the last changes I will make for the time being:

Removing- 2 Boros Fury Shield
Adding- 1 Rally the Righteous, 1 Skyknight Legionnaire

Hmm I figured that the shields wouldn’t work out they way I expected. Oh well! Out with the junk in with the awesome mondo cool stuff………ignore that blurb.

Removing- 2 Terrarion
Adding- 2 Boros Signet

Some mana fixers are worth it, some aren’t like Terrarion. Not that Terrarion couldn’t be useful in say a 5-color deck, but in this deck, the signet is actually better I think, I’ll play test to be sure. In my Selesnya deck, it rocks to have the signet so I figure that should hold true here. Extra cards are nice, coming into play tapped sucks!

 

 [back to top]

 

Charge of the Boros V2.91.
Evolution of a WR Precon from Ravnica

Lands(23)
1 Sunhome, Fortress of the Legion
11 Mountain
11 Plains

Creatures(23)
4 Boros Swiftblade
2 Thundersong Trumpeter
4 Skyknight Legionnaire
2 Flame-Kin Zealot
1 Agrus Kos Wojek Veteran
4 Boros Recruit
4 Boros Guildmage
2 Hunted Dragon
Other spells(14)
4 Bathe in the Light
4 Lightning Helix
3 Rally the Righteous
2 Boros Signet
1 Sunforger
by banditking87

Till next time!
 


Well I’ll catch you all later, Next week I will making a sideboard that I have little experience making, so I would like the boards to be aflutter with talk of this decks possible sideboard options! Otherwise I may look stupid so heh…don’t lemme do that!

Keep Hitchin a ride with
-Banditking87-

[Apologies from the webmaster... I should have posted this two months ago.  Sorry guys.  ~Streetz~]

You can discuss this article in the MDV forums here.

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