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Welcome back to Celixia Files! This time around I hope to enlighten you all, especially those that are going to be in the Winter Break Tournament, on certain Celixia cards and combos to watch out for. While I won't be featuring 'combos' like in the combo section of MDV, there will be hints scattered throughout the article. First up in today's Celixia Files is a top ten list for Celixia cards. This is really just for fun but I give you a little more info on each card as I go along. Some of you may disagree if you know anything about Celixia, but here I go. Making a list and checking it twice… This was quite a tough task for me as I designed the majority of these cards. After playing many a game against various people I feel I have a much better concept of the set. It is based on my experience with designing the set and mostly from playing with it that I bring this list to you: First up on the list we have Ephemeral Oasis. This card was actually designed by EinsteinMonkey, a member of the MDV forum, as a prize from one of the past contests I’ve held in the MDV forums. This card is a Regrowth for any color. Mind you, it is expensive, but in the late game it can really break your opponent by ‘Eternal Witness’-ing any card in your graveyard. Good job, Einstein! I would expect to see this in mono-color decks as well as some less color intensive dual color decks. We'll have to really see what shows up in the tournament. This card was originally designed to only gain plus +1/+1 counters from damage dealt from +1/+1 counters… but as the set was developed (mind you too quickly) the ability changed. Now, whenever damage is dealt by it, at the end of that turn it gets that many +1/+1 counters. So say you have 3 +1/+1 counters on it and it's a 4/4. If you attack and it is blocked, you can double the counters on it. It’s quite a powerful ability, if you ask me, and thus it deserves a spot on the top 15 Celixia cards list. If only you could have seen this card before it’s current state – it was a powerhouse! I won’t describe how it was but how it is .. well, it is still good. To give any color, including black and blue, the ability to ambush and regenerate is an amazing thing. Especially when it only ambushes for 3 for a 3/3 creature with regeneration abilities. That’s, in itself, is amazing. Let not forget to mention it is like a Junkdiver (from Urza's block). When it goes to a graveyard from play, you may return an artifact card in your graveyard to your hand. I think ability just pushed the card from really good to 'uber' good. Meloku? What? I don't know what you are talking about! I’ll be honest in saying I designed her with reference to Meloku, one of the current ‘real’ magic type two heavy hitters. Why is she so good? Check out her abilities. It’s like Meloku + Barrin, Master Wizard with a twist. Barrin was good. Meloku is good. When you mix the two you then have a means for power in a deck. And a nice finisher for mono-blue control decks! For the record, Kala is one of the cards in Celixia that had her abilties changed about 10 times over the course of the two year design/development. I wanted her to be something cool and original.. and failed at every attempt. I caved in at the end to give her a similar ability to Meloku and Barrin. This is an Orim’s Chant variant except that it prevents a bit more. This is a must in any white control-esque type of deck. And, it can give you the advantage during your own turn to prevent counters and other crazy combat magic. Did I mention this can shuffle into your library after playing it if you only paid white mana? Well, it does. The 'beacon' ability is shown on one card in each color.. where if you paid only one colored mana to play the spell, it shuffles into your library. Terrascape Spirit is said to be better than Sakura-Tribe Elder – you know, the insane mana fixing blocker creature from the Kamigawa block. Well, I guess he is. He can sacrifice himself to regenerate another creature PLUS, when he goes to the graveyard he can search your library for a basic land and put it into play tapped. Awesome. I guess green needed a few quality creatures... and this was one of them. Go, Go Green Celixia Creatures! This is another, what I’d like to think, hidden gem in the block. It untaps during everyone’s upkeep and untaps as normal during your untap step. This means that even if you tap it during your turn, it still becomes an available mana source during your opponents' turns. This is great in any control deck or deck that uses mana during an opponent’s turn. That and it goes great in a Tidal Vortex deck (see previous Celixia Files). Tidal Vortex is quite a powerful deck considering it's using Tidal Vortex, a new variation of Energy Vortex (one of my favorite cards next to Triskelion). It’s a hefty 1/5 for only three mana (1GW). That in itself is good. Add it’s ability to destroy an artifact or enchantment when a creature comes into play under your control.. and you have something worth gold in the Celixia Block. Mind you that you will need to pay 2 to do this, but it's amazing in a set of cards dominated by a few artifacts. Not really... With powerful cards like Creeping Death, Stasis Orb and Syntek Mongrel… it’s a good ability. Mix that with the 1/5 body and you have gold. ... ?! Originally this card just said, “Shuffle target permanent into it’s owner’s library.” After the set was reviewed a few thousand times before it’s official release earlier this year (wow- I’m making it sound like a real set… well, it isn’t), it was changed to an “Oblation meets Hoodwink” kind of card. Vaspan Waves is like the ultimate spot removal – for three mana you can rid your opponent of any permanent on the board, or you can set them back a turn with one less land. It’s great. It’s well costed. It’s number seven on my list. While blue is one of the better colors in Celixia, red isn’t. (I didn’t make it that way on purpose). Arikahn Axefighter is red’s best way of saying “Ha!” to blue as he has Protection from Blue, Haste and a nifty ability that makes him bigger everytime a player plays a red spell. Not bad for three red mana. I like this guy much better than War Elemental.
This is one broken Legend. Who here thinks Hypnotic Specter was dangerous during it’s first three years on existence? OK. Who here thinks Nantuko Shade was a asset to Mono-Black Control decks during the Odyssey & Onslaught blocks? Right. Slav is like a killer combination of the two and because of this he deserves a nice spot in my top ten list. Expect to see quite a bit of him in the tournament. Every game that I’ve played where I played Fal Than… I won. Fal Than is great. Not only is he a token generator but he is anti-black. He doesn’t have protection from black, but! While he is in play you can’t be targeted by black spells or abilities. That’s uber great against black… which is (in my opinion) the best color in Celixia. He's also a nice 4/4 beatstick.. but I would be cautious of attacking with him against any deck that can ambush. There are some bigger creatures with ambush in the set than Fal Than. Ah. More black broken-ness. Creeping Death is amazing. I’ve already talked about this card in the first Celixia Files, so I won’t go on and on about it this time. However, know that this card can single handedly shut down an aggro beatdown deck or even a combo deck that involves creatures. Amazing. What was I thinking? As mentioned last time, expect to see this card in MANY a deck during the tournament. If being a nice combo card with Creeping Death wasn’t enough, the Stasis Orb is control’s best weapon. And mono-red burn. And white weenie. And… and… and. Since it’s an artifact it fits into any deck type. It’s like Icy Manipulator crossed with the Orochi’s ability from the Kamigawa block. Awesome card. And it really lives up to it’s name. Who would have thought that green got the number one slot in my list? If you don’t know what it does, it is a 0/1 Estos Creature for one green mana to cast that can tap for any color mana. OK. That’s Birds of Paradise minus flying. But wait! It also CAN’T BE THE TARGET OF SPELLS OR ABILITIES! Only mass removal spells can get rid of it (or other tricky spells like Infinity’s Edict). It is by far the best card in Celixia, and in a set that have gold cards, it owns. That’s it for the top ten, I mean fifteen, list of Celixia… all brought to you by myself. If you are wondering the other cards that deserved a spot on the list but that didn’t quite make the cut, here you go: Themyst Cloak, Cranium Takh, Orbling Glider, Recycle the Dead, Toch'Nar Summons, Paradoxia Historian, Deny, Magneskelion, Ptah's Resolution, Natural Exchange, Mind Trap, Death Trap, Combust, Verdiestos, Timber Crawler, Encroaching Flames, Lavaglide Estos, Treetop Vore, Direknight, Toch'Nar Knight, Hathi, Xyxio Spellor, Crescent Bomb, Deter, Assassin's Influence, and Orb Devourer. Crescent Bomb, Deter, Cranium Takh, Paradoxia Historian and Direknight are all examples of great cards in the set. Some of the other cards I’ve listed are efficient and/or comb-rific (like Natural Exchange, Recycle the Dead and Magneskelion). I think, at the very least, the above least will make the people in the tournament a little more aware of some of the cards they will be facing off against. More cards to ‘watch out for’ during the tournament. Last time I talked briefly about five cards: Creeping Death, Verdiestos, Stasis Orb, Arikahn Axefighter and Cranium Takh. This time I’m going to talk about a few other cards.
Since it’s ambush ability is it’s biggest threat, we will need some instant artifact removal. That and even if it dies it’s a threat because it can return an artifact card from the graveyard to it’s owner’s hand when it hits the graveyard.
She, by herself, without any cards in hand or without any illusions in play, isn’t very threatening. She’s only a 1/4 creature and that is nothing amazing. So how do you prevent her from doing her magic?
Other cards to look for, without all that jazz…
Fal Than, Toch'Nar Lord Paradoxia Historian Direknight Mykar Wizard Tournament… ??? I would like to thank you for reading this far through the article. As I’ve mentioned before I am very excited to see Celixia being played in a tournament setting. I am trying to give all of the tournament players (and players who use Celixia casually) a little information to help them in the tournament. Why tournament, you ask? (Assuming you haven’t been the MDV in the past four weeks or something) Here’s the information:
Currently, there are 19 people signed up. I need all decks including deck codes emailed to magicdeckvortex(at)hotmail(dot)com by the end of 12/18 (Sunday - tomorrow!). I would prefer you are a member of the forum so that other members of the tournament can contact you easily to set up a game. If all decks are submitted by then, the games will start on Monday, 12/19/05. If you haven't signed up for the tournament yet, please do. We have a lot of people already but more could only be better. With that all said, I leave you with a deck I designed while writing this. If anyone plays a varient of it in the tournament, it should do well.
I wish everyone the best of luck in the tournament! ~Streetz~ P.S. I didn't have time again to thoroughly proofread this article, so I apologize in advance for the lack of more links and any glaring grammatical errors. If only I didn't have to work today. :( You can discuss this article in the MDV forums here. Most Popular
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