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MDV Featured Article:
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MDV Featured Article -
Ravnica, the Next Frontier. -
by FIRE REIGN 2 - posted 8/21/05 - discuss
here
|

Well,
well, well… Wizards of the Coast finally decided they should break Ravnica open
a little. In the
887th Arcana,
the first painland for Ravnica was shown [the image to the right is that
painland]. Not bad, huh? But other than those friendly Arcanas,
www.magicthegathering.com won’t be much help until September 5, when they start
to preview Ravnica cards.
MTG Salvation(MTGS)
is still bringing in mass amounts of rumors about the new set, on the other
hand. More hints at guild cards, lands, and many other things in the new set.
Rancored_Elf and the other staff over at
MTGS
have had a time trying to get all of these rumors in
order, classifying the believable ones from the fake.
Magic Arcana #300
Has anyone noticed that all the pictures for Ravnica have
been generated from this particular Magic Arcana? First, the Ravnica logo and
symbol:
.../arcana300/OMGItsTheRavnicaLogo.jpg
.../arcana300/AndOMGItsTheRavnicaExpansionSymbol.jpg
And now the painland for Ravnica:
...arcana300/ravpreview_1286867.jpg
My suspicions were confirmed when I tried to go to that
Arcana’s images,
and was blocked because I didn’t have authorization. If any of you out there are
professional hackers... [Editor's Comment: For the
record, I do not encourage website hacking. ~Streetz~]
Well, that pretty much sums up the introduction for this
week’s article. My last two articles had pretty massive introductions because
there was a lot to talk about. In the first article, I had to explain the
setting of Ravnica, and how everything in the set was supposed to roll out. In
the second, I provided you with information on the rest of the block. But this
week, I feel almost everything has been covered, and that this meager
introduction should be sufficient. So let’s move on to the good stuff…
The Rumors.
1.) There are confirmed painlands in
the Ravnica set. The first was shown on magicthegathering.com, in their
Arcana article referenced above, and is called Temple Garden. It is the G/W
painland, and should prove valuable in Selesyna Conclave guild decks. The other
painlands should look identical to it, except for the mana combination, which
instead will be either G/B, G/R, G/U, U/R, U/B, U/W, B/W, B/R, or R/W. Note that
these are probably not the guild lands. According to the 4/3/3 Guild set-up
theory for the block, only the G/B, G/W, U/B, and R/W painlands will be
available in Ravnica.

2.) On the same Arcana as the
painland preview, Wizards also mentions that Pre-Releases for the set will be
held on September 24, 2005. Be sure that you attend and pick up some
packs at your local event to get ready for the new set.
3.) Some new art for Ravnica has been
introduced on the PS-Games site, and moved over to MTGSalvation. The
first one is supposedly a Golgari Guild member. And the second one is an Angel
in the Boros Guild named Razia, Boros Archangel. Next, we have Tolsimir
Wolfblood from the Selesyna Conclave. Finally, Szadek, Lord of Secrets fills the
spot in the U/B Dimir Guild.



4.) From the same people that brought
you the art above, also bring a bunch of product images. Well, actually,
it’s only one picture with a lot of products in it. Here it is now, and as you
can tell, it includes much of the artwork seen before. Some of the matching
artwork is the Elvish looking character shown on the life counter, and the two
characters shown above. It is also shown on a French website called
Cartacogo.com.

5. Rancored_Elf has released some of
the high-quality guild images that he was shown before. These pretty much
confirm the 4/3/3 guild theory.
“Selesyna Conclave” Guild Symbol

“Boros Legion” Guild Symbol

“House Dimir” Guild Symbol

“The Golgari” Guild Symbol

6.) Pandafarmer (over in the MTGS
forums) followed through on his promise, and went to Gen Con to provide us with
some quality information on the set. I’ll just quote his whole post to
make it easy for you.
“okay guys, sorry i'm a little late. i'm here for bizness
so i don't get much chance to get online. so no, clarifications or better
quality pics CANNOT happen till next week when i get back.
some things i found:
1 - unlike last year's Lotus Nior. NO press at all for
the set.
2 - last year in the CCG hall, they at least had pics of
the new land art. NOTHING at all this year. MAN are they pimping the hell out
of Hecatomb though. it seems like a very cool game IMO...
BUT - WOTC has two big screens where they are playing MTG
pro tour footage and random crap with the pro tour players talking about how
wonderful magic is and how they wouldn't gotten to win lots of money or travel
without the Pro Tour. (yeah rub it in)... between these segments, if you stand
around watching them for like 20 mins... you get treated to two seperate high
quality ads for RAV. here is what i have pieced together from watching both a
couple of times yesterday (digital pics coming).
1 - the first "ad" had somber music and close up shots of
the lands. from these i can confirm that the "black" land is subterranean and
the "white" land has some very interesting "floating" spires that look like
they had broken off from the cityu beneath. green were big castles and
buildings overgrown by moss. red of course very firey furnace type buildings,
very warm pictures. blue i'm not sure, but i did see a few lake scenes.
2 - then we go to big shots of each of the guild signs.
then some great close up pan shots of some of the art. some things i gathered
from this sequence... the "insect" group has a race of ghastly looking
creatures that have jawless floating skulls as heads. the red group will have
minitaurs!! i also noticed that most of the humans have a VERY D&D look to
them. glowing eyes, funky "midevil" hair... etc
3 - the second "ad" is completely ANIMATED. it is very
much in the style of the land art, though undoubtably has some subtle anime
look to it. i think it's a fair comparison but has no baring of the set's
theme. most of it consists of one of those bird riders coasting across
differant shots of the lands... a voice over talks about how all good things
must come to an end, including the guilds of Ravnica. then we see a bunch of
very quick cut scenes. things i saw:
1 - there will be wolf riding people/person
2 - there are humans with wings
3 - there was a scene of two giants doing battle in a town square, each with a
guild sign on thier chests. they are surrounded by people cheering for thier
respective favorite.
4 - the shots of the "black area" confirmed it was underground.
5 - there are bird riders, as well as people that ride larger four legged
beasts with wings.
6 - some of the green people look VERY elven.
then at the end they VERY quickly show 4 cards, without
any text but names, mana symbols, and pictures. i can't tell you what any of
the CC's are because it goes by WAY too quickly. but i managed to grab some
names (maybee... as i said, it goes WAY too fast).
RAVIA (?) Boros Archangel
TOLSHIMIR WOLFBLOOD (this looks to be the same dude riding the wolf in the
animation)
SISTERS OF THE OLD STONE (this is the same "Medusa" art on the display. there
seems to be two of them in the pic.
the fourth i couldn't tell but seems to be a picture of a
male warrior of sorts.
okay having major problems trying to upload pics, so we
may have to wait till monday... but i'll keep trying... SORRY!”
And don’t think he stopped there… Oh no, this forum poster,
pandafamer, goes all out to get us 8 more pictures of what he saw at
Gen-Con. And here they are.





6.) See the card image above that
doesn’t come in too well because it is obviously foil? Yeah, well she is
supposedly this card.
“Sisters of Stone Death -
Legendary Creature - Gorgon (R)
G: Target creature blocks Sisters of Stone Death this turn if able.
BG: Remove from the game target creature blocking or blocked by Sisters of
Stone Death.
2B: Put a creature card removed from the game with Sisters of Stone Death into
play under your control.
7/5”
7.) Rancored_Elf has confirmed even
more cards to be in Ravnica, and they are posted in the Ravnica Partial Spoiler
list. This week has probably added the most cards into the spoiler to
this point. I’ll let Streetz do his thing with the spoiler quoting, since he
seems to not want you people wandering off. (Hee-hee… Muhahaha!)
[See below item #10 for the text spoiler, as rumored and
as known right now ~Streetz~]
8.) The official Ravnica page has
been posted on magicthegathering.com. It can be located
here, but pretty much just confirms everything we’ve seen a while back. The
only thing of importance seems to be the brief synopsis of the Ravnica story
(quoted below):
“Nothing ever changes in Ravnica. For countless
millennia, cities have covered the entire plane. Eventually, they ran together
into one vast megalopolis -- a patchwork of grand halls, decrepit slums,
ancient ruins, and layer upon layer of stonework structures. Of the world's
countless civic centers, one looms above all others: the City of Ravnica, a
metropolis so vast that its name has become synonymous with the world itself.
It is here -- amid mazes of streets and towering gothic spires -- that the
guilds vie for power and control.”
9.) Belgareth and Rancored_Elf have
both confirmed that there will be a reprint of Elves of the Deep Shadow in
Ravnica. It will most likely have new art and a new name to assist it
into the set.
10.) The Guild Lands are confirmed to
be different than the lands mentioned above in the first rumor. These
lands will look a little different, and in this form.
Boros Garrison
Land (C)
Boros Garrison comes into play tapped.
When Boros Garrison comes into play, return a land you control to its owner's
hand.
T: Add RW to your mana pool.
WHITE
<<<<< - 1W
Instant
Radiance - Choose a color. Target creature
and each other creature that shares a color with it gain protection from
the chosen color until end of turn.
Benevolent Ancestor - 2W
Creature - Spirit
Defender
T: Prevent the next 1 damage that would be dealt to target creature or
player this turn.
0/4
#3/306
Conclave
Equenaut - 4WW
Creature - Human Soldier
Convoke (Each creature you tap while playing this spell reduces its cost
by 1 or by one mana of that creature's color.)
Flying
3/3
Dromad Purebred
- 4W
Creature - Beast
Whenever Dromad Purebred is dealt damage, you gain 1 life.
1/5
Gate Hound - 2w
Creature - Hound
Creatures you control have vigilance as long as Gate Hound is enchanted.
1/1
Humped Llama? - 2ww
Creature - .....Llama?
Flying
When Humped Llama comes into play, target opponent puts a 4/4 black Horror
creature token into play.
5/5
{{{{{ Phalanx - 4w
Creature - Human Soldier
Convoke (Each creature you tap as you play {{{{{ Phalanx reduces its cost
by one mana of that creature's color.)
When {{{{{ Phalanx comes into play, you gain 1 life for each creature you
control.
2/4
BLUE
Convolute - 2u
Instant
Counter target spell unless its controller pays .
#40/306
Halcyon Glaze -
1UU
Enchantment
Whenever you play a creature spell, Halcyon Glaze becomes a 4/4 Illusion
creature with flying until end of turn. It's still an enchantment.
Muddle the Mixture - UU
Instant
Counter target instant or sorcery spell.
Transmute 1UU (1UU, Discard this card: Search your library for a card with
converted mana cost equal to this card's, reveal it, and put it into your
hand. Then shuffle your library. Play this ability only any time you could
play a sorcery.)
Peel from Reality - 1U
Instant
Return target creature you control and target creature you don't control
to owners' hands.
Stasis Cell - 4U
Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
3U: Attach Stasis Cell to target creature.
Vedalken @@@@ ? - 2UU?
Creature - Vedalken Wizard
U, T: Target player puts the top two cards of his or her library into his
or her graveyard.
1/4
Zephyr Spirit -
4U
Creature - Spirit
When Zephyr Spirit blocks, return it to its owner's hand.
0/6
BLACK
$$$$ Imp - 2B
Creature - Imp
Flying
Whenever $$$$ Imp deals combat damage to a creature, destroy that
creature.
Dredge 5 (If you would draw a card, you may put the top five cards of your
library into your graveyard instead. If you do, return $$$$ Imp from your
graveyard to your hand.)
1/2
%%%% Witch - B
Creature - Human Wizard?
1, Sacrifice a creature: Look at the top two cards of target opponent's
library, then remove one of them from the game.
1/1
&&&&& - 1B
Creature - Zombie
1U: &&&&& gains flying until end of turn.
2/1
Carrion Howler -
3B
Creature - Zombie Wolf
Pay 1 life: Carrion Howler gets +2/-1 until end of turn.
2/2
Dark Confidant - 1B
Creature - Human Wizard
At the beginning of your upkeep, reveal the top card of your library and
put that card into your hand.
You lose life equal to the converted mana cost.
2/1
Greatness, at any cost.
#81/306
Undercity Shade
- 4B
Creature - Shade
Fear
B: Undercity Shade gets +1/+1 until end of turn.
1/1
~~~~~ - 2BB
Sorcery
Return target creature card from your graveyard to play.
If any G was spent to play this spell, that creature comes into play with
a +1/+1 counter on it.
RED
Excruciator -
6RR
Creature - Avatar (R)
Damage that would be dealt by Excruciator can't be prevented.
7/7
Fiery Conclusion - 1R
Instant
As an additional cost to play Fiery Conclusion, sacrifice a creature.
Fiery Conclusion deals 5 damage to target creature.
Galvanic Arc -
2R
Enchantment - Aura
Enchant creature
When Galvanic Arc comes into play, it deals 3 damage to target creature or
player.
Enchanted creature has first strike.
Goblin
Spelunkers - 1R
Creature - Goblin Warrior
Mountainwalk
2/2
Lizardman? - R
Creature - Lizard??
Defender
Sacrifice 3 mountains: Lizardman loses defender until end of turn.
3/2
Smash - 2R
Instant
Destroy Target Artifact.
Draw A Card.
Note: This is a reprint.
Surge of Zeal -
R
Instant
Radiance - Target creature and each other creature that shares a color
with it gain haste until end of turn.
Viashino Slasher
- 1R
Creature - Viashino Warrior
R: Viashino Slasher gets +1/-1 until end of turn.
1/2
GREEN
??? - 4GG
Instant
You gain 1 life for each creature in play. If any W was spent to play
???, untap all creatures you control.
????? - G
Instant
Convoke (You may tap an untapped green creature you control instead of
paying ?????'s mana cost.)
Target creature gets +2/+2 until end of turn.
Birds of Paradise - G
Creature - Bird
Flying
T: Add one mana of any color to your mana pool.
0/1
Note: This is a reprint
[Elves of Deep
Shadow Reprint] - G
Creature - Elf
T: Add B to your mana pool. Elves of Deep Shadow deals 1 damage to you.
1/1
Placeholder -
3GG
Instant
Put three 1/1 green Saproling creature tokens into play.
Convoke (Each creature you tap while playing this spell reduces its cost
by 1 or by one mana of that creature's color.)
Root-Kin Ally -
4GG
Creature - Elemental Warrior
Convoke (Each creature you tap while playing this spell reduces its cost
by or by one mana of that creature's color.)
Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end
of turn.
3/3
Siege Wurm - 5GG
Creature - Wurm
Convoke
Trample
5/5
Spoiling? - 2GG
Sorcery
Destroy target land. If any B was spent to play Spoiling, all creatures
get -1/-1 until end of turn.
^^^^^ - 1G
Enchantment - Aura
Enchant creature
When ^^^^^ comes into play, put two 1/1 green Saproling creature tokens
into play.
Enchanted creature has trample.
GOLD
##### - WR
Creature - Human? Soldier?
Double strike
1/2
?? - 2BGG
Creature - Insect
Dredge 1(If you would draw a card, you may instead put the top card of
your library into your graveyard and put ~This~ from your graveyard into
your hand.)
(?), Sacrifice ~This~: Draw a card.
4/4
??? - WR
Creature - Human Soldier
T: Target creature can't attack or block this turn.
2/1
????? - UB
Sorcery
Target player puts the top 10 cards from his or her library into his or
her graveyard.
Boros Guildmage (r/w)(r/w)
Creature - Human Wizard
((r/w) can be paid with either R or W.)
R: Target creature gains haste until end of turn.
W: Target creature gains first strike until end of turn.
2/2
Centaur
Safeguard 2(g/w)
Creature - Centaur Warrior
((g/w) can be paid with G or W)
When Centaur Safeguard is put into a graveyard from play, target player
gains 3 life.
3/1
Clutch of the
Undercity - 1UUB
Instant (U)
Return target permanent to its owner's hand. Its controller loses 3 life.
Transmute 1UB (1UB, Discard this card: Search your library for a card with
the same converted mana cost as this card, reveal it, and put it into your
hand. Then shuffle your library. Play only as a sorcery.)
Dimir Cutpurse - 1UB
Creature - Spirit
Whenever Dimir Cutpurse deals combat damage to a player, that player
discards a card and you draw a card.
2/2
Dimir Guildmage (u/b)(u/b)
Creature - Human? Wizard?
((u/b) can be paid with either U or B.)
(?)U: Draw a card.
(?)B: Target player discards a card. (Play this ability only any time you
could play a sorcery.?)
2/2
Flame-Something Zealot - 1WRR
Creature - Elemental Berserker
When Flame-Something Zealot comes into play, creatures you control get
+1/+1 and gain haste until end of turn.
2/2
Golgari Guildmage (b/g)(b/g)
Creature - Elf? Wizard?
((b/g) can be paid with either B or G.)
(?)B, Sacrifice a creature: Put target creature card from your graveyard
into your hand.
(?)G: Put a +1/+1 counter on target creature.
2/2
Loxodon ___ - 2WG
Creature - Elephant Cleric
When Loxodon _____ comes into play, gain 4 life.
WG, Sacrifice Loxodon _____: Regenerate all creatures you control.
4/4
Master Warcraft
- 2(r/w)(r/w)
Instant
((r/w) can be paid with either R or W)
Play Master Warcraft only before attackers are declared.
You choose which creatures attack this turn. You choose how each creature
blocks this turn.
Moroii - 2UB
Creature - Vampire
Flying
At the beginning of your upkeep, you lose 1 life.
4/4
Privileged Position - (w/g)(w/g)(w/g)
Enchantment
((w/g) can be paid with either W or G.)
Unknown text.
Razia, Boros
Archangel - 4WWRR
Legendary Creature - Angel
Flying, Vigilance, Haste
(Activated Ability involving mana or tapping?)
6/?
Selesnya Guildmage (w/g)(w/g)
Creature - Elf Wizard
((w/g) can be paid with either W or G.)
(?)W: ?
(?)G: ?
2/2
Sisters of Stone Death - 4BBGG
Legendary Creature - Gorgon
G: Target creature blocks Sisters of Stone Death this turn if able.
BG: Remove from the game target creature blocking or blocked by Sisters of
Stone Death.
2B: Put a creature card removed from the game with Sisters of Stone Death
into play under your control.
7/5
Woodwraith
Strangler - 2BG
Creature - Plant Zombie
Remove a creature card in your graveyard from the game: Regenerate
Woodwraith Strangler.
2/2
ARTIFACT
?? - 2
Artifact
Play with the top card of your library revealed.
WG: Put the top card of your library on the bottom of your library.
Boros Signet - 2
Artifact
1, T: Add WR to your mana pool.
Dimir Signet - 2
Artifact
1, T: Add UB to your mana pool.
Golgari Signet - 2
Artifact
1, T: Add BG to your mana pool.
Leashling - 6
Artifact Creature - Golem
Put a card in your hand on top of your library: Return Leashling to its
owner's hand.
3/3
Selesnya Signet - 2
Artifact
1, T: Add WG to your mana pool.
Terrarion - 1
Artifact
Terrarion comes into play tapped.
2, tap, Sacrifice Terrarion: Add two mana of any combination of colors to
your mana pool.
When Terrarion is put into a graveyard from play, draw a card.
LANDS:
20 Basic Lands: Swamp, Forest, Plains, Island and Mountain.
Boros Garrison
Land
Boros Garrison comes into play tapped.
When Boros Garrison comes into play, return a land you control to its
owner's hand.
T: Add WR to your mana pool.
Dimir Aqueduct
Land
Dimir Aqueduct comes into play tapped.
When Dimir Aqueduct comes into play, return a land you control to its
owner's hand.
T: Add BU to your mana pool.
Golgari Rot Farm
Land
Golgari Rot Farm comes into play tapped.
When Golgari Rot Farm comes into play, return a land you control to its
owner's hand.
T: Add BG to your mana pool.
Overgrown Tomb
Land - Swamp Forest
(T, add B or G to your mana pool.)
As Overgrown Tomb comes into play, you may pay two life. If you don't,
Overgrown Tomb comes into play tapped instead.
Sacred Foundry
Land - Mountain Plains
(T, add R or W to your mana pool.)
As Sacred Foundry comes into play, you may pay two life. If you don't,
Sacred Foundry comes into play tapped instead.
Selesnya Sanctuary
Land
Selesnya Sanctuary comes into play tapped.
When Selesnya Sanctuary comes into play, return a land you control to its
owner's hand.
T: Add GW to your mana pool.
Temple Garden
Land - Forest Plains
(T, add G or W to your mana pool.)
As Temple Garden comes into play, you may pay two life. If you don't,
Temple Garden comes into play tapped instead.
Illus.: Rob Alexander
#284/306
Watery Grave
Land - Island Swamp
(T, add U or B to your mana pool.)
As Watery Grave comes into play, you may pay two life. If you don't,
Watery Grave comes into play tapped instead. |
|
Everything
listed above has been quoted from
www.mtgsalvation.com. Their spoiler can
be found
here.
Many thanks for the people over on MTGS for bringing us the bulk of this
information. ~Streetz~ |
Hmm…
Well, I hope you like all these new rumors. It was hard to track them all down,
but I was able to do it. I’m glad I got my DSL hooked up this weekend to make
the process a little faster and simpler. Ten new rumors to start off the week
sounds pretty good to me.
I’d like to give a special thanks to John Streetz in this
article, because he’s allowed me to start writing for the site on a regular
basis, which I’m doing my best to keep up with now. Also, because he proofreads
each article, and makes sure that most mistakes don’t make it to the final
print. In addition, he pretties up the article by adding a banner, fixing the
pictures, etc. Thanks Streetz, I appreciate it a lot. :)
Well, that wraps it up for me this week. I hope you’ve enjoyed
reading the article. And if your a hacker... ... (see references above)
... ... I want to see some more pictures from Ravnica! And to all of you that
aren’t hackers, you can still easily find your own new information on the set.
Contribute something to the Magic Community, instead of only reading about it
after the event has happened. And don’t forget that news and rumors never stop
coming, so visit the best sites for them… (
www.magicdeckvortex.com,
www.starcitygames.com,
www.magicthegathering.com,
www.rancoredelf.com, and
www.mtgsalvation.com.)
~ FIRE REIGN 2 ~
EDITORS NOTE: If you are part of the crowd coming to this page only for
the latest and greatest rumors on Ravnica you'll notice right now I am only
including the current spoiler in Fire Reign's articles. Articles are new
to Magic Deck Vortex and I'm trying something new with this new set coming out.
Fear not, the actual visual spoiler will be updated as soon as we have some card
images, but...
While you are in the article sections of MDV I would encourage you to take a
look around at some of the other articles MDV has to offer. You shant be
dissappointed. Let me know what you think of Fire Reigns perspective on
rumors for Ravnica in the forum (link above). Or/And let me know your
thought on how MDV is presenting rumor information to you this time around.
Also, if you would like to write for MDV, send me an
email
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