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View Full Version : Circu, Dimir Lobotomist



psyclone
10-17-2005, 06:40 PM
This guy is amazing! I had one and traded him off without realizing how good he is. What does everyone else think of him?

Here is a link to him by the way in case you donmt know who he is...

http://www.magicdeckvortex.com/cardpics/GOLD/circu_dimir_lobotomist.jpg

[Please avoid links like the one you had before unless you are in the link forums. I do not encourage links on this forum to Magic Card Shops online. Thanks. ~Streetz~]

lionden_56
10-17-2005, 06:41 PM
Probably not the right forum.
But Circu is amazing. It's basically Meddling Mage on steroids. With all the blue/black milling going on in casual circles (and a few competative ones) thanks to Ravnica, he'll see a lot of play.

psyclone
10-17-2005, 06:42 PM
sorry, I am nw to this...

Ultima66
10-17-2005, 06:47 PM
Actually, most of the little guys are good (big guy/little guy legendaries in the 4 guilds, Razia/Agrus Kos, Sisters/Savra, Chorus/Tolsimir, Szadek/Circu)

Agrus Kos is HELL when it swings. If Agrus Kos swings, they're dead, period.

Savra is arguable the worst, since it's just a much weaker Grave Pact (which is in a core set so...)

Tolsimir is just annoying. Not only does it make Selesnya a lot tougher, Voja is just nigh-impossible to deal with. It'll just trade with a blocker and come right back to piss you off more.

Circu is one of the best mill cards ever made. Sure it doesn't go bam like say Raven Guild Master or Traumatize, but neither does stuff like Hippie. Circu is just extremely solid and well-rounded, and can be absolutely a ***** to any opponent.

Einsteinmonkey
10-17-2005, 07:29 PM
[b]Moved to Magic General.

Ęther Reaper
10-17-2005, 07:31 PM
Originally posted by Ultima66

Savra is arguable the worst, since it's just a much weaker Grave Pact (which is in a core set so...)

Simple-minded Ultima66, you don't know its true power. In addition to all the tricks with say a grave shell scarab, you can force them to lose a creature. Its a cruel edict on steriods. I would definitely say that Savra is not the worst of the cards you listed.

lionden_56
10-17-2005, 07:32 PM
[quote=Einsteinmonkey][b]Moved to Magic General.
Thanks Einstein

stolin
10-17-2005, 07:42 PM
Originally posted by Ęther Reaper+--><div class='quotetop'>QUOTE(Ęther Reaper)</div><div class='quotemain'><!--QuoteBegin-Ultima66

Savra is arguable the worst, since it's just a much weaker Grave Pact (which is in a core set so...)

Simple-minded Ultima66, you don't know its true power. In addition to all the tricks with say a grave shell scarab, you can force them to lose a creature. Its a cruel edict on steriods. I would definitely say that Savra is not the worst of the cards you listed.[/b][/quote]

like you read my mind. tolosmir is good..... but I think that savra is better, with most b/g creatures :twisted:

Ultima66
10-17-2005, 07:55 PM
Originally posted by Ęther Reaper+--><div class='quotetop'>QUOTE(Ęther Reaper)</div><div class='quotemain'><!--QuoteBegin-Ultima66

Savra is arguable the worst, since it's just a much weaker Grave Pact (which is in a core set so...)

Simple-minded Ultima66, you don't know its true power. In addition to all the tricks with say a grave shell scarab, you can force them to lose a creature. Its a cruel edict on steriods. I would definitely say that Savra is not the worst of the cards you listed.[/b][/quote]
Which you couldn't do with Grave Pact in the first place why? Differences:

1- Casting cost. needs 2 more black at the cost of 1 green. You STILL shouldn't have a problem if you're playing Golgari, with splash lands and everyone running 4 STE's, added on to Elves of Deep Shadow.

2- Creature vs Enchantment. Uh, I don't think I need to say anytihng about this, since Putrefy and Disembowel seem to be more dangerous than Disenchant and Naturalize. In fact, people just don't care about Enchantments that much any more, while every black deck will be packing creature removal, and that's half of Ravnica. Not that Selesnya or Boros have cards that everyone's gonna use to kill Enchantments. Yeah, you get a 2/2 body, but when you put it that way, I wouldn't use anything that falls apart to a Shock (I decided on that after someone said they kept getting raped by 1st turn dark rit into Phyrexian Negator. If it loses to Shock, it's just not particularly great). Either way you can get it back with Recollect, but you'll only really NEED to revive Savra becasue creatures are hit so much more often than Enchantments.

3- Sacrifice vs go to graveyard. Brilliant, I'd rather have a card that forces me to sacrifice, rather than just swing with a creature and force your opponent to deal with the creature or take damage. Sure with Golgari it doesn't matter most of the time, but I'd rather not have my opponent kill spell a creature when I don't want it, with no mana to use something like Rotwurm. The ONLY time I see a point to it is when they have Samurai of the Pale Curtain, and even then, you're Golgari. Just Putrefy or whatnot.

4- Lose the effect (green side) vs always active. If you're sackign a mono-green creature, you lose the good effect for life gain, which you're gonna use for Savra's other effect later anyways. Waste of a resource to me.

5- Drawback (black side) vs no drawback. Why WOULD you ever want to pay 2 life for an effect when you could have the exact same effect without paying life? There's just no point. If they made a new version of Raving-Oni Slave, where you only have to pay life when it leaves play, would you use it over ROS? Of course, there's just no reason not to.

6- Color-specific (both sides) vs any creature. Same thing here. If they made a card that's exactly the same as Slay, but made it for any nonblack, nonartifact creature, wouldn't you say it's better than Slay? More color range is definitely better, there's no reason it's not.

EDIT: I left 1 more thing out.

7- Legendary vs Nonlegend. Savra loses vs other Savra, not to mention the fact that you can stack Grave Pacts while you can't stakc Savra's.

Ęther Reaper
10-17-2005, 08:08 PM
Originally posted by Ęther Reaper
I would definitely say that Savra is not the worst of the cards you listed.

Read the quote. You didn't list grave pact as a card in Ravnica, the whole point of your post, noting bombs in Ravnica. Grave pact is an overall better card, but it just isn't in Ravnica. If I had to chose which card to use, I would use Savra more than half the time just because it is splashable where Grave Pact restricts you to mono-black, losing many excellent cards (BoP, putrefy, etc.)

Anyway, ONTOPIC, circu is a good card, but it fails to last gasp and lightning helix, which are both cards that will see plenty of play in my opinion. Plus, he can be putrefied or brainspoiled. Also, no matter how many cards you remove, if your opponent establishs a board position, Circu loses his use. However, he still is very useful, but I would run four pyschic drains and four glimpses before even thinking about this guy.

Einsteinmonkey
10-17-2005, 08:49 PM
Originally posted by Ęther Reaper+--><div class='quotetop'>QUOTE(Ęther Reaper)</div><div class='quotemain'><!--QuoteBegin-Ęther Reaper
I would definitely say that Savra is not the worst of the cards you listed.

Read the quote. You didn't list grave pact as a card in Ravnica, the whole point of your post, noting bombs in Ravnica. Grave pact is an overall better card, but it just isn't in Ravnica. If I had to chose which card to use, I would use Savra more than half the time just because it is splashable where Grave Pact restricts you to mono-black, losing many excellent cards (BoP, putrefy, etc.)

Anyway, ONTOPIC, circu is a good card, but it fails to last gasp and lightning helix, which are both cards that will see plenty of play in my opinion. Plus, he can easily be shutdown by an early pithing needle and putrefy or brainspoil will take care of it. Also, no matter how many cards you remove, if your opponent establishs a board position, Circu is useless. However, he still is very useful, but I would run four pyschic drains and four glimpses before even thinking about this guy.[/b][/quote]

Not Pithing Nedle.

Ęther Reaper
10-17-2005, 08:50 PM
Ohhh yeah, only activated... fixed

Ultima66
10-17-2005, 09:00 PM
Removal/Board position stops ANY milling card... That's a given.

The important thing is:

Draft: You'll run Savra
Tournament: You'll run GP, THEN Savra

And then the rest you'll run in-guild mainly because no replacements have been made for them. Well, Glorious Anthem vs Agrus Kos might be up for grabs, but at least Tolsimir and Circu.

Mad Mat
10-18-2005, 11:10 AM
Circu is mad, but he does die easily. It's not fun being a creature in magic, since they die in the most stupid ways. But he's an insane card offcourse, giving control and mill at the same time. Tolsimir is amazing. But again, killspell and he can say goodbye. Same goes for Kos and Savra. That's the point of a creature.


I pulled one at the PR!

GRUNT
10-18-2005, 05:32 PM
I think Savra is a really good card :). She IS like a grave pact :D.

Besides, you can always put both her AND grave pact into your deck, then whenever you sacrifice a creature, your opponent has to sacrifice TWO! OUCH!

Icarus
10-19-2005, 06:14 PM
savra is good and circu is great but i still prefer szadek and the sisters of the stone death

Ultima66
10-19-2005, 06:18 PM
Since when have Sisters and Szadek been in the little guy cycle?