View Full Version : March 2009 - MCC - Dicussion
Cashew
03-01-2009, 05:29 AM
Discuss foo's
kingez36@hotmail.co.uk
03-01-2009, 11:55 AM
well thanks to cashew for actually bein assed to run this contest,
WE LOVE YOU MAN
p-chan
03-02-2009, 03:02 PM
Mine's up!
@Kingez: I think there's a big problem with your card (apart from the name XP). Let's say you play it, and that I, as your opponent, say "Path to Exile". It doesn't have protection from the card, ok...but it has protection from white and from instants. I think it needs more work with the text.
ThunderHog
03-02-2009, 08:13 PM
p-chan, while I do understand your argument very well, I think that Kingez's card works as-is. I think it works in the same way that cards like Pledge of Loyalty and White Ward. While the effects generated by a card would normally destroy itself, the reminder text of the card grants that card special permission of its own effect.
I think this card would act in a similar way. Although 'Jimmy' would have protection from White and from Instants, I think the named card (in this case, Path to Exile) would have that same special permission and would be allowed to target Jimmy. However, I could be wrong...
p-chan
03-03-2009, 11:51 AM
@ThunderHog: Those cards doen't have a reminder text; it's an exception, a rule for the original rule (one of the protection effects is that the enchanted permanent can't be enchanted by an aura of the color it has protection) not to work. So, I think the text of the card should have an exception like these.
@Johnming: Excelent art, no doubt, but it feels absolutely overpowered for me. This card just comes into play untapped and gives mana of any color you should want...and it even doesn't cause mana burn! As I've said, very overpowered...
Coldstone
03-03-2009, 02:31 PM
Okay, before I added mine to the submissions, I wanted to get some feedback on its design.
http://i3.photobucket.com/albums/y65/Futurama/FesteringShaman.jpg
CoglineErro
03-03-2009, 03:10 PM
Coldstone: The way your card is worded, if I payed 5B to play it, I could only choose to return a creature with CMC 5 to play. Perhaps: "At the beginning of your upkeep you may remove any number of +1/+1 counters from ~. If you do return a creature card with CMC equal to the number of counters removed from your graveyard to play."
johnming
03-03-2009, 03:15 PM
@Johnming: Excelent art, no doubt, but it feels absolutely overpowered for me. This card just comes into play untapped and gives mana of any color you should want...and it even doesn't cause mana burn! As I've said, very overpowered...
At the same time, I think people underestimate the downside of revealing cards in this manner. You're not always going to be revealing the card you're going to play with the mana the land is producing, so by tapping it for colored mana you're letting an opponent know what your next move is and whether or not they should save that Oblivion Ring or counter spell for later. Also consider situations in which you need mana to use activated abilities, upkeep costs, kicker costs, etc. but don't have cards in your hand that will produce the color you need. Try proxying and playtesting it as I did; it's meant to be powerful but it's not anymore overpowered than Reflecting Pool is. Think of it as a pain land that doesn't rely on damage as a drawback (something Wizards is evidently going for with the upcoming dual lands in 2010).
The 'doesn't cause mana burn' thing is more appealing to the conceptual aspect of the card than anything. In most cases mana burn isn't an issue because people aren't idiots when it comes to tapping lands. It also adds an interesting interaction with cards like Upwelling, Doubling Cube or Mana Reflection which I think might be fun.
p-chan
03-03-2009, 04:46 PM
Okay, I didnt proxyed nor playtested it ... but it gives you mana of any color in the first turn of the game without any drawback (because you are going to show the card you are going to play), a thing that no other land does. This simple ondition makes it overpowered under my point of view
Even more, if you have no cards in hand, or you don't want to show a card when you're activating your Vedalken Shackles ... it gives you colorless mana.
As I've said ... overpowered. At least, for me
final_press
03-03-2009, 05:55 PM
p-chan makes a valid point, the sheer speed of the card is what makes it overpowered.
My criticism of the card would be that it's ability is fairly pointless. You say you wouldn't always reveal the spell you're about to play? Why not? Would you reveal a Lightning Dragon to get the red mana you need to play Mog Fanatic? No. You'd reveal Mogg Fanatic, then you'd play it. The ability is a mana source, so your opponent would not be allowed any chance to somehow respond to you revealing the card.
It's true that sometimes you might need to pay an activation cost on a card that is of a different colour to the card itself (like Sunscape Apprentice), or that you may have no cards in hand, but want to pay an activation cost of a colour you couldn't otherwise produce: but how often would that be the case? I think it's uncommon enough that it makes the ability feel unnecessary.
johnming
03-03-2009, 08:11 PM
p-chan is right, the speed is ridiculous; I revised the card, check it out. I think it makes it a little more balanced.
CoglineErro
03-04-2009, 12:52 AM
Andriod: WHY???? Why is your card worded so...horribly!!! ARRGH! Bounced is not a word in magic, and players don't just take damage, something has to deal it to them. And specters (http://ww2.wizards.com/Gatherer/index.aspx?term=specter&Field_Name=on&Field_Rules=on&Field_Type=on&setfilter=All%20sets) cause you to discard when they attack you. Even the equipment that has specter in its name causes you to discard when dealt damage. So go and fix it before my head explodes!!!!!
final_press
03-04-2009, 02:45 AM
Andriod: WHY???? Why is your card worded so...horribly!!! ARRGH! Bounced is not a word in magic, and players don't just take damage, something has to deal it to them. And specters (http://ww2.wizards.com/Gatherer/index.aspx?term=specter&Field_Name=on&Field_Rules=on&Field_Type=on&setfilter=All%20sets) cause you to discard when they attack you. Even the equipment that has specter in its name causes you to discard when dealt damage. So go and fix it before my head explodes!!!!!
Add to that the fact that it's a gold creature with a hybrid border.. and I think the little vein in Cogline's head just burst! :D
p-chan is right, the speed is ridiculous; I revised the card, check it out. I think it makes it a little more balanced.
Much more interesting, and more balanced. Good revision!
Luthervamplord
03-04-2009, 04:41 AM
I'm thinking along the lines of:
Warpshift Child 1UU
Creature - Human Wizard (Rare)
:1mana::u:, :tap:, Sacrifice Warpshift Child: Return all creatures to their owners' hands.
0/3
Evacuation on legs - It's faster but more susceptible to outside influences: Thoughts?
final_press
03-04-2009, 04:50 AM
Pretty solid card. Can't see any real problems with it. You said it yourself, cheaper, but not as easy to use.
Doesn't really have the "wow factor" though, despite being quite a playable card. A render with some great art and flavour could make a big difference, though.
eidt - not 100% feeling the name, Warpshift Adept or something like that feels a little more wizardy
p-chan
03-04-2009, 05:01 AM
@Johnming: Preety, preety improved card. I like it a lot ... and for sure I would play it XP.
Just a thing, the text ... I thing it should look like this: "Tap, reveal a card at random from your hand: Choose one: Add 1 to your mana pool; or add one mana of any of the revealed card's colors to your mana pool. This mana doestn't cause mana burn"
I think the "reveal a card" should be a cost, not an effect
Kamahl's Disciple
03-04-2009, 11:54 AM
No restrictions? This makes me a very happy card creator, thanks again, Cashew.
Anyways, mines is up, tell me what you guys think of it.
Coldstone
03-04-2009, 11:58 AM
New twist I suppose w/mine. Up now.
CoglineErro
03-04-2009, 02:57 PM
Coldstone: "if you, target opponent loses that much life." ??? Might wanna fix that one.
Android Squirrel
03-04-2009, 05:24 PM
Hooray, I have failed. I'm surprised they haven't banned me for that yet.
FrycHiKn
03-04-2009, 05:47 PM
Final Press, I love the idea and stuff :E
But... Dijin are tricksters check old card s to see what I'm talking about :P
Azrael Subucni
03-04-2009, 08:55 PM
Android Squirrel: What I'm sure ColineErro meant to say, is that the wording on your card was off. And I'm sure he would've offered helpful advice, if his head was still intact. The card should be gold colored. The mixed background is only used for cards with hybrid symbols, like :manaub:. This wording would be the functional one, within the rules of magic:
"Whenever a permanent is returned to a player's hand, that player discards a card.
Whenever a player discards a card, Storm Specter deals 1 damage to that player."
Now, specters in magic generally cause discard when they deal damage to a player. This is an interesting card, but the judge (whomever that ends up being) may detract points for that.
Perhaps replacing the second ability with something like "Whenever Storm Specter deals combat damage to a player, you may return target creature that player controls to it's owner's hand" would allow discard, while still functioning similarly. This is just an idea, take it or leave it as you see fit.
I'm still looking for art for my card, but just this once, I'm going to post it here and try and get some feedback before it's entered.
[Needs Name] - GGG
Creature - Hydra
As [Needs Name] comes into play, you may pay X. [Needs Name] comes into play with X +1/+1 counters on it.
Persist
1/1
May be legendary, may be mythic rare. I'm having a hard time judging it's strength.
final_press
03-05-2009, 02:39 AM
Final Press, I love the idea and stuff :E
But... Dijin are tricksters check old card s to see what I'm talking about :P
Yeah, to be hoenst it's not an entirely serious submission. I think when I originally created that half of the card, he was supposed to be an opposite take on Indentured Djinn. Might come up with a new name... might be lazy and not bother :P
Kamahl's Disciple
03-05-2009, 09:12 AM
@evol_intentions: - I would up its power and toughness to make it a lot better, I suggest a 5/5.
ThunderHog
03-05-2009, 02:59 PM
Well well well boys, seems we got ourselves a new Contest Admin in these parts... That new contest admin is ME!!! Don't feel the need to have to impress Cashew anymore, cuz now it's me you have to impress. I won't be as harsh in tone as him, but possibly just as if not more harsh in judgment. :evillaugh:
Good luck.
final_press
03-05-2009, 03:05 PM
El Puerco Diablo!!! :eek:
Glad to have you in charge Hoggy. Maybe I'll try and come up with an actually good submission this month!
Kamahl's Disciple
03-05-2009, 03:56 PM
Well, that's good to know, I will enjoy having someone else reviewing my card, I hope to hear your judgment in the future.
Cashew
03-05-2009, 04:32 PM
Oh goody, goody gum drops. Yay!
p-chan
03-05-2009, 06:07 PM
*starts the long process of copying all flavour texts in cashew's cards*
Oh, and pleased to have you here, Thunderhog! Please, be kind ... as kind as a hog, at least :D
ThunderHog
03-05-2009, 08:56 PM
*starts the long process of copying all flavour texts in cashew's cards*
Oh, and pleased to have you here, Thunderhog! Please, be kind ... as kind as a hog, at least :D
You want me to rip out your insides with my tusks? Hmm... Talk about odd requests.
Tekkactus
03-05-2009, 10:08 PM
I hope mine's costed properly... it's definitely a weirder card than first appearances.
Cashew
03-05-2009, 11:20 PM
Well well well boys, seems we got ourselves a new Contest Admin in these parts... That new contest admin is ME!!! Don't feel the need to have to impress Cashew anymore, cuz now it's me you have to impress. I won't be as harsh in tone as him, but possibly just as if not more harsh in judgment.
I think now I'll have to own everyone in a new way, think maybe entering and winning or coming in a close second each month. Where is YWN maybe he can attempt to stop me.
final_press
03-06-2009, 02:28 AM
I think now I'll have to own everyone in a new way, think maybe entering and winning or coming in a close second each month. Where is YWN maybe he can attempt to stop me.
Aww man... now I definately have to try and submit something good, and all I have in my head is jank! XD
Cashew
03-06-2009, 01:05 PM
http://magicdeckvortex.com/vbforums/showpost.php?p=283194&postcount=15
My simplistic ownage is up for the qualifier. I'm holding back the amazing stuff for the real round =)
I decided amongst all the Godlings and uber-legendaries to put up a simple uncommon with no casting cost. A trinket that does nothing but give you card or an out on a discard. I upped it's power a little bit by allowing your own spells and abilities to trigger it's discard replacement. In the end, all it does is draw you a card and remind you of times past as it sits in play doing nothing (unless you recall your memories and shake it up a little).
CoglineErro
03-06-2009, 02:09 PM
I decided amongst all the Godlings and uber-legendaries to put up a simple uncommon with no casting cost.
Your card has a casting cost: 0. Remove that number and it will only be playable with its effect.
Azrael Subucni
03-06-2009, 02:51 PM
Firstly, a grand welcome to our new contest admin. I'm quite looking forward to seeing what he will do with this.
Secondly, I can't say I'm that impressed by Cashew's 'simplistic ownage'. At 0 casting cost, it's too strong. And if it's supposed to have no casting cost at all, then it becomes very narrow, since you need a spell or ability to trigger it (as opposed to say... a cost). Maybe good with something like Delirium Skeins, but even then it seems out of place.
CoglineErro
03-06-2009, 10:12 PM
At 0 casting cost, it's too strong.
Not true, at 0 it becomes a blue cantrip without the effect. (note peek[/card, [card]serum visions, and ilk). However, at 0 it becomes useless as it becomes your next card, so you might as well have drawn that card. Though you do have an artifact in play to do shenanigans with.
Cashew
03-07-2009, 12:11 AM
Ah the simplicity and usage of 0 casting cost cantripped artifacts surpasses you two. Perhaps a better name will do the trick.
@akashamar: Why is that White when it seems to scream Red? I realize that there are White giants, but they are more prominent in Red. I guess my major concern is that your Giant seems unorganized and chaotic in flavor allowing his opponents to outmaneuver him, which to me seems ultimately Red, instead of a White Giant that would favor a more defensive or orderly nature.
SKEITH
03-07-2009, 05:46 AM
Well I threw one up there tried to combine the zoetic cavern trick and make a colorless basic land worth playing hope you all like it
p-chan
03-07-2009, 06:05 AM
New entry for me. He's a legend that apears in some flavour texts of Torment, and also a character I always missed. Feedback?
@Cashew: You %@$&!, thas wat MY idea for the scoring round!!! Esperzoa always asked for it...
@FryChikn: I think he should remove the creture from the game to put the skeleton token.
@Flounce: There's balance in your card, but there isn't any flavour at all. Also, remove the parenthesis in your flavour text.
@Punk: I think a little bit higher cost would balance your card. How about 3WW?
SKEITH
03-07-2009, 06:09 AM
Nice card p-chan but change his name to Martoc, Matoc sounds to much like a gardening tool
p-chan
03-07-2009, 06:12 AM
Nice card p-chan but change his name to Martoc, Matoc sounds to much like a gardening tool
I agree XDD. But it's not up to me, as it's his name, as seen in Flaring pain (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=34214). Also, the flavor text is intended to tell that it's a Time Spiral card ... even when the Expansion Symbol isn't very well done XP
final_press
03-07-2009, 06:54 AM
Monkey: The last two abilities on your card really are just win-more. If you're hitting your opponent with a fire-breathing 7/5 flyer, you're going to win the game anyway. And if you had red mana to spend, you'd use it on the :r: ability, not the :2mana::r: one.
Fry: So you activate your creature's ability, and from then on all creature death grants you extra tokens? I think you're in some dire need of including a "The next time" or "Until end of turn" claus in there somewhere buddy!
Cashew: I would say that I too question the power-level of a 0-cost cantrip. 4 of these in the deck, and it's essentially a 56-card deck, right?
Kamahl: Too much to remember dude! Imagine having three of these out, each one with a different land, colour and creature chosen. It'll get messy.
Cashew
03-07-2009, 10:21 AM
I would say that I too question the power-level of a 0-cost cantrip. 4 of these in the deck, and it's essentially a 56-card deck, right?
You sir are correct. On its own the only thing this card actually does is offer deck thinning and some discard protection. The only difference between it and a couple of other 0-cost deck thinners is that there is no sacrifice to trigger the draw. However, they all exist on a plane to do something whilst in play, mine is designed to only have power while in your hand (a fairly different form of design that offers threat from being outside of play). Once it is in play it is merely pretty to look at, a mere memory of power.
Azrael Subucni
03-07-2009, 11:37 AM
I agree with you in concept, Cashew, but WotC has specifically avoided printing a card that does this so far. Going so far as to bring back next-turn-cantrip for Mishra's Bauble. And your card remaining in play actually makes it more powerful. It can be sacrificed, or used to power affinity.
In other news, my entry is up. The original concept was a Lernaean Hydra type creature, that regrew heads as you tried to kill it. But I couldn't pass up Svenja's awesome art. The original concept is still there, though, just in a different wrapping.
KlassyReborn
03-08-2009, 04:38 AM
mine is up, first page, finally stuck mine in. Criticize the hell out of it please? :D
evol_intentions
03-08-2009, 05:57 AM
bored ofmy entry already, which really didnt take long, i must have a short attention span. Soo i have decided to get somefeedback on this idea...
http://img291.imageshack.us/img291/341/jacethecorrupted.jpg
yes i know its wordy and the wordings probably way off.
andi could'nt find a non copyrite image for the art so i did it myself, two days on photoshop, go me
kingez36@hotmail.co.uk
03-09-2009, 03:59 AM
Ok, heres a little bit of feedback from me, just nigly little bits relly
Android squirrel - you've already taken enough so i leave it be
Klassyreborn - i would word it as 'target player puts a 1/1 green insect creature token into play for each attacking creature'
Skeith - i dont think that it works im afraid because cards can only have activated abilitys that can be played when there in play, to the best of my knowledge, you cant activate an activated ability when its in your hand. but i could be wrong though
neomagicwarrior - tiny weeny point here, target creature gets +1/+1 and Gains first strike.
thats is all
SKEITH
03-09-2009, 03:56 PM
if thats true how do you use forecast?
NeoMagicwarrior
03-09-2009, 06:39 PM
neomagicwarrior - tiny weeny point here, target creature gets +1/+1 and Gains first strike.
darn typos
anyway...any other thoughts on mine ( which is obviously up)
was thinking ability 2/3 = too similar
possible fixes:
make ability 2 "+1" (possible unbalance???)
make ability 3 "creature or land" (possible overpowered??)
make ability 3 "land" only (still maybe overpowered ??)
Punkrockanarchymagic
03-09-2009, 07:59 PM
@Punk: I think a little bit higher cost would balance your card. How about 3WW?
I have the cost at 2WW because I am attempting to design a replacement for Wrath of God, which may not be printed in the M10 core set, so it would fit the current designscape of magic should Wrath be omitted from M10.
flounce
03-10-2009, 05:55 PM
New entry for me. He's a legend that apears in some flavour texts of Torment, and also a character I always missed. Feedback?
@Cashew: You %@$&!, thas wat MY idea for the scoring round!!! Esperzoa always asked for it...
@FryChikn: I think he should remove the creture from the game to put the skeleton token.
@Flounce: There's balance in your card, but there isn't any flavour at all. Also, remove the parenthesis in your flavour text.
@Punk: I think a little bit higher cost would balance your card. How about 3WW?
thanks for the advice p-chan
ThunderHog
03-12-2009, 05:22 PM
Silverwolf submitted the last entry. Entries for the qualifier round are officially closed. Judging results will be up by the 14th.
Cashew
03-12-2009, 08:19 PM
Ha, good. I was hoping the MCC wouldn't turn into HOC style results and we get March's in June. :)
Tekkactus
03-12-2009, 08:39 PM
Well, I fail.
Android Squirrel
03-12-2009, 09:12 PM
Well, I fail.
:confused: You have nooo idea....
Cashew
03-15-2009, 04:35 PM
Judging results will be up by the 14th.
And on the 15th we say. Ha!
Cashew
03-15-2009, 08:12 PM
Oh yes. I am evil. My final act will hopefully be remember forever. Opening the MCC up to a world of possibilities and then crushing ever last single one muhahahahahahahahahahahahahaha.
p-chan
03-16-2009, 07:53 AM
Mine's up, but I've one question: in the reminder text of my card, there's the word "creature", but ... it's a reminder text. I mean, does this counts for the restriction?
NeoMagicwarrior
03-16-2009, 08:01 AM
if its that much of a problem, pull the reminder text off ^_^
Coldstone
03-16-2009, 09:26 AM
Mine ish up as well.
NeoMagicwarrior
03-16-2009, 02:26 PM
new card up and ready
Kamahl's Disciple
03-16-2009, 03:00 PM
Haha, you thought you would bring down this humble, little card designer, Cashew? Well, without giving it much thought, I have made a card that has nothing in common with my last card. Take that!
Anyways, before I get ahead of myself, does the expansion symbol count when talking about symbols? Because if it is, then tell me so I can fix that lickety split.
ThunderHog
03-16-2009, 04:33 PM
Nah, expansion symbol is the one thing I'll accept. Good question though.
Tekkactus
03-17-2009, 12:03 AM
There's a reason my card only had three words of rules text. Cashew let the twist slip in the mod forum. Shame I forgot to add art to it, or I'd be laughing all the way to the bank right now.
Cashew
03-17-2009, 12:26 AM
How to fix an old card considered too powerful: Black Lotus
Fix 1: Give it a casting cost of one.
Black Lotus 1
Artifact
T: Sacrifice Add 3 mana of any color to your mana pool.
Effect: Helps limit the cards immediate impact, and lessen it's acceleration.
Complaint: Still very powerful especially in Storm style decks.
Fix 2: Make it not usable on the turn it comes into play.
Black Lotus 1
Artifact
Comes into play tapped.
T: Sacrifice Add 3 mana of any color to your mana pool.
Effect: Removes it's immediate impact and depowers storm capabilities.
Complaint: Doesn't seem to have the same oomph.
Fix 3: Allow it to make mana of any color combination.
Black Lotus 1
Artifact
Comes into play tapped.
T: Sacrifice Add 3 mana of any color combination to your mana pool.
Effect: Improves the card's versatility.
Complaint: Card is too similar to a neutered version of the original.
Fix 4: Flavor it up with already existing inspiration: Birds of Paradise
Flower of Paradise G
Creature
T: Sacrifice Add 3 mana of any color to your mana pool.
0/1
Effect: Vorthos just creamed his pants.
Complaint: None here!
Wallah! Maybe needs a little flavor text, but I have a week to think about that.
Punkrockanarchymagic
03-17-2009, 03:02 AM
I want a Flower of Paradise.
SKEITH
03-17-2009, 03:06 AM
Whats the deadline for submission in the scoring round?
evol_intentions
03-17-2009, 11:04 AM
i have submitted, please comment.x
Punkrockanarchymagic
03-17-2009, 05:03 PM
@Evol: I think it really needs "If you do, end the turn...", if you can use those words.
Also, mine's up. comments welcome.
And you folks should go and fit some flavor for round 13!
ThunderHog
03-17-2009, 10:11 PM
Whats the deadline for submission in the scoring round?
Good question... Let's say - *thinks* - 3/25?
SKEITH
03-18-2009, 03:18 AM
okay that gives me enough time to get some of my school stuff done
evol_intentions
03-18-2009, 04:31 AM
@Evol: I think it really needs "If you do, end the turn...", if you can use those words.
those words are a bit of a problem cos i cant 'you' it!!
allso i need a rules guru, does the effect trigger nyway if you dont tap it cos otherwise im seeing an infinate loop and i cant work out any other ways to use it ith my given criteria. cant 'remove it from the game and return it to play' either.
dam you cashew, with your painfully annoying ways!!
3cheesed
03-18-2009, 12:47 PM
I've actually grown to like the whole idea of a "qualifier round". Not exactly the idea of dropping people out early, but the fact that it forces you to come up with a card concept first and then make modifications to your original card concept. That way you start out with a decent card, but then shave that card down to perfection (or less so) due to specific guidelines. It would disappoint me to see that interesting new system disappear due to a new judge just as quickly as it came.
Notice, when I said that I also said something along the lines of that it MIGHT be gone completely. I will most likely use it a couple times, but for the most part I won't. It all depends on the concept I come up with.
Trust me, if I come up with something good that can be modified into something even better then I will.
The last thing I've noticed is that you graded a tad too easily in this round, in my opinion. I think that if you think a card is unbalanced, you don't just give it minus points for being unbalanced; you grade it on how balanced it is. It looks like you start every card at 30/30 and dock points depending on different features of it. I think how cashew did it was just judge it in a total outlook scheme and be done with it. Where you would dock 2 points in balance for an unbalanced card, I believe Cashew would just give it a 1 or 2 in balance (due to it being unbalanced).
Hmm... You're good. That's exactly how I graded the card - and again, if you didn't notice, I also upped the amount of points needed the advance to the submission round.
Anyways, there's a piece of constructive criticism for you, and I look forward to entering next month's contest with the new judge. It's going to be interesting how it turns out. Take care, and good luck!
And I appreciate it.
ThunderHog
03-18-2009, 08:55 PM
Whoops!!! I meant to hit the quote button when I accidentally hit the edit button. My bad. XD
p-chan
03-21-2009, 06:26 AM
does the effect trigger nyway if you dont tap it cos otherwise im seeing an infinate loop and i cant work out any other ways to use it ith my given criteria. cant 'remove it from the game and return it to play' either.
Yep, there's indeed an infinite loop in your card. The "End the turn, then take an extra turn" part of the ability isn't linked to the first one, so, when the ability as a whole resolves, it doesn't matter if you tapped the card or don't. The best way to word it is the one that Punk told you: "If you do, end ...". Also, you need to add: "At the beginning of your unkeep, if ~ is untapped, tap it." Why? Because a tapped permanent can be tapped, and an untapped permanent can be untapped, and a flipped permanent can be flipped.
I propose you this text for the card:
"At the beginning of your unkeep, if ~ is untapped, tap it.
Whenever ~ is tapped, end the turn, then take an extra turn. ~ doesn't untap during your next untap phase."
This adds a new potential for your card, if you can tap it with other effect. But well, there are not many cards that can do it. I can't remember one, indeed
Azrael Subucni
03-21-2009, 02:08 PM
Personally, I'm glad we won't have as many qualifier rounds. It's hard to make 2 fully rendered cards a month. And I tended to use up my best idea in the first qualifier, having less left for the more restricted scoring round. This round was the exception, due to the lack of restrictions.
It'd be nice as a twist on occasion, but it creates too many problems as a constant. At least, for me it does. I'm looking forward to seeing what other twists or tweaks Thunderhog has planned.
On a side note, my entry is up. I think I have the power level a little high, but otherwise, I'm pretty happy with it.
kingez36@hotmail.co.uk
03-21-2009, 05:57 PM
dont know whether to leave i B off my cards mana cost??
CoglineErro
03-21-2009, 08:51 PM
@king: Leave the cost since it has an alternate cost. Also if this is gonna be rare raise the power level. Make it sac ~ AND lose 2 life. imo.
Cashew
03-22-2009, 01:47 AM
Having fun with my name and flavor now:
Paradise Flower, Flower of Paradise not sounding quite right.
You can see the real life inspiration for the card here:
http://en.wikipedia.org/wiki/Strelitzi
Whatcha think Bird of Paradise or Bird of Paradise Flower? Mayhaps too confusing with Birds of Paradise
kingez36@hotmail.co.uk
03-22-2009, 05:39 AM
@king: Leave the cost since it has an alternate cost. Also if this is gonna be rare raise the power level. Make it sac ~ AND lose 2 life. imo.
i think the 'if they do sacrifice a something they lose two life' has a higher power level cos it means you dnt lose any life if you use its alternate cost, it could be used as a big finisher, which in my opinionis quite powerful for a card that could cost 0.
design defence: small worry over power level but sacrificing everything puts you at a massive disadvantage, even at the early stages of the game, so i thought the massive alternate cost outweighs high power of a possible free wrath of god. also the fact you could float mana for other affects makes it that more jonnyish and doesnt automaticaly lose you the game in the long run.
evol_intentions
03-26-2009, 06:42 AM
pretty sure this competition was ment to end yesterday.... obviously not.
SKEITH
03-26-2009, 12:13 PM
Sorry but I have to drop from the competition my school work is piling up.
kingez36@hotmail.co.uk
03-28-2009, 11:03 AM
hmmmmm, still nothing?? and has anyone else noticed the monthly card contest bit has moved on the front page...
Android Squirrel
03-29-2009, 11:38 AM
Too bad, I shoulda been DQ'd already. I don't wanna become the laughing-stock of MDV. Going unnoticed is perfectly fine with me.
Azrael Subucni
03-29-2009, 05:27 PM
You're being much, much too hard on yourself, Android Squirrel. Everyone makes mistakes. You just need to learn from them, and move on. No one is going to brand you for life, just for posting a bad card.
I'm sure you have plenty of good ideas, for future contests. It's just a matter of putting them together correctly. And remember, in most contests here, you can edit your entry before the due date. Just read the rules to make sure.
ThunderHog
03-29-2009, 06:44 PM
Competition is over. Anyone who edits their submission after this post will be DQ'd. Results will be posted tomorrow as will my choices which the Writer's Guild will vote on.
kingez36@hotmail.co.uk
03-30-2009, 11:57 AM
evol_intentions: dont know whether this will matter at all but ur card is pretty much a turn 1/2 kill in extended if you get the rite mana/ cards. and the combio piece just has to be in your library
JakeKessler
04-24-2009, 03:02 AM
Wow p-chan, I definitely designed the exact same card you submitted awhile ago. I have it in some saved set file on my computer. Simple enough idea, but it's cool that we both thought of it. (Damn Simpsons effect, lol.)
death by aggro
04-25-2009, 09:05 AM
Hey, YWN's back in this thing! Now the real games begin:D.
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