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lionden_56
02-21-2006, 07:52 AM
I need a bit 'o help.
So I have this cycle of finishers with a mechanic called Explode. Explode (When you play this spell, you may pay an amount of life. If you do, copy this spell X times, where X is the life spent.) I think the wording is off, but that isn't my question.

So they are:
Mind Explosion 8UU
Sorcery R
Target player puts the top three cards of his or her library into his or her graveyard
Explode

Chain Spark 8RR
Sorcery R
<THIS> deals 1 damage to target player.
Explode

Death Spiral 8BB
Sorcery R
Target player loses 1 life.
Explode

Untamed Growth 8GG
Instant R
Target creature gets +1/+1 until EOT.
Explode


So they basically say, "If you have more life than your opponent, you win."
My problem is I can't find a white effect that can win the game in one swoop. Right now I have: Destroy target permanent. That permanent's controler losses 1 life." But that doesn't seem very white to me. Any suggestions?

Luthervamplord
02-21-2006, 07:58 AM
Explode (As an addition cost to play <THIS>, you may pay 'X' life. If you do, you gain 'X' copies of this spell)

What about a white weenie affect?

Charge of the Paladins :8mana::w::w:
Sorcery
Place a 1/1 White Knight Token with First Strike into play under your control.
Explode

That way, the creatures might survive until the following round and swarm the opponent.

Tekkactus
02-21-2006, 10:38 AM
If you did that I'd give them haste. Just sayin'.

Luthervamplord
02-21-2006, 10:56 AM
But haste doesn't really fit into the white slice of the colour pie, so I suppose you could make them 1/2 without the First Strike bit.

Ghurhgs
02-21-2006, 10:59 AM
Radiant Sphere :8mana::w::w:
Sorcery

-Explode
-Target creature gains protection from any color until end of turn.


That seems white to me and plus, they can be unblockable.

Your Worst Nightmare
02-21-2006, 02:04 PM
How about:

Some name - :8mana: :w: :w:
Instant
Remove target permanent from the game. At end of turn, return that creature to play under its owner’s control.
Explode.


or:

Some name - :8mana: :w: :w:
Instant
The next point of damage that a source of your choice would deal to you or a creature you control this turn is dealt to target creature or player instead.
Explode




I think they are all just too alike. Look at red and black. But I know, none of my business.

Yawgmoth
02-21-2006, 02:27 PM
It should be obvios! Angels!

Choir of Eternal Justice :8mana::w::w:
Sorcery
Put a 4/4 white Angel token with flying into play under your control.
Explode


(mega version would be instant ;)) /this would be better than all the rest though :/

Not uber-version:

Cleansing Fire :8mana::w::w:
Instant
Destroy target permanent. It's controller discards a card from his or her hand and removes a card from his or her graveyard from the game.
Explode

Funversion:
Healer's Sacrifice :8mana::w::w:
Instant
Double target player’s life total.
Explode

Otherwise: A Storm Herd-variatn.

evilrabbitman
02-21-2006, 04:42 PM
Funversion:
Healer's Sacrifice :8mana::w::w:
Instant
Double target player’s life total.
Explode

Otherwise: A Storm Herd-variatn.

HOLY SHIZZLE FRAZZLE! :shock: i cant count that high...

Tekkactus
02-21-2006, 04:53 PM
Hmmm...

Life total: 20
Healer's Sacrifice, Explode for 19
Life Total: 262,144

Follow this up with another Healer's Sacrifice, I dare you.

Luthervamplord
02-21-2006, 05:10 PM
Just by paying 30 life you would gain 324,516,077,778,348,000,000,000,000,000 in life! I think you opponent would submit if he knew you could pull off two copies of THAT!

Tekkactus
02-21-2006, 05:13 PM
I'll just double my life 262,143 times... and... can you just concede and spare me the math? XD

evilrabbitman
02-21-2006, 05:59 PM
lets not do the math and call it infinate life

lionden_56
02-21-2006, 06:20 PM
and then lets get back on topic please.

Æther Reaper
02-21-2006, 06:30 PM
The red one is strictly worse than the black one.

White one :8mana::w::w:
Sorcery
Each creature you control gains +1/+1 until end of turn.
Explode

EDIT: Noticed the green one. May I suggest:

Green One :8mana::g::g:
Sorcery
Target creature gains tample.
Explode

lionden_56
02-21-2006, 08:51 PM
Yes, I know the red one is worse.

Is giving stuff +1/+1 white? White pumps are usually like defender gets +8/+8.

Æther Reaper
02-21-2006, 09:13 PM
White pump is global pump ([card:653dd3e8b8]Crusade[/card:653dd3e8b8], [card:653dd3e8b8]Glorious Anthem[/card:653dd3e8b8], [card:653dd3e8b8]Divine Sacrament[/card:653dd3e8b8], [card:653dd3e8b8]Charge Across the Araba[/card:653dd3e8b8], and [card:653dd3e8b8]Leyline of the Meek[/card:653dd3e8b8] just off the top of my head). Green has [card:653dd3e8b8]Magnify[/card:653dd3e8b8], but MaRo called it a mistake for the color. Green specializes in single creature pump ([card:653dd3e8b8]Giant Growth[/card:653dd3e8b8], [card:653dd3e8b8]Monstrous Growth[/card:653dd3e8b8], [card:653dd3e8b8]Might of Oaks[/card:653dd3e8b8], and [card:653dd3e8b8]Aggresive Urge[/card:653dd3e8b8] to name a few). So, yes, white has pump. For a big game-ending effect that you want, it is more pratical to give white the global pump 10 mana spell and give green a 10 mana spell to get their big fatties (c'mon, if a deck can run 10 mana spells and its a green deck, they are going to be a GRUNT and run the biggest fatties possible) through chump blockers.

Einsteinmonkey
02-21-2006, 09:22 PM
So many of the suggestions are just plain unplayable :cry:

Æther Reaper
02-21-2006, 09:27 PM
Monkey, when has 10 mana been playable?

Your Worst Nightmare
02-22-2006, 04:17 PM
Monkey, when has 10 mana been playable?

When [card:62ff211a3b]Fist of Suns[/card:62ff211a3b] came out...

lionden_56
02-22-2006, 04:52 PM
If you'll notice, all the spells are sorcery speed except the green one. The point there was to see what creature goes through unblocked, then pump that guy.

Yawgmoth
02-25-2006, 01:39 PM
White likes to pump all of it's little kids:

Radiant Psalm :8mana::w::w:
Sorcery
Creatures you control get +1/+1 until end of turn.
Explode.