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Cashew
06-02-2008, 03:50 AM
Feel free to discuss the June card creation contest in tthis thread.

Niv-Mizzet_Rulez!
06-02-2008, 07:22 PM
This month's theme is going to be fun. I just know it. Also Luthervamplord's card is a so damn fine.(The art is spectacular)

GG Crono
06-03-2008, 04:11 PM
Just an FYI, Luther? The correct term is "World Enchantment". I think.

Luthervamplord
06-04-2008, 04:48 AM
I actually updated the ruling - since Aura's used to be Enchant Creature I pressumed that 'World' had now become a subtype; else this would make 'World' a supertype and that would also mean the number of card types would be increased by a large amount (Since you could argue for 'World Artifacts' and 'World Lands').

Maleficent
06-04-2008, 05:51 AM
Note to self: Picture first, card later. :paranoid:

I'm pretty sure World is a supertype... read that somewhere. O.o

Luthervamplord
06-04-2008, 06:51 AM
Okay let's check:


205.4d Any permanent with the supertype “world” is subject to the state-based effect for world
permanents, also called the “world rule” (see rule 420.5i).

Crud; alright I'll make the alteration

Maleficent
06-04-2008, 06:54 AM
Oh yeah, it was in the ruling section of this forum. XD Here (http://magicdeckvortex.com/vbforums/showthread.php?t=18939)!

Btw, nice card Crono. :D

final_press
06-04-2008, 08:10 AM
Note to self: Picture first, card later. :paranoid:

I'm pretty sure World is a supertype... read that somewhere. O.o

Wanna have an Artfight? :p

ShaKadelic
06-05-2008, 03:35 AM
@efunkhou: Type of your card should be: Planeswalker - Geyadrone

Look at existing planeswalker for reference. :)

Maleficent
06-05-2008, 04:08 AM
Wanna have an Artfight? :P

Maybe... maybe not... :paranoid:

akashmar
06-05-2008, 01:27 PM
to maleficient,

your card does not comply with the contest, since your opponent can have a dementia in play as well and the contest states that only one version of the card is allowed in play at any time.

maybe you wanna fix this before the due date :)

Maleficent
06-06-2008, 01:45 AM
Ahhhh crap. Thanks akashmar. :o

I liked that card too. :( Well, could just make it Legendary, which makes sense flavor-wise anyway. Forgot to add it for some reason. Hm.

final_press
06-06-2008, 01:58 AM
to maleficient,

your card does not comply with the contest, since your opponent can have a dementia in play as well and the contest states that only one version of the card is allowed in play at any time.

maybe you wanna fix this before the due date :)


Don't tell him that!! :P Let him find out when the results come in. :D

GG Crono
06-06-2008, 09:32 AM
Btw, nice card Crono. :D

Thanks. :)

Maleficent
06-07-2008, 03:05 AM
Because we had problems with this last month, i want to clarify that the drawing is done by one of my closest friends and I do indeed have the permission to use it.

Beats teh 'ell out of my drawing. :(

Your Worst Nightmare
06-07-2008, 05:33 PM
@Luthervamplord, I'll say it bluntly - your card sucks. 'World' isn't a good add-on like 'Snow'. It's a downside, like 'Legendary'. So 5 mana, three of them green, for a lousier Heartbeat of Spring with an all-players Exploration attached to it, seems sort of weak. But feel free to disregard my comments and lose this contest. :D


@Maleficent, your card ranges from 'very good' to 'most broken land not designed by Tynion I've ever seen'. Let's avaliate the 'very good' scenario:

It's turn 3. You have three lands in play (turn 2 Rampant Growth, whatever), and you tap them for mana. Play Dementia, remove them all from the game, and tap Dementia for a total of 6 mana. Drop your favorite 6-mana fattie, and go to town.

Not bad at all, even if you get stuck at 3 mana for the rest of the game. Three mana is still plenty of mana to play Slaughter Pacts and stuff. Also, Seismic Assault for the lands you draw after Dementia is in play? Or Manticore, or its Razormane counterpart. Anyway, enough with itsie-bitsie stuff. Let's get on with the b0rkeness:

It's turn 3. You have three lands in play (turn 2 Sakura-Tribe Elder, whatever), and you tap them for mana. Play Dementia, remove them all from the game, and tap Dementia for a total of 6 mana. Sacrifice Dementia to whatever, bring all the lands back into play, tap them again for a total of 9 mana. Drop your favorite 6-mana fattie and Crucible of Worlds to repeat it next turn, and go to town. Or simply end the game right then and there with the appropriate cards.

Dementia-inducing alright. :D


@GG Crono and efunkhou, very nice cards, me like them. :D

FrycHiKn
06-07-2008, 05:44 PM
hey klassy I liked the april's card (I Thought that one that the one) And, that one... The Clash idea is very good but the card itself is imba...

Maleficent
06-08-2008, 03:06 AM
@YWN, stop abusing my card! I will sue you for assault!

:P

Your Worst Nightmare
06-08-2008, 05:15 PM
@YWN, stop abusing my card! I will sue you for assault!

:P
You make it too easy!

>_<

Maleficent
06-09-2008, 06:55 AM
Well, maybe....

:(

Luthervamplord
06-09-2008, 07:30 AM
@Luthervamplord, I'll say it bluntly - your card sucks. 'World' isn't a good add-on like 'Snow'. It's a downside, like 'Legendary'. So 5 mana, three of them green, for a lousier Heartbeat of Spring with an all-players Exploration attached to it, seems sort of weak. But feel free to disregard my comments and lose this contest. :D

After I finished crying from how mean the self-important, left-wing, major league A-hole YWN said; I realised s/he was right and made some adjustments to my card to make it worth playing and to make sense of it all.

I hope YWN doesn't take offense to this; I won't want to insult the almighty s/he.....:E

ThunderHog
06-09-2008, 09:07 AM
Am I the only one who thinks Mal should have made his land Tribal?

Tribal Legendary Land - Nightmare

:D

final_press
06-10-2008, 10:03 AM
Am I the only one who doesn't particularly like my card? :(
Nothing specific I can really put my finger on, I just don't particularly like it.

I think I might just scrap trying to be clever having different "versions" and do something more straightforward that allows me to design a better card.

KlassyReborn
06-10-2008, 04:45 PM
hey klassy I liked the april's card (I Thought that one that the one) And, that one... The Clash idea is very good but the card itself is imba...

uhhh...i have to check to see which one was april xD but thanks.

Also, @YWN you're card is nifty, since we're tearing eachother apart here i should just say: Elvish Piper ftw lol

Your Worst Nightmare
06-10-2008, 04:47 PM
After I finished crying from how mean the self-important, left-wing, major league A-hole YWN said; I realised s/he was right and made some adjustments to my card to make it worth playing and to make sense of it all.

I hope YWN doesn't take offense to this; I won't want to insult the almighty s/he.....:E
I didn't realize I was being all that... o_O

One thing is still off though - the card is named 'Verdant', but produces makes lands produce extra colorless mana...



Am I the only one who thinks Mal should have made his land Tribal?

Tribal Legendary Land - Nightmare

:D
Yes. Because from Dementia also came Horrors, and arguably, Vampires.

Besides, Legendary is a supertype while Tribal is merely a type. So why is Tribal before Legendary in there? o.O



Am I the only one who doesn't particularly like my card? :(
Nope, your card really does suck. :P



Also, @YWN you're card is nifty, since we're tearing eachother apart here i should just say: Elvish Piper ftw lol
The card prevents players from playing noncreature spells, not creature spells... :paranoid:

KlassyReborn
06-10-2008, 04:50 PM
Am I the only one who doesn't particularly like my card? :(
Nothing specific I can really put my finger on, I just don't particularly like it.

i hate to see you lose because of something as stupid as this:

Change your card. No seriously. You can have more than one copy of it in play. Choose red and choose green. THere. two copies of the card.


The card prevents players from playing noncreature spells, not creature spells... :paranoid:

and there we go...i have just failed....congrats to me, i lost the game! XD

BrewCrew
06-11-2008, 12:17 AM
I wanted to see if my card fits the topic this month and see what you all think of it. It is an instance. Technically more than one cannot be controlled at one time, but technically you don't control an instance. Does this skate by the rules for this month? Anyway, if not, feedback would be appreciated. I entered the card named "Back to Back".

Thanks,

BrewCrew

KlassyReborn
06-11-2008, 12:33 AM
I wanted to see if my card fits the topic this month and see what you all think of it. It is an instance. Technically more than one cannot be controlled at one time, but technically you don't control an instance. Does this skate by the rules for this month? Anyway, if not, feedback would be appreciated. I entered the card named "Back to Back".

Thanks,

BrewCrew

Well the problem is here, I see what you're doing, but with a splice cost, you're not technically putting two of the same instance together, you're just putting two effects of the same card on it. So there's that loop hole. I think i'm gonna take the mean stance on this and say: "scrap the card in total and recreate a brand new card and put it in it's place." You have until the 26th.

_b4g3r_
06-11-2008, 02:52 AM
I see samo nice cards, but don't see any love for mine... do you like it or does it suck?

final_press
06-11-2008, 02:53 AM
i hate to see you lose because of something as stupid as this:

Change your card. No seriously. You can have more than one copy of it in play. Choose red and choose green. THere. two copies of the card.

The ruling this month is that there can only be one "version" of the card in play, not one copy. Cashew stressed how that's not an official rule, but we can use it how we see fit. In this respect, i think mine and CGcrono's are the only cards that explore the criteria of "one version", as everyone else just made a legend or a 'world' card.

However, that still doesn't mine a good card. Back to the drawing board!

final_press
06-11-2008, 02:57 AM
I see samo nice cards, but don't see any love for mine... do you like it or does it suck?

I have to be honest a say that i don't really like it. I see what you're trying to do, but the execution seems complicated and messy. Also, I'd say that the card's way too powerful at 2 colourless mana. with the life loss not really proving enough of a downside.

_b4g3r_
06-11-2008, 03:13 AM
I have to be honest a say that i don't really like it. I see what you're trying to do, but the execution seems complicated and messy. Also, I'd say that the card's way too powerful at 2 colourless mana. with the life loss not really proving enough of a downside.

Ok, let say you name the goyf... you pay 2 and lose 2 life, and he is legendery. If you are green, you cant play him again you will lose them both, the sam happens if your opponent tryes to play it, no goyf on the board.

Maybe it is to powerful for 2, but the bigger you play the more you pay :E

final_press
06-11-2008, 04:02 AM
Ok, let say you name the goyf... you pay 2 and lose 2 life, and he is legendery. If you are green, you cant play him again you will lose them both, the sam happens if your opponent tryes to play it, no goyf on the board.

Maybe it is to powerful for 2, but the bigger you play the more you pay :E

But if neither player is playing green you don't have too much of a problem. The main reason I think it's overpowered is playing things without the need for coloured mana. All the Wishes only put cards into your hand, so they limit the number of solutions you can fetch because you still need the mana to play it. With this card a blue deck can a fetch goyf, or a black deck can fetch an Uktabi Orangutan and so on... paying a small amount of life and mana to find whatever solution you need.

Luthervamplord
06-11-2008, 04:53 AM
I didn't realize I was being all that... o_OYou weren't; it's just nobody calls you on the slight streak of meaness you display and everyone needs to be pulled up every now and then.


One thing is still off though - the card is named 'Verdant', but produces makes lands produce extra colorless mana... no, no, no - you're stressing the wrong word there:

It makes lands produce extra colorless mana.

CoglineErro
06-11-2008, 05:55 AM
On principle I don't enter contests that require rendered cards, but I thought I'd put down what would have been my entry, had this been text based:

Dream of Peace
3WWW
0/1
Creature- Incarnation
Defender
When [CARDNAME] comes into play, remove all other creatures from the game.
Spells can't be played.
"My prayer has been answered. My dream has been made flesh."
- Cleric of the Order of the Dove

Thoughts?

Maleficent
06-12-2008, 01:37 AM
^ I wanted my land to be like that, but with lands instead of creatures (obviously)... only it was way too wordy. I approve! :D

For kicks and giggles, the wording I wanted for Dementia:

Dementia
Legendary Land
As an additional cost to play Dementia, pay X, where X is the number of lands you control.
When Dementia comes into play, remove all lands from the game. Lands cannot come into play.
All players control Dementia.
0: Add up to X mana in any combination of colors that the removed lands could produce to your mana pool, where X is the number of lands removed from the game by Dementia. Play this abiltiy only once each turn.
When Dementia leaves play, return all lands removed from the game by Dementia to play under their owners’ control.
"Beware that you do not become lost in your mind... and trapped there forever." - Skellum, Dementia Master

Heh. Another route is maybe adding a mana cost to it, which would be amusingly unique imo.



On principle I don't enter contests that require rendered cards...

Why not? :(

Ryuzaki
06-12-2008, 01:53 AM
Mal, wouldn't that just remove Dementia from play immediately?

It should instead be "remove all OTHER lands..etc"

Silly.

@cog: Just this, "Don't Block." :rotf:

CoglineErro
06-12-2008, 02:44 AM
I don't because when i design cards, i'm not the creative department and don't want to dig around for pictures and get permission to use them, etc. Just not my cup of tea. I have nothing against it, except on principle of course. nothing personal, its just business.

Maleficent
06-12-2008, 03:05 AM
Mal, wouldn't that just remove Dementia from play immediately?

It should instead be "remove all OTHER lands..etc"

Meh, doesn't matter, I'm making a new one....

CoglineErro
06-12-2008, 03:24 AM
Maybe it is to powerful for 2, but the bigger you play the more you pay :E

I think here you are mistaking high CMC with power. When two of the highest powered cards in Standard Tarmagoyf and Bitterblossom have a CMC of 2. My problem with the card format designer standpoint is it mentioning the word format. Wizards long ago learned not to mention specific sets, but referring to a format is just bad form. May be good for an Uncard but I don't like it being on a normal card.

ShaKadelic
06-16-2008, 07:21 AM
akashmar, pray to all known gods that your card never gets printed. Bury extended and legacy if it will. :)

akashmar
06-16-2008, 09:39 AM
come on it's so weak :) a lava dart is enough to kill it.

and by the way you should worry about your own glass house ;)
when the creature comes into play it destroys itself too, so the second ability is meaningless.

ShaKadelic
06-16-2008, 12:30 PM
Hell your right, gonna edit tomorrow. :)

Particleman42
06-16-2008, 01:42 PM
How do you like my submission? Does the fact the art comes from an old magic card disqualify it?

Your Worst Nightmare
06-17-2008, 07:01 AM
Dream of Peace
3WWW
0/1
Creature- Incarnation
Defender
When [CARDNAME] comes into play, remove all other creatures from the game.
Spells can't be played.
"My prayer has been answered. My dream has been made flesh."
- Cleric of the Order of the Dove
+ Glorious Anthem, gg. No questions asked.

Nope, not broken at all. :rolleyes:



come on it's so weak :) a lava dart is enough to kill it.
A Lava Dart is enough to kill Hermit Druid, but that doesn't stop it from being banned in Legacy...

And seriously, a Final Punishment for less than half the mana, with power of its own to boot, that acts every turn?? No way, perfectly reasonable... :paranoid:

ThunderHog
06-17-2008, 09:48 AM
Uh, YWN...? Cogline's has Defender... How does Glorious Anthem win the game? As a matter of fact, how does anything win the game? I don't see how the game can even end outside of drawing yourself to death? It's basically, 'whoever has more cards in their library when this hits the table wins the game.' Very rarely will people have an noncreature answer for it already on the table.

As per your reaction to the other card... I got nothing. You're absolutely right.

Maleficent
06-17-2008, 09:59 AM
How do you like my submission? Does the fact the art comes from an old magic card disqualify it?

Technically you can have more than one in play at the same time. There is that point in time where you can respond to the triggered ability of it leaving... and you can always Stifle it. Not sure if that really matters though. :rolleyes: It's a good card though, I think. Interesting....

Probably not (I don't know :(), but you may suffer a -2 Brownie Point loss.

Your Worst Nightmare
06-17-2008, 10:54 AM
Uh, YWN...? Cogline's has Defender... How does Glorious Anthem win the game?
Missed that part, nevermind. Use Kyren Negotiations then.

EDIT: What the heck, use Rod of Ruin! XD

Minion
06-17-2008, 05:50 PM
Whoa....that card of CoglineErro's is just amazing. Except for, IT HAS DEFENDER! Why does it have defender?

Your Worst Nightmare
06-17-2008, 06:07 PM
Because it's already broken with defender, perhaps? :rolleyes:


EDIT: Or Turn to Mist, or its grandaddy Ghostway.

EDIT #2: Or Squirrel Nest, or Decree of Justice, or Benalish Commander...

KlassyReborn
06-17-2008, 06:10 PM
Well it does so "Spells can't be played."

in which case you better hope you have timmy, or his power already in play.

Minion
06-17-2008, 06:16 PM
I see now. Excuse me for being an idiot and not reading the whole post. :o

Your Worst Nightmare
06-17-2008, 06:20 PM
in which case you better hope you have timmy, or his power already in play.
Or not, since the card removes all creatures from the game upon entering play. So creatures and creature auras are NOT the way to go.


EDIT: Or Honden of Infinite Rage, or Honden of Cleansing Fire and Test of Endurance, or Words of War, or Words of Wilding...

KlassyReborn
06-17-2008, 09:47 PM
Or not, since the card removes all creatures from the game upon entering play. So creatures and creature auras are NOT the way to go.


EDIT: Or Honden of Infinite Rage, or Honden of Cleansing Fire and Test of Endurance, or Words of War, or Words of Wilding...

damn....forgot about that...ya know what i say to that? ixnay on the ardcay

Insidious
06-19-2008, 03:29 AM
hi2u all, I've been a semi-long time reader of the MDV articles and since I had this idea for a card in my head a while now I figured I'd post it up. It doesn't really explore the copy clause, but meh, I like it anyway :p

So far Fearful Mist is my favorite, it fits this month's criteria really well I think :)

Edit; Oh dear, I just realised my card is potentional for disaster since it goes off on itself... Time to edit a clause on that.

Maleficent
06-19-2008, 08:39 AM
Hello Mr. Insidious. Nice flavour on that card of yours. :) (Overall, that is.)

*****

I have updates! :D

Particleman42
06-19-2008, 03:24 PM
hi2u all, I've been a semi-long time reader of the MDV articles and since I had this idea for a card in my head a while now I figured I'd post it up. It doesn't really explore the copy clause, but meh, I like it anyway :p

So far Fearful Mist is my favorite, it fits this month's criteria really well I think :)

Edit; Oh dear, I just realised my card is potentional for disaster since it goes off on itself... Time to edit a clause on that.

Thanks! I agree with Maleficent, your card is pretty awesome flavorwise. Makes a nice combo with Twilight Drover (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=88973), too.

Insidious
06-21-2008, 06:48 PM
Thanks for the greetings and kind words :)

Yeah Particle, the idea was sprouted by the flavor of some cards in Ravnica block (Orzhov Guildmage and Teysa, Orzhov Scion for example) and trying to make sense of a spell like Spectral Procession.

Cashew
06-24-2008, 12:12 AM
Only a few days left for June!

Insidious
06-24-2008, 04:21 PM
The art on Faya's card is creepy, I love it!

Azrael Subucni
06-24-2008, 07:22 PM
Um, Zaknifa.... you do realize your card is never in play, right? Being a sorcery and all.

Also, great to see so many new faces. Welcome to the forums. I rather like Softwarewolf's interesting twist on card types, but all the entries are pretty good this round.

Zaknifa
06-24-2008, 09:45 PM
But doesn't it fit the criteria of only one version played.
If not then I will make a new one. But technically there is nothing in play ever again.

Azrael Subucni
06-24-2008, 10:11 PM
The specific criteria is "Create a card that can only have one version of itself in play at a time".

Since your card can never be in play, it can't fulfill this.

Zaknifa
06-24-2008, 10:39 PM
Oh well, thought I had something original. Time to go back to the drawing board.

_b4g3r_
06-26-2008, 04:22 AM
I think here you are mistaking high CMC with power. When two of the highest powered cards in Standard Tarmagoyf and Bitterblossom have a CMC of 2. My problem with the card format designer standpoint is it mentioning the word format. Wizards long ago learned not to mention specific sets, but referring to a format is just bad form. May be good for an Uncard but I don't like it being on a normal card.

I was thinking about my card and I changed my entry, hope you people like it now more :D

Drathro
06-26-2008, 06:46 AM
My favorite so far is Fearful Mist - a very clever way to (usually) have only one copy of the card in play at a time.

I also really like the art used in Obsessive Dream.

final_press
06-27-2008, 02:51 AM
I've changed my card.... slightly... although I'm not sure it matters much.
Should've just made a Legend. :(
If only I was smart enough to be too clever... that'd be a better excuse than just being dumb! :P

Insidious
07-01-2008, 01:30 PM
I'm looking forward to see the result of this contest :)

final_press
07-02-2008, 04:34 AM
Congrats to Niv-Mizzet Rulez! for making the front page! :clap:
Good choice on vanimator's art.

*Edit - just noticed it's saying that's the winning card for May'08. Didn't know if anyone wanted to correct that.

Tynion
07-02-2008, 11:13 AM
Congrats to Niv-Mizzet Rulez! for making the front page! :clap:
Good choice on vanimator's art.

*Edit - just noticed it's saying that's the winning card for May'08. Didn't know if anyone wanted to correct that.


Ha, I sent a pm to Streetz to get that corrected.

Cashew, can I get a final result run down for the score card? Thanks :D

Niv-Mizzet_Rulez!
07-02-2008, 08:22 PM
:eek: :wowsers: :omg: :dropjaw:(Okay that enough smilies you get the point.) I can't believe I won........um.....I really at a loss of words right now. *Stares at acreen for no less then 10 min.*(I'm not kidding. I really wish I was.) Well what can I say. Thanks. I guess it really helps to build the card off of the art. :E

akashmar
07-02-2008, 09:00 PM
congrats nivmizzet, very nice effort

GG Crono
07-05-2008, 10:22 PM
So, uh...do we get to see the score breakdown for the rest of the submissions?

Cashew
07-10-2008, 05:57 AM
Belated scores. I know. I'm horrible =)

1) NVM Rules - Kald Bounty Hunter
Our winner. It was a solid entry, without being too overly fancy.

2) Particleman 42 - Fearful Mist
Everyone I talked to liked the concept of this card, but agreed the naming and the flavor was downright hokey. It could have usurped the winner with better attention to the flavor aspect.

3) Zaknifa - Gremin
A couple mispellings made it harde for some to acept this abuve the rest. Serioosly, if you have a fun consept why ruins it by russian thru and misspelling several simple words on your card.

4) Azrael Subnuchi - Varja
I liked the flavor. Hated the hybrid complication of the casting cost. Has anyone else noticed all hybrid costs in magic are either full hybrid or hybrid then colorless. None of this (B/R)R(R/B) wonkiness.

5) Insidous - Ghost Opera
Same deal as 4. The flavor text also really ruined the heck out of your entire flavor spill. What did it have to do with an Opera?

6) Thunderhog - Immortality
Well done, but ultimately it felt far too close to Genesis's ability. In fact, it overwhelmed that ability.

7) Maleficent - Primordium
I'm not dumb, but Male's cards sometimes make me feel that way. Does this work even? I'm not convinced one told me no, one told me yes, I was undecided. Good Magic design (no matter how innovative) should be intuitive and easy to decipher. Afterall cards like Oublulette aren't made anymore for a reason.

8) Softwarewolf - Woodland's Web
Planeswalker land looks nice. I didn't like the rulings that don't exist to handle the tapping and I didn't think the spider was that great. Maybe a 1/2 or 1/3 could have been created.

9) efunkhou - Geyadrone Dihada
A little bland, but fairly alright, just didn't really get that flavor or innovation to push it up.

10) fayaballard - Obsessive Dream
This was almost disqualified, but I thought about it and let it slide as you would VERY breifly have 2+ in play while the stack resolved. I liked the premise, but thought it might have done with a different name or as an enchantment.

11) YWN - Kurt Zisa
Well done fan cards are still fan cards. You knew how it would be treated I'm sure.

12) Luthervamplord - Verdant Plane
Yay, double mana creator in a not really well thought out variant. Brings nothing to the archetype.

13) kokusho - Hiroshi, the Dead Star
Power level skewed, didn't like the overall thought of the entry.

14) VampyrLestat - Shrine of Angel's Sanctuary
Angels are overdone and I didn't quite like all the twists on this one. Borderline overpowered as Angels tend to often be.

15) akashamr - Garvin the Finisher
Overpowered. Too much damage for no downside and such a low cost.

16) shakadelic - Guar, lone Warrior
Early versions didn't work right, later versions just needed refining. Overall I thought this was one of my favorite entries that fell on it's face for what it was trying to be.

17) Klassy Reborn - Power of Sirus
Go Voltron?!

18) GG Crono - Worldstone Golem
Idea wasn't quite though out or implemented properly. Had it been would have been in my tops.

19) final press - Prism Wardens
Seems like this was going somewhere great then all of a sudden you end up in the junkyard. Would have liked to see the idea refined into something good not bad.

20) b4gr - Akroma's Apprentice
I love angle's too =) This just needed 1 more casting cost and some more thought put into it.

21) brownie - Chromatic Field
This is everything I hate. New types that don't exist, massive abilities that are seemingly not important or needed, and an overall concept that is lacking. Build a car, then trick it out. Don't put rims on a wagon and call it a hot ride.

22) BrewCrew - Back to Back
This is everything I hate part 2. It's a freaking book that has no point. Eventually you have to ask ...why arethere so many flavors and unrelated things in it. This is like the stew a 4 year old brings you...doughnuts, spaghetti o's, a little bacon, then through in some milk of magensia and put salt on the rim. It's cute, but only if you're it's mother.

23) minion - Gaia's Faith
DQ - can have multiple entries in play exactly the same.

Maleficent
07-10-2008, 06:09 AM
7) Maleficent - Primordium
I'm not dumb, but Male's cards sometimes make me feel that way. Does this work even? I'm not convinced one told me no, one told me yes, I was undecided. Good Magic design (no matter how innovative) should be intuitive and easy to decipher. Afterall cards like Oublulette aren't made anymore for a reason.

Imo as long as it's rare, complexity's fine. :P Reminder text might have helped, I guess.

Well here's how it works: Whenever you play a spell, the first thing you do is announce it, which is the same thing as "playing." At this time, people can respond. Once that's over with, next thing you do is choose targets. Lastly, you pay costs. So Primordium first becomes a copy of something else, then you pay the costs, which would be whatever the cost of the copied card is. There's more, but that's the relevant stuff. Complete ruling:


T.4 - Step 1: Announcing a Spell or Ability
· T.4.1 - This is also called "playing" a spell
or ability. [D'Angelo 99/05/01]
· T.4.2 - Announcing a spell or ability can be
charted out like this: [CompRules 99/04/23]
a) Announce the spell or ability to be played
and put it on the stack. b) If the spell or
ability is modal (see Rule G.24), choose the
mode. c) If the spell or ability has an {X} in
the mana cost, the value for X is chosen. d)
Targets (if any) are chosen. See Rule G.38.
e) If targets are affected differently, choose
how each target is affected. This includes
dividing up counters and damage. f) Pay all
costs. See Rule G.6. Make any choices for
alternative costs at this time.

Why would I make a card that didn't work? :P

Blah, I hate getting scored down for the judges not understanding. So frusterating. :mad:

Edit: What's so confusing about Oubliette? It's like Oblivion Ring, but with phasing instead of RFG. O.o
Edit2: Heh, apparently phasing is obsolete now. So it's RFG with everything it had on it, then it all comes back. *shrugs*

Your Worst Nightmare
07-10-2008, 06:10 AM
11) YWN - Kurt Zisa
Well done fan cards are still fan cards. You knew how it would be treated I'm sure.
Yup. But I could think of nothing better at the time, and when I finnaly did, the thread had just been locked. >_<

It was going to be this, if you're interested: (didn't bother looking for art)

Egotistic Usurper - :2mana::w::u:
Creature - Human Rogue
As Egotistic Usurper comes into play, you may remove a nontoken creature in play from the game. If you do, Egotistic Usurper comes into play as a copy of that creature and gains "Cards with the same name as this creature can't be played."
0/0

It would work, because the second one anyone plays either 1) comes into play as itself and promptly dies for being 0/0; 2) comes into play as a copy of a different creature (hence being a different version of the card); 3) comes into play as a copy of the first Usurper, by removing it from play, so only one will still be in play at the same time.

My own powers of clairvoyance never cease to amaze me... :P But I still managed to be in 11th place out of 23 people?? o.O

KlassyReborn
07-10-2008, 07:37 AM
17) Klassy Reborn - Power of Sirus
Go Voltron?!

umm..can you elborate? If you're implying that the picture is of voltron, no. It's a drawing of my friend's character on Phantasy Star Online Ep I & II. (btw, i know it sounds angry, but it's not. I'm just explaining.)

Cashew
07-10-2008, 09:16 AM
Edit: What's so confusing about Oubliette? It's like Oblivion Ring, but with phasing instead of RFG. O.o
Edit2: Heh, apparently phasing is obsolete now. So it's RFG with everything it had on it, then it all comes back. *shrugs*
Nothing to me, I understand it, however it's been used time and time again as the prime example of an early design mistake - making cards too wordy and/or complex. If I have to look up the exact ruling on coming into play just to see if the main function of a card even works - it's a sign it's broken or too complex. Yeah, that card could be nothing but a rare, but on a whole was vastly more perplexing than Sakishima the Imposter (a similar card) that caused many players headaches on ruling questions.

I understand the intent of your card fully, I questioned if it actually works as worded, and ultimately found it out of scope for good design due to the sheer complexity and ability for the "average' player to understand and correctly use the card. Thathas and always will be a factor for me.

Azrael Subucni
07-10-2008, 09:02 PM
4) Azrael Subnuchi - Varja
I liked the flavor. Hated the hybrid complication of the casting cost. Has anyone else noticed all hybrid costs in magic are either full hybrid or hybrid then colorless. None of this (B/R)R(R/B) wonkiness.

Exactly. I felt it was an untapped vein. The card could have been mono-black, but not mono-red, despite having some reddish elements in the final ability. Just something I wanted to make a card with once, and this seemed like the time. But I can understand why that would cost me points. I took a risk, and am still happy with where I wound up.

Also, it's Vajra. I haven't decided who she is, but I'm sure she wouldn't like her name being mispelled. :p


(P.S.- She also looked much cooler with the R/B hybrid frame, imo. I'm a sucker for asthetics.)

Cashew
07-11-2008, 12:34 AM
umm..can you elborate? If you're implying that the picture is of voltron, no. It's a drawing of my friend's character on Phantasy Star Online Ep I & II. (btw, i know it sounds angry, but it's not. I'm just explaining.)

I had no clue what it was, I knew it was out of the current Magic flavor era though. Even Mirrordin despite it's futuristic setting is quite high fantasy. I appreciate using orginial drawings, but I didn't think this one fit the flavor in. Beyond that, I thought the card...needed some work. Particular a tad more thought on the power level and the colors.


Also, it's Vajra. I haven't decided who she is, but I'm sure she wouldn't like her name being mispelled.
She needs to get in the spellchecker that I don't use then =)

Maleficent
07-11-2008, 04:43 AM
Nothing to me, I understand it, however it's been used time and time again as the prime example of an early design mistake - making cards too wordy and/or complex. If I have to look up the exact ruling on coming into play just to see if the main function of a card even works - it's a sign it's broken or too complex. Yeah, that card could be nothing but a rare, but on a whole was vastly more perplexing than Sakishima the Imposter (a similar card) that caused many players headaches on ruling questions.

I understand the intent of your card fully, I questioned if it actually works as worded, and ultimately found it out of scope for good design due to the sheer complexity and ability for the "average' player to understand and correctly use the card. Thathas and always will be a factor for me.

Yet another reason to hate stupid... sorry, "average" people. :mad: How is it even complex? Just know the bloody rules... you get to play it as a copy of anything, that's not hard. Besides, if such a thing were printed, you can be pretty sure that they wouldn't make a copy anything card that doesn't cost anything. XD

*sighs* But I digress....

KlassyReborn
07-11-2008, 07:20 AM
I had no clue what it was, I knew it was out of the current Magic flavor era though. Even Mirrordin despite it's futuristic setting is quite high fantasy. I appreciate using orginial drawings, but I didn't think this one fit the flavor in. Beyond that, I thought the card...needed some work. Particular a tad more thought on the power level and the colors.

ok thanks. This is the kind of feedback i enjoy having :)