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View Full Version : Planeswalker Contest Results!!! by Cashew & the other judges



Streetz
11-21-2007, 12:11 AM
This thread is reserved for the dicussion of the following article:

http://www.magicdeckvortex.com/mdvarticle0298.htm

Please read it, enjoy it and discuss it here.

What did you like about the article? Was it inspiring, informational, ingenius? Was it inappropriate? Was there anything you really liked or didn't like about it?

Let the author know here!

Thanks!

**NOTE: This thread is posted before the article goes live. If the article isn't up yet, please check back later.

**Please vote for your favorite Entry from the final five!!!

Syphon
11-21-2007, 02:35 AM
First to get there, Syphon voted for Luther! 100% for Luther! Wooh!

Cashew
11-21-2007, 02:41 AM
Spoiler alert!

Streetz
11-21-2007, 05:34 AM
The article is now posted. I passed out last night before publishing the site.

Cashew
11-21-2007, 06:26 AM
Haha, I was wondering what happened to it when you posted the results. I told you it'd be hell to format! I'll post full scores and entries once I'm in a position too, for now, congratulations to all winners and rejoice in that it was VERY close.

gamerpunk666
11-21-2007, 06:47 AM
First to get there, Syphon voted for Luther! 100% for Luther! Wooh!
good vote.... Luther all the way!

the winner was weird. a planeswalker with a giant in its figure and it going ahead being u/b??? wtf's up wit dat?

Michael_Zeora
11-21-2007, 09:59 AM
I do have to say I enjoyed each of the top 5s, Tekk's is a great card and easily makes a great runner up if not a winner, but the thing that held it back was the fact it had Flash and thus Four abilities, which I just couldn't go and ask FKIH to redo the frame for one card.

guest1234
11-21-2007, 10:10 AM
3rd! Woohoo! :woohoo:
I really think Teisho's card was the best, of those featured. Of the top 5 I liked Maleficent's card. I don't get why Cashew thinks its an Elf-Tree, as it looks to me like a Treefolk if I read the description, and a very fine tree at that. Also, I think he deserves a better score than 4.3. :o

The_Defiler!
11-21-2007, 10:13 AM
Left-Brain award FTW!!! :cool:

And congrats to Saito and all the Runners-up! :cheer::juggle::banana: A lot of these entries were pretty good.

This was a good contest and I hope we have more of these in the near future! ;)

...and oh yeah, I like Mal's card most of the top 5, it might just be my inner darkness showing a little though.

guest1234
11-21-2007, 10:29 AM
In a dark way very Lorwyn related, which is very much like Mal.


...and oh yeah, I like Mal's card most of the top 5, it might just be my inner darkness showing a little though.

Where do you guys get this darkness idea? This is a lifegainer and land fetcher. Here's how I read it:

Focus: Trivess, with the growth forming the background.
Mood: Awe-inspiring, hopeful.

The_Defiler!
11-21-2007, 10:45 AM
Where do you guys get this darkness idea? This is a lifegainer and land fetcher. Here's how I read it:


I wasn't refering to the card, but it's designer.

Luthervamplord
11-21-2007, 10:46 AM
Congratulations to all involved and well done to the judges for being structured and professional in your decisions. I kinda realized that my card was text heavy and the last ability was kind of out of color - The idea was a kind of 'Flood' ability.

Kinghonkey
11-21-2007, 12:05 PM
Right Brain Award? You do realize the right brain controls creativity and spatial perception while the left brain controls rational thought and language?

I am right brained...being a an art educator. Had I been able to draw my entry, it would have been much more impressive description-wise. I thought the abilities fit flavor-wise.

Regardless, I got some sort of an award, plus I get to draw the winning entry, whose art description is pretty good, although I'm trying hard to figure how I'll draw a non-closeup of the giant and still able to draw the faeries too...without making them a tiny blur of color.

Michael_Zeora
11-21-2007, 01:18 PM
[Compiled Scores]

Artifactor - Damon, Dark Artificer
Cashew: 17.5
My biggest issue with this card is the artwork description is horrible on top of being obviously non-Lorwyn. The card itself is some sort of Memnarch rip off and missing Blue on top of that? The only saving grace of this card is at least by only being able to steal a permemant every other turn it's somewhat more balanced than Memnarch even if the last ability could be a powerhouse in affinity - luckily the card is costed poorly to stop that from ever being the case.
Micheal Zeora: 20.5
The art simply is open which can be good for the artist since he'll have full rights as long as he keeps the written details, but then can drive an artist insane for not being able to see what the character looks like. The card itself is really Memarch with a Black streak... the Red isn't really needed.
Streetz: 18
Hey Look! It's Mishra as a planeswalker without the vivid art description. Oh, and it isn't very lorwyn now is it?
Total: 18.7

jimtop - Lorwyn Entity
Cashew: 27.5
This entry itself seems sloppy. Things just seem thrown in without a second thought, and it's artwork is distinctly non-Lorwyn (dark creepy forest says it all). I'm torn over if he intended it to be a Changeling or an Elf, and it does have characteristics of both, but I'm not sure. Card abilities are worded poorly, but not too harshly to lose meaning and it does have a unifying vision and interesting overall concept. Lost heavily on the artwork department.
Micheal Zeora: 34
Art is feeling more Pre-City Ravnica Golgari than Lorwyn. Considering it's a shapeshifter in form I think you should of had some type of Morphling throw back like a detail of the elf was just a tad off to give that appearance of a Shapeshifer in form. The Card itself can swing either way put it's a decent card so far.
Streetz: 33.5
I really like the last ability. While the art description is a bit lacking, it is Lorwyn themed. Note: Last time I checked Shapeshifters didn't wear clothes. And the name?! Couldn't you find a name that is more… oh, I don't know.. Original? Lorwyn Entity?! Come on!
Total: 31.7

Niv-Mizzet - Garnicus, Mountain-Lord
Cashew: 41
This entry makes me a tad sad. It's more or less a perfect, highly balanced card. It has classic magic motifs following Red and Dragon to a T, using the standard Planeswalker layout it accomplishes this simply and eloquantly. I like it. Until I get to the overall concept - Dragon. I can't get over it. Niv might have won if he had simply tooled his concept to a similar tribe such as Elementals. A good entry, ruined by an automatic -8 points for being non-Lorwyn flavor.
Micheal Zeora: 34.5
It's insanely hard for me to consider Dragons in Lorwyn, none the less a smart dragon like Dragon Mage, which screams back to Time Spiral or even Legions. The art is fantastic and really paints the picture; the card on the other hand feels like the combination rip offs of Chadra Naalar, Dragon Roost, and Crimson Hellkite.
Streetz: 29
Gains haste "until end of turn" I think. Are there dragons in Lorwyn? The last ability isn't very exciting. Of course, the best ability on the card is the second one, but the rest of the card doesn't really balance it out.
Total: 34.8

Thunderhog - Undimi Sigma
Cashew: 29
Another pretty decent card ruined by seemingly bad artwork description. I can only get a hazy picture from the description and on top of all that my image is very non-Lorwyn. I still have no idea what kind of creature it is, I'm guessing human since that is the only thing I can figure out. Seems more like a Rakdos planeswalker than anything in Lorwyn.
Micheal Zeora: 24.5
The art could do without the P.O.V nice art still. The focus should be on the PW,but its not. the card is broken drop your hand and call this +1 ability = remove opponents hand and grave from the game.
Streetz: 26
The art description kind of reminds me of the Grave Pact art from 8th Edition. But besides that, this isn't very Lorwyn themed, nor is it original or balanced. It's like he has a one time use that doesn't really have that much of an impact. It is overcosted, and undercosted in ability all at the same time. And a human? Couldn't you have atleast made it an Elf or something?

Total: 26.5

guest1234 - Driblet the Intense
Cashew: 46
A strong entry for the Boggarts. My one qualm with the card is that it really is a little underpowered. It also forced me to check the rule-book on the fellas to make sure he was playable. Luckily as a cost, it will gain loyalty before taking damage improving it's initial playability. The art is enjoyable and easily imaginable, a little fine tuning on the second ability and it'd be near perfect.
Micheal Zeora: 41
the art is very vivid and quite funny in my head. the card does get some points for the self sacrifice on the best ability, but all in end it's a hex from Ravnica. the +3 is a nice touch but really is only a BIG HELP and not a BIG DRAWBACK, even though Driblet is damaged.
Streetz: 42
Shouldn't it read (for its second ability): -2, Sacrifice a creature: effect? And the last ability doesn't target. Interesting. I do like the low casting cost to low loyalty but from a flavor sense, this seems kind of borderline for a planeswalker. The last ability is a bang I like, but I would like it better without the Sacrifice the Planeswalker bit. This card is on the right track, but needs some work. By the way, I take back my comments on the flavor, this all makes sense for a goblin... I mean boggart.
Total: 43

Maleficent - Trivess of the Bosk
Cashew: 45
Well this is a nearly perfect entry flawed for one reason. It's overpowered. Not sure if it was intentional or not. But essentially it plays out like this - Turn 1: Each player drops a land. Turn 2: You gain 11 life then it just alternates back and forth gaining 10 life and each player getting a land. This to me is a tad bit overpowered, if it had been worded a little differently it might have been near perfect, but that much life gain made it a tad insane.
Micheal Zeora: 42
In a dark way very lorwyn related, which is very much like Mal. This interesting Elf-Treefolk hybrid, in my mind would be something the elves would hate since he, Trivess, is the closest to nature and beauty, thus OVER the perfects, but that's just my opinion. The art is complex and hard keep in the size of the card image, but definitely a vivid description. The card is different and wordy, which should of been rewritten in my mind.
Streetz: 43
Walking on the edge as usual, Maleficent's card is against the typical tules we all know so far for Planeswalkers. I give you credit as with your elaborate description of the card, the abilities all work. While the card can be seen as slightly broken...I like it. A lot.
Total: 43.3


Syphon - Vidifri the Instigator
Cashew: 37.5
I'm a little remissed about this entry, sometimes thinking it's genius, other times questioning things entirely. While the artwork is straightforward, it's also fairly sparse leaving me wanting more. Ultimately left torn by the entry.
Micheal Zeora: 32.5
[no comment] Note: some things are better left unsaid.
Streetz: 39.5
The last ability on this guy is too much in my opinion. I do like the art description and the general design of the card though. Go, go flamekins. *grin*

Total: 36.5

Luthervamplord - Barackas, Guardian Below
Cashew: 46.5
This entry surprised me, because I came into this thinking no darkish card or non-Lorywn card would do very well. Luther surprised me, I buy this in Lorwyn - it's not Merfolk, but it's still Merfolk - it's not cute nor cuddly, but it's still in that realm of the Lorwyn plausible as the Merrow aren't very friendly to begin with. An interesting take on the tribal guardian Spirits from Kawigama. I wasn't entirely sold on it being better than Leviathan as it's still high costed and the Merfolk token ability may be a tad overpowered.
Micheal Zeora: 39
The art is nice, gives a good look to it, but really it doesn't do much for me. The card has ONE to many abilities, and really you could bring the cost down 3 or 4 mana and lose the Offering to make it perfect.
Streetz: 39.5
I like the flavor of this card, although the extra ability… let's try to fit all of this onto a Magic card. The last ability isn't very blue… at all. If I were to redo this card, the second ability would be the third ability and the second ability would be something like ... I don't know... target Merfolk becomes a Leviathon... I'm spent.
Total: 41.7

Mashap - Alteria of the Deep
Cashew: 22
I was a little miffed by this entry's art description or lack there of. I have no idea what this card is - I guess Merfolk? Any who, the card was decently balanced with such a high casting cost.
Micheal Zeora: 28.5
the art make no description either way of what the race of the PW is but basied on A) Color B) Description and C) Name I'll consider Merfolk. The card has a minor wording issue with "Casting cost" since that's now outdated. the third ability is almost unreachable I would recommend -8. A bit of rewording and re-descriptive would do it.
Streetz: 17
Underpowered and messy. Is this a merfolk? The art description is lacking.
Total: 22.5

the_unthinkable - Omegas, Walker of the End
Cashew: 13
No Comment
Micheal Zeora: 19.5
The art is descriptive, but vague, since they (assuming more than one) can be different races, and also non-Lorwyn races likewise and lacking Lorwyn flavor it's on the end of my list on art. the card is what really kills it with the ability -10: Effectively Win the game. Look, NO walker except for the old school 'walkers (which players are) are that powerful, and even then they have to work for it.

Aside note: just as a card outside this contest, since it's asked that I review it, I'll do so thusly. it's broken like hellishly broken, like if they decided to print this card it would be coming in a set with a Planeswalker Wrath of God / Wide-Area Vindicate option, and TONS of them at common. Keep working on it, keep improving on it, try to find that balance look at the other cards that got good scores, look at the actual Planeswalkers, compare and contrast then use your best judgment as a player of MTG, both on the GIVING and RECEIVING end of this card.
Streetz: 15
Last I checked Planeswalkers should have three ability each requiring a loyalty modification. Your first ability is kind of broken - sort of. Anyway, the card is sort of sloppy and unbalanced. Oh, and is this an elemental? You just say it’s a non-human... that's isn't very Lorwyn-esque.
Total: 15.8

Unggoy - Erato, Master of the Tribes
Cashew: 41
Overpowered-side. It's Garruk on crack, this is an example of taking existing notions and tweaking them in such a way that the power level ramps up. There is the life-loss on the Loyalty gainer, but one time is enough to ultra ramp this card up, Garruk's token creation is limited by turns, not loyalty, in this case, it's producing twice the tokens at the same speed and gaining loyalty much faster to continue ramping out. Interesting attempt.
Micheal Zeora: 36
Once again a great looking art that is vague on the character himself, sure you can see by the area around him that it has a better chance of Lorwyn then others, but he himself is without a clue. I mean if you even said that he was a silver shapeshifter that would of worked. The card itself is OK, but could use a bit more work and lose the 1st ability and deal with a rewording.
Streetz: 26
It's an Elf. That's a bonus. The card needs some work as does the description. I'm just not happy with the overall look of this card and description. The third ability is too much like Ajani in my opinion.
Total: 34.3

KlassyReborn - Klassy, Protector of the Fungi
Cashew: 20
Saproling/Fungus are dark to me, always have been - Fallen Empires and Time Spiral are dark dark sets. Definitely not the warm fuzzy of Lorwyn. Not sold here. That and your second ability is trash at walker speed.
Micheal Zeora:29.5
A vague art once more that can be anywhere from Lorwyn to Phyrexia and be either Human or elf. the art itself is good, but more details would of worked better. the card is, to some it up in few words, balanced, but mediocre, with exceptions in a Fungi deck. Just as a note to all others, and I myself should take this advice, DON'T DO A WALKER OF YOURSELF.
Streetz: 26.5
Psst! Fungi and Time Spiral block. Should the name of this card really be Thelon of Havenwood turned Planeswalker? The card itself isn't bad.
Total: 25.3

Hunk - Hunk Messdiener Held
Cashew: 22
A truly interesting entry. The artwork far surpasses the card, and the card is an example of going too far. A classic case of more is less. Hunk needs lots of work, lots of focus and a total revamp of his abilities. To the drawing board with the card, keep the art description, pretty good attempt in the art department.
Micheal Zeora:33
The art might save it on this one, the art is vivid and well thought out, but leaves too many questions in my head. The card is badly worded, wordy, and is too wide spread for my taste. 1) White Fae? no way. 2) the wording of the second ability is confusing enough to have me read it three times, it needs a heavy rewording. 3) the additional combat phase, with untapping your creatures, and giving the little guys "unblockable" is nasty and horrible to see on either end of the field.
Streetz: 28
Your art scores would have been better if dwarves weren't mentioned. The card is decent. It needs some work, especially if the card is a fortress for smaller species. It's cost and p/t do not reflect this.
Total: 27.7

Saito Hajme - Derrusk Moonwanderer
Cashew: 49
Near perfect. I had to give it a ding for stretching the creative bounds of the role of Giants and perhaps what Giant magic might entail. Probably would have gone with 50/50 if it was a Fairy. Fluid, intelligent, well thought out entry from the simplicity and realtivity of the cards abilities to a very nice and thought out art description. Although I have to disagree and find a Boggart traversing the planes would be hilarious.
Micheal Zeora:47
The art is descriptive, and gives great references to other cards that you can pull style, mood, and focus from, the art really shines here. the card is beautifully balanced, well costed, and does little but says much. First and foremost this card is without a doubt Lorywn in nature and really focused on it at that, which is the first so far to do it.
Streetz: 39
The card itself is balanced, a bit boring, but balanced. The story and picture you paint with words is detailed but yet slightly unbelievable. I struggled with such a low casting costed planeswalker that is a giant. Although, given his planeswalker status was invoked by a faerie, it sort of makes sense.
Total:45

Plotchj - Auntie Travel
Cashew: 47
Who is Plotchj? I don't know, but I like the way he thinks. I was a little scared at Goblin walkers for an already powered tribe. However this card made me intrigued because you can either make a single goblin each turn, or build up treasure counters to make the third ability worthwhile. I like it, not sure how the other judges will feel, but this was an interesting and a surprisng entry for me.
Micheal Zeora:41
First think that got this art going is the Lorwyn placement, followed by bringing the older sets (Rath Cycle) into play. The assuming value is that Lorwyn and Rath still exist in the same time line, possible, but still unknown to me since I haven't read the book. The "Spartan 300" mood which can be best described as "Gloryful" works since this is a Hero to the goblins for his power and prestige. Once again notes to the artist for good goblin references are welcomed greatly. The card does have a bit of misstep in my opinion A) having two type of counters on 1 card is confusing B) 2 of the abilities are Pluses where one sacs a goblin the other makes a goblin so in a turn you can.
+1: Make a goblin
+1: sac Goblin token put 3 Treasure counters on
4+1+1 = 6 which opens his last ability.
possibility -> change the +1: Make token to -1: Make Token
Streetz: 34.5
The art description could use some work, but I like the picture you have started to paint. The card itself seems very clunky to me.
Total: 40.8

Emporer Crusty - Janus, Ancient Prophet
Cashew: 39.5
I'm scared of this card, it reaches melting point too fast and too fast in the game. This single thing dominated it's balance for me. A 3 casting cost walker than can pop all lands on turn 4. It's Armageddon yuck, which I always hated. It's also a little text heavy the abilities. First ability also has a wording problem. Artwork was great though helping to redeem the card.
Micheal Zeora:45
Some details of the additional Notes should of be incorporated into the rest, but none the less this is a Lorwyn Elemental who actually worries, thinks, and has done a lot in time. The art is clear present, but still it's always up to the artist. The card seems a little unfair for it's player, but in the end does a lot of damage for a lot of creatures, the fact you only need him out one turn to really turn the tide is nice, but keeping him any longer just makes the opponent happy.
Streetz: 33.5
How can two players control the same creature? The wording there is off. The second ability is off for a WR card. The last ability is just strange and doesn't seem very beneficial for the person playing this card. Thank you for the additional notes. *grin*
Total: 39.3

Kinghonky - Maen Namebreaker
Cashew: 40.5
I didn't find too much fault with this card as a whole, but I really came off not liking it that much. The second ability doesn't quite fit the theme, and a few wording errors keep things from working properly. Everything is pretty solid, but I keep feeling like something is missing from it.
Micheal Zeora:41
Ooh I love the D&D feel of this card, and it's in Lorwyn, wow, just on that it's a nice card, but really the art leaves gaps in my head, but might be good for a nice open ended artist to take to. The card is a bit on the woah side as well, but since it would take a few turns to get to the big bang ability then I can give it some points for balance.
Streetz: 38.5
I like white. I like giants. I think the card is balanced with the exception that the second ability seems out of flavor for the card. I like the brief description you provide for this guy, but I think you could have elaborated on it more.
Total: 40

AlasterEiroch - Satous Teali
Cashew: 37
I feel like I'm looking at a rushed unpolished rough draft. Parts are pretty well thought out, but others are thrown down. Beyond numerous obvious misspellings, the wordings are often confusing since they're flip flopped. Would love to see this entry after an edit or two.
Micheal Zeora:39
The art is nice and gives a nice event, but really doesn't give a lot of options, the use of the Kithkin does place it in Lorwyn. The art isn't that memorable in my head, and doesn't give me the willingness to draw it. The card is well balanced on the numbers, first ability helps both players, the second ability needs a bit of rewording, but still a good ability, the final ability makes a nice big Treefolk so at the possibility of making a 6/6 or better for 8 loyality is a bit week, but still well off in the need of a big creature.
Streetz: 33.5
There are several wording issues in the card. I have to be honest here, I'm not too excited about this Planeswalker. Where the trample on the Treefolk token? That and the second ability seems powerful and combolicious with Wrath of God effects (that allow regeneration).
Total: 36.5

dracofinalform - gallo, the rebel of glint-leaf
Cashew: 36
Serious mistakes on the card flaw it. Tries to do too much and has some pretty heavy wording errors. A draft or two and simplified abilities might make this a better contender.
Micheal Zeora: 42
the additional notes are a nice touch, but really not needed, using the "Glint-Leaf" to show he's a Lorwyn elf adds points. Aligned with the Kithin is also another point grabber, the armor seems off touch considering I think of heavy armor like a knight then Kithkin Girella armor. the art in the end does paint a beautiful picture. The abilities seem to get better as I read them and does balance well considering the big ability is effectivly a better variant on Overrun.
Streetz: 31
I like the story you laid out with the rebeliousness of the brother of Nath, and I like how you tie in its abilities to the weenie structure of the Kithkin. However, I still think this card is a little off and needs some rewording -- there were quite a few errors in your card (thus the low card tech score).
Total: 36.3

YWN - Barl Poderoso
Cashew: 28.5
Okay, so it's a big wall, that smacks you back and gains life. I'm a little concerned about the power ramping on this, if I was White I couldn't imagine not playing this ever. If I wasn't White I'd want to splash White for this. Artwork could use some work and the permenant smashing needs a little thinking.
Micheal Zeora:40
The art does paint a picture, but vague, but still in Lorwyn's theme. The card is the most intresting out of the entire batch, for the fact that all of it's abilities are static abilities. (think Glorious Anthem)
Streetz: 15
YWN, I was all excited as I expected an awesome card from you. Unfortunately, you completely abandom the loyalty abilities of a planeswalker. And the art description is weak. Sorry, but I don't have good scores for this card.
Total: 27.8

Inst - Wygg Ggebokk
Cashew: 37.5
Well to start, Lorwyn is perma-daylight dashing the artwork a tad. However it was a pretty strong attempt, the third ability was a little overwhelming especially in the goblin tribe. Needed to be toned down a little bit.
Micheal Zeora:45
Great art description and does leave enough room for the artist's opinon, but sadly not seeming Lorywn in other than location, even if you just included the word "Boggart" would of fixed that problem instead of just saying goblins. The card is nicely a reminder of cards like Browbeat and Bookburning, but the last ability is just a nasty bomb if the opponent doesn't read the card or know it well enough.
Streetz: 34
The card abilities seem disjointed and while I applaud you for tieing in the "unless" clause on abilities #1 and #2, I just don't like this card. It seem poor at best.
Total: 38.8

Tekkactus - Viriass the Silent
Cashew: 40
The card itself is a little underpowered, but well thoughout out. Could have stood to ramp it up just a little more. The artwork I'm left wanting more, I can't quite get the image and while I have a single image it's very fuzzy.
Micheal Zeora:46
I don't know what to say, I mean it's a great art and great card for the most part, but the art seems actually perfect with plenty of room and enough detail to really do the work. What kills me is the card, I can't stand doing 4 abilities on the Planeswalker unless I go and grab Female_Kaldra_is_Hot (the resident card frame designer on MDV and MTGS) to make the room availible. Besides that point the card is beautiful with great balance at the right numbers with the right abilities. I'd heavily consider tossing this card to Mark Rosewater.
Streetz: 40
Ooooh - a control Planeswalker. The card abilities embody what you describe in your description and I applaud that. However, your art description could have improved with a little more detail about how she looks, what she is wearing, etc.
Total: 42

Muse&Force - Asayo, Frozen Soul
Cashew: 29.5
I may be a little too harsh on this one, but I didn't like the artwork and I felt the card was distinctly barely Lorwyn. First off the Elf was blue without very good reasoning, and it was night. I couldnt' find the Lorwyn vibe beyond an Elf being there. Any who, the abilities are pretty well thought out giving it some saving grace.
Micheal Zeora:38
I'm sorry not Lorwyn, I can't bring myself to say that the "elf society" is the same Lorwyn Elf Society.
Streetz: 38.5
I like how you tie in all three abilities for cohesiveness. However, I'm having trouble seeing the flavor of a blue elf.
Total: 35.3

The_Defiler - Elfkithon the Outcast
Cashew: 39.5
This carm is lukewarm to me. I'm not a big fan of the Kithkin - Elf union, but I didn't find too much fault here. However there were little things off here and there which really kinda added up. A simplier idea of just a rebel Elf might have made a little more sense and been easier to pull off. Not a bad entry by any means, just wasn't quite all there for me.
Micheal Zeora:40
The art is a bit restrictive, but can be done, but really paints the picture. The card is way too powerful, seriously every two turns you get to put a +1/+1 counter on each creature you control. Alright just wait a moment it'll sink in. WOAH!!! wait a second, every turn you get that much power, and it's initial loyalty is 5 meaning you might have enough time to gather enough steam to really get an engine going with just him, after 3 or 4 turns you've effectively casted Decree of Savengery starting with turn 4! Sorry the last ability is just DWARFED by the shear power of the second ability.
Streetz: 37
Note: Power and revenge isn't very white or green.
Total: 38.8

IgnoblePiety - Jukh Targ, Ascended Boggart
Cashew: 26.5
Hey kids look it's Dralnu's Crusade in Walker form. Unfortunately it's done all wrong. The abilities relate very little to each other and I really get a non-Lorwyn vibe from it. This also is the one card I've judged where I said - hey where is the second color (namely Red in this case), where most go duo-color unnecessarily. This card needs work on some kind of focus and a revamp, as Zombie Goblins are very non-Lorwyn and last I checked the sun don't set there.
Micheal Zeora:39
the art seems pretty standard that's fine. I like the intresting take on this one, but it seems underpowered and the -5 ability to me could be reworded to be the fist ability and Static like:

Jukh Targ, Ascended Boggart 2BBB
Tribal Planeswalker - Goblin Jukh {R}
During your upkeep if ~ is in your graveyard return all other Goblin cards to your hand and put ~ into play.
-1: Target Goblin gets +2/+0 until end of turn
-3: Destroy target Treefolk or Forest
<5>
Streetz: 39
At first I thought to myself, this guy needs a doubling season to be good. But then I read your art description and noticed the "and cards named Jukh Targ" bit in the third ability. I must say, I like this card. It's powerful, for the most part balanced, and cool for Goblins all around the world. The only thing I don't like is that the first two abilities ruin the ability of the last ability and thus make the last ability the only one you ever want to use with the card. And the name doesn't seem very goblin-esque. Otherwise, I like this entry.
Total: 34.8

silverwolf - Eoland
Cashew: 20.5
Not the strongest entry, or astounding in anyway. The first ability is the only one I'd ever play, and you know what I'd play the card just for that. Too much power, too easily. This unassuming card advantage makes it one of the highest powered cards I've ever seen - without looking anywhere else.
Micheal Zeora: 38
Assuming that Eoland is a fae, and Lorwyn Fae none the less based on the colors. It's a good art, but still vague, but might be enough to give the artist enought push. Ok the card is just that OK, it's a bit strong on the last ability but the second ability is almost a game winner if you put it in the right deck like a UBAc (Blue black Aggro/Control) all in all it's a balance but hard to play card without some protection.
Streetz: 31.5
Welcome to the forum, Silverwolf! (Don't be afraid to post in other parts of the forum - we don't bite). As far as your card goes, I'm not a huge fan. You can't use its second ability after you cast it until you get two more counters. Your last ability isn't very game breaking and seems cumbersome by generating faeries and granting flying. Your art description is too basic to get an idea of what is really going on and doesn't tie in as well with the card.
Total: 30

Frostykingkone - Anatolios, Morn Luminary
Cashew: 15.5
I didn't think a card could be underpowered and overpowered at the same time. Guess I was wrong.
Micheal Zeora: 31
*Sighs* the art is nice it paints a more Orzhov (WB) picture than just straight White, but sadly this isn't Lorwyn based and that's what kills me. The card itself is OK considering it's Big ability is at -4 and it's +1 ability is only helping the opponent.
Streetz:19
Oooh! Another welcome to the forum guy! Welcome! About your card, did you know Anatollis is the name of a Celixia card? The art description kind of reminds me of Hand of Justice.. Sort of. Anyway, life gain and mass destruction seem kind of plain to me for a planewalker (together anyway). The card overall seems like it needs some work and to be honest, I'm not sure your creature is Lorwyn oriented. What race is it? What does he really look like? You seemed to focus more on the surroundings than the more important part of the art -- the planeswalker.
Total: 21.8

Yajiko - Yajiko Egalla
Cashew: 22
"In a Hellish Black Place" I guess that's some people's interpretation of Lorwyn, but last I checked in a land of sunshine and fluffy bunnies, the ashes of our foes didn't cover our face with sulfur and brimstone. Oh well!
Micheal Zeora: 43.5
A Changeling Planeswalker, intresting, the place doesn't seem like Lorwyn, but does depict a Lorwyn like creature (Flame-kin looking Changeling) and the card has 5 abilities, but I can't retool a frame for anyone.
Streetz: 33
And another -- welcome to the MDV Forum! *grin* Anyway… the wording on your card is terribly off in several places. I understand what you are trying to do, but given the errors, I had to rate your card tech score low. I appreciate your attempt to bend the rules for a planeswalker, but I don't like the comes into play ability or the setting of his loyalty being based on an outside factor. I find your story behind the guy slightly complelling while at the same time terribly difficult to illustrate.
Total: 32.8

gegha - Jesus of Nasareth
Cashew: 10
I gave it a 10. As in not touching this entry with a 10 foot pole.
Micheal Zeora: 0
My better half tells me no, my worst half says do it... I can't decide on how to go about this, because I could just blast the living hell out of this submission and go right on into it and get MDV, Streetz, myself, and a whole bunch of other people in trouble; I could voice my opinion and how completely this submission both agrivates, makes me feel that my faith isn't good enought, and just completely makes the person who submitted it look like a complete douch. On the other hand, I could just shut up and give this submission a...

ABSOLUTE ZERO!!!!!

Note to all Fourm Members: if you want to talk to me about this then feel free to PM me or IM me, but don't come trying to change my opinion or faith.
Streetz: 12
Hmm. I have a problem with trying to make a planewalker out of this religious figure. That and you didn't do him justice. His abilities aren't properly worded, and his loyalty is very .. Well … off. Anyway, I'm dissappointed in this entry on many levels. That and it isn't Lorwyn. Welcome to the forum though.
Total: 7.3

Teisho - Teisho Moonscrier
Cashew: 35.5
This card got to me, more than any other card. It had moments of inspiration and moments of miscalculation. The artwork was very vividly told except I have no idea what kind of creature it is. I'm leaning Fairy, but couldn't rule out Merrow, Elemental, or Changeling. Then came the abilities. I got excited when reading the first one, which was my absolute favorite in the contest a brilliant usage of Clash. However the second and third abilities were convoluted and ultimately got to me. I see the unified vision and appreciate it, but the third ability was far too complex. An overall good attempt that needed some work. Alas, another entry that fell pray to night on Lorwyn - sorry.
Micheal Zeora: 44
Very intresting submission, the art although depicts human in my opinion, I can't say that its a Lorywn submission or is borderline on that mark. Maybe if he was Kithkin or Fae I'd give it as a Lorwyn submission, but I can't. The card seems balanced, but only playtesting could tell since it's a very varaible Planeswalker, which is a nice change since it's done right.
Streetz: 26
What race is this guy? Faerie? Elf? Giant? I'm not sure. Since you reference faeries, I'm not going to strip you of your Lorwyn points, however, your art description forgot an important detail. While I appreciate your attempt to add keywords to this card's abilities, it is not well executed. The card is cumbersome to say the least. At least you painted a nice picture (except for the race...)
Total: 35.2

Streetz
11-21-2007, 03:11 PM
MZ - Thanks for compiling the scores and posting them like that. I didn't get a chance to do it earlier today.

Michael_Zeora
11-21-2007, 03:15 PM
not a problem Streetz, it was just a lot of cut and paste work

Niv-Mizzet_Rulez!
11-21-2007, 03:57 PM
Total: 34.8

Not a bad score i say. i probably would have changed the art and type of the creatures made once i knew how the judges felt about dragons in lorwyn.(It never said that the weren't dragons there. Just no marauding dragons.) But when i found out it was to late to edit. oh well, not anyone's fault things happen. Also i had literally no idea my card ripped off 3 other cards. I knew it was like roost but i didn't know it was like crimson. and i tried not to make it like Chadra Naalar(I guess i failed their). I also tried not to make the final ability to broken. At 7 i feel that it was too good. And i couldn't come up with a good add ability. Also that card gained haste permanently. We should do more card making contests.:D

Your Worst Nightmare
11-21-2007, 04:16 PM
The current rule of thumb is three [activated] abilities on one planeswalker card. Does that mean it has to be that way?
Apparently... :paranoid:

BTW, it's lorwyn, not lorywn. :paranoid:



YWN - Barl Poderoso
Cashew: 28.5
Okay, so it's a big wall, that smacks you back and gains life. I'm a little concerned about the power ramping on this, if I was White I couldn't imagine not playing this ever. If I wasn't White I'd want to splash White for this. Artwork could use some work and the permenant smashing needs a little thinking.
At five mana, you sure wouldn't play this in White Weenie. The awesome Dawn Elemental wasn't played during its time, and Thoughtweft Trio isn't being played now.
The permanent smashing came from Michiko Konda, Truth Seeker.
And I suck at artwork. XD



Micheal Zeora:40
The art does paint a picture, but vague, but still in Lorwyn's theme. The card is the most intresting out of the entire batch, for the fact that all of it's abilities are static abilities. (think Glorious Anthem)
One static ability and two triggered abilities, actually. :paranoid:


When's the next one? :p

Saito Hajime
11-21-2007, 04:52 PM
I was hoping to do good since I put some effort in my card but I definately didn't think to win. Nevertheless I did. OK, it was a close race and congrats to everyone else who just lagged one part of a second behind.
I don't know who else would have been worth the title of winner. I guess each one of the other four so close to me delivered a good piece. Thus everyone could be the winner. (Though as a judge, more than three abilities would have been an absolute no-go with me. XD)



the winner was weird. a planeswalker with a giant in its figure and it going ahead being u/b??? wtf's up wit dat?

You did read the art description gamerpunk, did you?



Regardless, I got some sort of an award, plus I get to draw the winning entry, whose art description is pretty good, although I'm trying hard to figure how I'll draw a non-closeup of the giant and still able to draw the faeries too...without making them a tiny blur of color.

Two options I see at the moment.
1.) Draw big. Produce a big image, high-res scan it and the reduce the size digitally, sticking with the high-res all the time. There are often things in Magic art you can see way better if you look at the big art instead of the small card.
2.) Draw them blurry. The image I had in mind was something like "a shadowy indication of a faerie at the moving end of some kind of colored and 'line'." (Comparable to a comet and its tail.)

Looking forward to a great piece of art and card for me to show off as a medal, for you to show off as the piece of yourself, a great artist and for MDV to show off as the result of a great contest and as a symbol for MDV's creative members.

Muse&Force734
11-21-2007, 08:43 PM
Congrats to all of those who won!

I would like to know my score, though. Where do those who were not mentioned find their scores?

Ryuzaki
11-21-2007, 11:36 PM
I liked Saito's I thought the description was more lorwyn then the others, and being simple and art-wise well explained without using too many words I liked it. My second favorite was Teisho's though, I like it a very much! :D

Cashew
11-22-2007, 03:24 AM
Thanks MZ - for doing the grunt work just got home now (4:30am my time) I can goto bed instead of spending some time doing it. People came into town far too early. Happy Thanksgiving everyone.

Michael_Zeora
11-22-2007, 11:12 AM
Congrats to all of those who won!

I would like to know my score, though. Where do those who were not mentioned find their scores?

Page One this thread it's a HUGE post by me...

Cashew
11-23-2007, 07:32 PM
What's that you want another contest - check out this thread:
Designer Quiz (http://magicdeckvortex.com/vbforums/showthread.php?t=16412)

and...

read the blogs (http://www.magicdeckvortex.com/blog/)!

Maleficent
11-30-2007, 01:49 AM
Well this is a nearly perfect entry flawed for one reason. It's overpowered. Not sure if it was intentional or not. But essentially it plays out like this - Turn 1: Each player drops a land. Turn 2: You gain 11 life then it just alternates back and forth gaining 10 life and each player getting a land. This to me is a tad bit overpowered, if it had been worded a little differently it might have been near perfect, but that much life gain made it a tad insane.

5 life per turn is kinda powerful, I suppose, but it is a planeswalker at 3GG, and using the lifegain ability puts it at a dangerous # of loyalty counters (Shock range). And if you were to use the 2nd ability and the 3rd alternately, you'd be helping your opponent quite a bit... thinning their deck and getting them more mana, which is also dangerous to this guy. But I digress :) (must defend my work).


I don't get why Cashew thinks its an Elf-Tree, as it looks to me like a Treefolk if I read the description, and a very fine tree at that.

There's a very much more detailed description where the entries are; it's an Elf-Treefolk hybrid, though more Treefolk than Elf. There's reasoning and story stuff behind that, and all the abilities as well :)

Personally I don't like Saito's... mostly because it's a Giant. As far as Lorwyn is concerned, Derrusk is very non-Giant. Cheap cost, little loyalty, completely opposite abilities... meh. Make it a Faerie and it's alright, but boring for my tastes :p. Other than mine I like Teisho the most XD I wanted to do clash but cut it for space. That's some good usage of it :) and it's synergistic with itself, yay synergy! Then there's the X loyalty counters with the 2nd ability... it's brilliant! The art is nice, too. The only thing I see wrong is that it doesn't easily fit in Lorwyn :/ (seems human) but who cares about that XD

Thanks to my fans :p and congrats to all :D

Saito Hajime
11-30-2007, 03:23 AM
Personally I don't like Saito's... mostly because it's a Giant. As far as Lorwyn is concerned, Derrusk is very non-Giant. Cheap cost, little loyalty, completely opposite abilities... meh. Make it a Faerie and it's alright, but boring for my tastes :p.

Well, if you find it boring then that's up to you. But Derrusk being a Giant had a number of reasons...actually quite good reasons...and even a story behind it. If you're still not satisfied, then at least read the reasoning and then you maybe understand why it's a giant. After all, my art description was best (and that's not my sole opinion).

Maleficent
11-30-2007, 03:50 AM
Well, if you find it boring then that's up to you.

Indeed, and opinions are worthless XD though I only find the mechanics boring. The rest is wonderful :) art and storyline, all. (I like symbolism :D)


But Derrusk being a Giant had a number of reasons...actually quite good reasons...and even a story behind it. If you're still not satisfied, then at least read the reasoning and then you maybe understand why it's a giant.

Will do. *reads* Ah, so Oona takes control of him, in a way. Missed that bit. Hm, that only works partially imo. Unless Oona was possessing him or something, he would still be like any other Giant, only doing the whim of the Queen of the Fae. And as far as I know, Giants aren't very magicky, let alone in the Fae style. Being a planeswalker would grant him the ability, but there's still the other part.

Cashew
11-30-2007, 05:42 AM
Yeah I had problems with the Giant part - really if Saito had gone Fairy it would have been a perfect entry in my eyes. I loved the simplicity of the card with the interaction of the colors and abilities. Some people tried to do alot of crazy abilities and things with them that were creative, but not really innovative. I mean 6 year olds are probably the most creative people out there, but they don't make the most sense. Lots of these cards were unthought out as a whole and presented a choppy overall card.

I'm a fan of beauty in simplicity - innovating with pieces already present instead of trying to invent something new. That's why I loved Saito's the simple fluidity of the cost with the abilities gentle yet still possessing a very devestating nature - read random card hit ability or extraction. Instead of being a wide-stretching, far-reaching elephant on skates - we had a pretty shining glimmer. There's no denying the three abilities are familiar and linked in a very subtle yet powerful way. The artwork also painted a picture and told a story. Some of it was flat stated, but lots of it was inferred by how he did things. This also stood out to me as one of the few entries that could be realistically carded and be readable without extensive artwork covered. It was also one of the few justifiably multi-colored ones - people really do make gold way to often!

Plotchj was the king of story telling thru artwork though. He didn't have to tell why his card was a Boggart, he straight out showed us it was a Boggart . Was very surprised to see such an advanced level of writing from an english as a second language speaker even his vocabulary and grammar weren't the best.

I do have to agree with Male on Teisho's clash ability being brilliant, but the rest of that card was not so hot. I found it convoluted and complex - the equivalent of trying to do too much and being too clever for one's own good. It would have been near impossible to card.

Male yours definitely was a contender - looked to be a winner for awhile - but yeah it was a power house. It was like a Gerrad's Wisdom every other turn and boosted mana. Yeah it boosted everyone's mana, but how many Spring decks have you played where you were like "big mistake" only to get hosed out of the game next turn. Generally the people who give everyone mana or land - are going to have a very good and very potent reason for doing so.

Michael_Zeora
11-30-2007, 06:41 AM
Saito's was a wonderful twist to see in comparison to Lorwyn's Giants, which likewise I'm accustomed to seeing the "Big Dumb Bruts" so the change was nice to see and he made it fit in my head.

Mal's post for a long while I thought was going to be the winner and I said to myself "Well, he writes flavor, LOTS of flavor, so of course he's going to be good in that department, and for that he's also made a pretty cool card"

Some of the big highlights I have to say were Tesho (if it was only Kithkin) and Plotchj (if it fit Bogarts just a bit more, little more chaos would of done it)

Maleficent
12-01-2007, 02:25 AM
Yeah I had problems with the Giant part - really if Saito had gone Fairy it would have been a perfect entry in my eyes.

However, that would take much of the interest away. A Giant (generally, eh, stupid) being controlled by the Fae is pretty shweet.


I'm a fan of beauty in simplicity - innovating with pieces already present instead of trying to invent something new. That's why I loved Saito's the simple fluidity of the cost with the abilities gentle yet still possessing a very devestating nature - read random card hit ability or extraction. Instead of being a wide-stretching, far-reaching elephant on skates - we had a pretty shining glimmer. There's no denying the three abilities are familiar and linked in a very subtle yet powerful way. The artwork also painted a picture and told a story. Some of it was flat stated, but lots of it was inferred by how he did things. This also stood out to me as one of the few entries that could be realistically carded and be readable without extensive artwork covered. It was also one of the few justifiably multi-colored ones - people really do make gold way to often!

Well said.


Male yours definitely was a contender - looked to be a winner for awhile - but yeah it was a power house. It was like a Gerrad's Wisdom every other turn and boosted mana. Yeah it boosted everyone's mana, but how many Spring decks have you played where you were like "big mistake" only to get hosed out of the game next turn. Generally the people who give everyone mana or land - are going to have a very good and very potent reason for doing so.

*takes notes* I've played no Spring decks... neither with nor against. Should have thought more on how it'd actually be used, hm... I will win next time!! XD

Syphon
12-01-2007, 07:10 AM
Mal, you powerhouser!

Emperor Crusty
12-01-2007, 03:03 PM
[Compiled Scores]
Emporer Crusty - Janus, Ancient Prophet (1)(W)(R)
Planeswalker - Janus

+1: Put a +0/+1 counter on a creature that you (control) and
your opponent controls.
-2: Destroy target creature with an +0/+1 counter on
it. Its owner gains life equal to the destroyed creatures
toughness.
-5: ((Deal 4 damage to Each player and)) destroy all lands
in play. For each land destroyed this way, its controller
puts a 3/2 red and white elemental creature token with
first strike into play.
Loyalty (4)
(put in) / ((take out))

Cashew: 39.5
I'm scared of this card, it reaches melting point too fast and too fast in the game. This single thing dominated it's balance for me. A 3 casting cost walker than can pop all lands on turn 4. It's Armageddon yuck, which I always hated. It's also a little text heavy the abilities. First ability also has a wording problem. Artwork was great though helping to redeem the card.
Micheal Zeora:45
Some details of the additional Notes should of be incorporated into the rest, but none the less this is a Lorwyn Elemental who actually worries, thinks, and has done a lot in time. The art is clear present, but still it's always up to the artist. The card seems a little unfair for it's player, but in the end does a lot of damage for a lot of creatures, the fact you only need him out one turn to really turn the tide is nice, but keeping him any longer just makes the opponent happy.
Streetz: 33.5
How can two players control the same creature? The wording there is off. The second ability is off for a WR card. The last ability is just strange and doesn't seem very beneficial for the person playing this card. Thank you for the additional notes. *grin*
Total: 39.3
:woohoo: 39.3(repeating) ok, maybe mine is alittle too powerful but it gives 2 possible ways for control which is more a blue ability. now on to the first ability, ok so I left one word out, my bad. :) between the first ability, which would be considered Battlegrowth or Thrive, and second ability, Swords to Plowshares or Condemn these two abilities work as a tag team. the last ability works alone and can be considered as March of Souls with a twist. I mean I'd love to use this card with, oh say Sulfuric Vortex or False Cure. But I'm Impressed, this card did better than I had originally had hoped. THANKS!!!!!!!!!!

Teisho
12-01-2007, 11:30 PM
well I'll definitely settle for innovative. Still kicking myself about not defining his species. Anyway, I know it's late but congratulations to all the winners.

Kinghonkey
12-20-2007, 02:31 PM
If anyone cares, the artwork for Saito's Planeswalker should be done soon, if not by Christmas, before New Years.

Kinghonkey
12-31-2007, 02:46 PM
http://gutterball.deviantart.com/art/Derrusk-73439549

Done, due to the colors and medium, it won't look that good as a small Magic card, but isn't too bad regular size.

Streetz
12-31-2007, 11:24 PM
The artwork is amazing, Kinghonkey! Good job. :E

Cashew
12-31-2007, 11:27 PM
Very nice! I hope Saito Enjoys it. Luckily Giants are tall which help w/ walker cards, we'll see about getting it rendered asap. I can do a crude one tomorrow, but may need more of the personal touch...send message to known card renderers.

Syphon
01-01-2008, 03:04 AM
Wow. Wriggly. :D Talented mister.