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May 2008 -- in reverse order.
Discuss Here |
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Bottle Gnomes - Skeleton
Shard |
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Want to gain three life a turn for 3B and have a chump
blocker too? Then give this duo a dance. The gnomes can
block an opponent's attacker and then sacrifice itself to gain you three
life. When you gnomes are dead in the grave just spend 3 or B to
bring them back to your hand thanks to the Shard. Then you get to
cast them all over again and experience the fun the funny looking gnomes
have to offer. I'm sure this combo works well with any of
the evil Pay Life: Draw some cards enchantments like Yawgmoth's
Bargain... |
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Combo of the Day - Monday,
May 12, 2008 |
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Energy Vortex - Thran
Turbine |
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Sorry today's Combo of the Day is late. In any
event, these two cards are in my Top Twenty List (plug for future
article series). Thran Turbine was originally designed to feed
Echo costs in the Urza's block. It also feeds cards that have
activation costs that can be used during your upkeep, like the one on
Energy Vortex. Thran Turbine is one way to ensure your opponent
takes the damage from the Vortex. If you want to know more about
either card, just click on the thumbnails to the right. Enjoy the
blue burn from this combo. |
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Combo of the Day - Friday,
May 10, 2008 |
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Pyromancy - Draco |
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Pyromancy is one of those dollar bin rares that deserves
better. If you've been paying attention you will see in Knollspine
Invocation what was once in Pyromancy. (I hope that makes sense...)
In any event, the best card to discard to Pyromancy (that I can think
of) is Draco. The trick is making sure you randomly discard it and
to do that just make sure its the only card in your hand. Pyromancy
works really well in a high casting cost tribe like Dragons, Giants,
Treefolk and even some Scourge wizards... |
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Combo of the Day -
Thursday, May 8, 2008 |
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Mycosynth Lattice -
Shattering Spree |
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I don't know if Shattering Spree made a big appearance in
the Eternal Formats since its printing. I do know that Shattering
Spree with a Mycosynth Lattice in play can be a one sided
pseudo-Obliterate if you have enough mana available to you. This
combo was originally submitted to MDV by Death_By_Beebles. Thanks,
Beebz! |
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Combo of the Day - Wednesday,
May 6, 2008 |
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Essence Sliver - Plague
Sliver |
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"Plague
Djinn, I mean Sliver, is meant to work alone. In a sliver Tribal
deck, Plague Sliver could kill you faster than it can kill your opponent.
However, if you include a play set of Essence Sliver, Plague Sliver will
play nice with other slivers again. That is, with one copy of each,
the damage from the Plague Sliver will be negated. With two copies
of Essence Sliver in play, you now gain as much life as the slivers would
have dealt."
--2007 Timeshifted Combo Page
(originally submitted by Apeiron). |
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Combo of the Day -
Tuesday, May 6, 2008 |
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Distorting Lens -
Pyroblast or Hydroblast |
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Today's combo of the day corresponds with the deck of the
day. Distorting Lens has the ability to turn any permanent into
the color of your choice for a turn. Combined with the cheap and
effective blast cards from Ice Age and you suddenly have a Vindicate for
one mana. Today's deck of the day features the red side of this
combo. |
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Combo of the Day - Monday,
May 5, 2008, 2008 |
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Fatal Attraction - Stuffy
Doll |
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This is just one of the thousands of possible combos for
Stuffy Doll. Enchant Stuffy Doll with Fatal Attraction and you
will effortlessly kill your opponent four life at a time. If you
want some other ideas for Stuffy Doll I would highly encourage you to
check out an article all about the Doll, found
here. |
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Combo of the Day - Friday,
May 3, 2008 |
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Long Term Plans -
Brainstorm |
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What were they thinking when they printed
Long Term Plans? Didn't they realize they are potentially giving
blue mages a 2UU any-card tutor? With Brainstorm you can retrieve your
investment that same turn. The Long-Term Plans only makes the card
third from the top, so you can cast Brainstorm and draw three cards and
put any two from your hand back on top of your library. How's that
for a blue Diabolic Tutor? The only draw
back is it takes up two card slots in your deck versus the one of the
black tutor. Still, Brainstorm is an star* common. |
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Combo of the Day -
Thursday,
May 2, 2008 |
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April 2008 -- in reverse order.
Discuss Here |
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Weirding Shaman - Bog
Initiate - Mana Echoes |
Combo of the Day - Wednesday,
April 30, 2008 |
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Infinite
creatures. Infinite Mana. Here's how it works: Start with three Goblins
(including the Shaman), the Bog Initiate and Mana Echoes.
Sacrifice a goblin to generate two more goblins, adding 4 colorless
mana to your mana pool from Mana Echoes. Note that you have four Goblins
in play now. Use the Initiate to turn one of the colorless mana
into black mana. Now, sacrifice a Goblin token to generate two
more, using the mana you gain from the last round. Mana
Echoes will add 6 to your mana pool... and so on. Repeat for
infinite creatures and infinite mana. Originally
found
here and
originally submitted by YWN. |
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Painter's Servant -
Grindstone |
Combo of the Day - Tuesday, April 29,
2008 |
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This combo was submitted to MDV via email
by Akemi. Grindstone will keep grinding if the two cards you put
into a player's graveyard with it share a color. Before Painter's
Servant you had to worry about lands and artifacts messing up your
grind. With Painter's Servant, you will just keep grinding.. until
there's nothing left of your opponent's library. As long as the
Servant is in play, all of your opponents cards will be the color of
your choice. Thanks, Akemi! For more on Painter's Servant,
check out the
Shadowmoor Combo Page #1. |
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Daily Regimen - Triskelion |
Combo of the Day - Monday, April 28,
2008 |
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"There
are many ways to double, triple, increase and so on... the number of
+1/+1 counters on Triskelion (or any other card that can turn +1/+1
counters into something). Daily Regimen on Triskelion translates
into 1W: Deal 1 damage to target creature or player. This sounds
like a good deal - especially for white aligned decks (which normally
can't deal direct damage). I'm just sayin'... " ~Morningtide
Combo Pages Part 1~ |
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Earthcraft - Squirrel Nest |
Combo of the Day - Friday, April 25, 2008 |
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"How
nice, a mono-green "infinity" combo. With Earthcraft in play and
the squirrel nest enchanting one of your lands, tap the nested land and
make a squirrel token. Tap the squirrel token to untap the nested
land with Earthcraft. Repeat this for "infinite" squirrel
tokens. Throw in a mana or life catalyst, and go to town.
What's nice about this combo is that it is completely controllable.
If wanted to make this a mana
engine, add one of the Altars to the mix; you could even substitute
Intruder Alarm for the Earthcraft to perform the same function only if
your lands are animated into creatures.. namely the land that is
enchanted by Nest." -MDV Infinite Combo - Creatures Page
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Platinum
Angel - Isochron Scepter - Final Fortune |
Combo of the Day - Thursday, April 24, 2008 |
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Imprinting Final Fortune, an instant from Mirage, on
Isochron Scepter would normally spell doom for you if you don't win that
turn. However, with Platinum Angel in play, will "Lose the game"
clause on Final Fortune will be prevented. Thank the angel for
your infinite turns... this is just plain evil. |
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Sigil of Sleep - Fledgling
Osprey... |
Combo of the Day - Wednesday, April 23,
2008 |
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While this combo doesn't nuke your opponents' land base
or destroy every card in the universe, it is evil. Both cards are
blue so already you are at an advantage. In all seriousness, a
first turn Osprey followed up with Sigil of Sleep leaves you with a
creature than can typically evade your opponents' creatures early on and
keep bouncing their creatures back to their hand. The Osprey is
susceptible to common removal but that's what blue is good at working
around... The Osprey can also be replaced with cards like Metathran
Soldier or Escape Artist. Take your pick... |
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Entomb - Reanimate |
Combo of the Day - Tuesday, April 22, 2008 |
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This combo is originally from a
2004
combo page and in my eyes is an evil combo. Capable of bringing
something like Verdant Force or Akroma, Angel of Wrath out on the
first turn, all you have to do is invest two black mana and a bit of
life. That's a small price to pay if its going to win you the game
in one or two turns. NOTE: Darksteel Colossus,
as previously mentioned in error, does not work here. |
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Black Vise - Prosperity |
Combo of
the Day - Monday April 21, 2008 |
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"Black
Vise was restricted for a reason. This combo is a good
reason. Prosperity for 7... throw down black vise.. and
ouch! If you opponent had 4 cards in hand his/her last turn then
they are going to take 7 damage come their upkeep. Try to watch
them sweat as they try to get Palinchron, Spiritmonger, Krosan Beast,
and so on out of their hand in one turn. Fun stuff!"
~2002 MDV Combo Page~
NOTE: This was the first ever "COMBO OF
THE DAY" on MDV. |
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About MDV's Combo of the Day: |
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MDV's Combo of the day is a feature that gives visitor
something more than daily articles and daily decks of the day. It
gives you a combo to review and sink your teeth into... something to
give you a boost of inspiration when building a deck. While the
big combo pages are only posted every other month, the combo of the day
will give you something to work with daily. |
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