Lands:
4 Maze of Ith
Creatures:
4 Dragon Tyrant
4 Garza Zol, Plague Queen
4 Karona, False God
4 Nether Spirit
4 Nicol Bolas
4 Vine Dryad
Other Spells:
4 Blazing Shoal
4 Cave-In
4 Coalition Victory
4 Force of Will
4 Misdirection
4 Pyrokinesis
4 Soul Spike
4 Unmask |
WUBRG
in Legacy.
Description of deck by Bill Stark @
www.wizards.com
(quoted):
Created by Mike Hron, Gabe Walls, and almost
forced upon Chris McDaniels (a.k.a. "Star Wars Kid") for the actual
tournament the deck's game plan is simple: use the WUBRG cards (any card
that costs all five colors) and/or the high casting cost RUB legends to
play the best alternative-cost spells the game has ever known. Playing
spells with lands? Not this time, as the only lands the deck uses are 4
Maze of Ith to control the ground. Cave In serves as a Wrath of God
against decks like Goblins, while Force of Will, Misdirection, and
Unmask give the deck a certain level of disruption. The end game is
usually on the backs of a Vine Dryad or Nether Spirit gone mad with
Blazing Shoal + Dragon Tyrant.
But is the deck competitive? None of the pros wanted
to stake their World Championships tournament on such a risky idea
particularly with a lack of testing under their belts and opted to play
other decks instead. What would have happened had they had just a few
more days to test for the event? We may never know, but at least you can
find out for yourself at your own local tournaments... |
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