4 Squire
4 Tithe
4 Heal
4 Clear
4 Truce
3 Scour
4 Moat
4 Rout
3 Alms
1 Lance
25 Plains
SIDEBOARD:
4 Warmth
3 Drought
3 Cleanse
4 Smite
1 Scour |
WRATH
- A White Deck.
Description of deck by its author (quoted):
While Filth is not the best kill card for a
Black deck, poor White has to win the game on the back of Squire. Yes,
that Squire. The guy whose stats make Rick "Wild Thing" Vaughn look like
Cy Young. He makes the New York Knicks look like, I don't know, a good
team. It will take him all week to win the game. There are not a whole
lot of decks that are forced to win through Squire beats. This, I'm sad
to say, is one of them.
Once you get past the fact that Squire is weak and slow,
you'll find that the rest of the deck is strong. Rout and Moat are close
to the best at what they do: keep you out of harm's reach from all the
Okks and Orggs of the world.
If you can't win with the Squire beats (and how could
you not?), Plan B is to run them out of cards. To that end, Scour helps
out a bit. But this is where Truce gets to shine. Shine like a shoe
(that's been shined)! Draw two cards, see if I care! You'll be decked by
the time I run out of cards! Mwa ha ha ha!
The sad thing is that this deck would no doubt be good
if you found a more apt kill card for it. Just pick a card. Squire is not
tough to beat. |
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