Lands:
1 City of Brass
4 Gemstone Mine
2 Underground River
4 Underground Sea
2 Undiscovered
Paradise
3 Volcanic Island
Creatures:
1
Aerial Caravan
2 Worldgorger Dragon
Other Spells:
1 Abeyance
1 Ancestral Recall
3 Animate Dead
1 Black Lotus
3 Buried Alive
3 Cunning Wish
4 Dance of the Dead
2 Defense Grid
1 Demonic Tutor
3 Entomb
3 Force of Will
3 Intuition
1 Mana Crypt
3 Mana Leak
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Mystical Tutor
1 Sol Ring
1 Time Twister
1 Vampiric Tutor
1 Wheel of Fortune
SIDEBOARD:
1 Abeyance
2 Defense Grid
1 Misdirection
3 Pernicious Deed
4 Red Elemental Blast
1 Rushing River
1 Stroke of Genius
2 Verdant Force |
  Worldgorger
Dragon Combo.
Description of deck by Aaron
Forsythe @ www.wizards.com (quoted):
First
the Worldgorger Dragon needs to be in your graveyard (via Careful Study,
Entomb, Buried Alive, or other such cards). Play Animate Dead, which
turns into a local enchantment that pulls target creature out of any
graveyard into play (meaning the Dragon). The Dragon comes into play,
and summarily removes all of your other permanents from the game,
including the Animate Dead and whatever lands (or Moxes) you have in
play.
When Animate Dead leaves play, however, the creature it was enchanting
is destroyed. The Dragon dies. And when the Dragon leaves play, all the
permanents it had removed come back into play, including your lands
(untapped), and the Animate Dead. Animate Dead pulls the Dragon back out
of the graveyard, its comes-into-play ability triggers--at which point
you can tap your lands for mana and then everything but the Dragon is
removed from the game… again. Repeat. You net an amount of mana per
cycle equal to what your mana sources can produce.
What to do with the mana: If you have no way of stopping the cycle, it
will continue indefinitely, ending the game in a draw. Fortunately there
are several easy ways to stop it. One is to have an instant-speed kill
card in your hand, such as Ghitu Fire or Stroke of Genius. That way you
can respond to any of the numerous triggers that occur during the combo
with the spell once you accumulate 30+ mana, and win the game. Another
option is to have an instant-speed tutor effect in your hand that can
find your kill card. Cunning Wish, Intuition, and Whispers of the Muse
(reusable for 5U with buyback) can all get what you need to win. The
final option is to have a different target in the graveyard available
for the Animate Dead once you have gone through the cycle enough times.
Bringing out Ambassador Laquatus with 500 mana in your pool is a good
way to eliminate your opponent's library. Many players like the
Mercadian Masques card Aerial Caravan, which allows you to remove cards
off the top of your library until you find the kill card.
Here is a deck from the forums of themanadrain.com, a popular Type 1
website. Note that this deck is stocked to the gills with power cards; a
Worldgorger Dragon deck doesn’t necessarily need all these restricted
cards, but this build has a reasonable chance of winning on the first or
second turn.
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