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4 Wild Research
4 Kindle
4 Accumulated Knowledge
4 Fact or Fiction
4 Shard Phoenix
3 Counterspell
3 Forbid
2 Circular Logic
4 Fiery Temper
1 Bosium Strip
2 Thran Foundry

4 Shivan Reef
11 Islands
10 Mountains

Wild Knowledge.

Description of deck by its author (quoted):
This deck runs on several principles. First of all, everything that goes into the graveyard can be reused. Instants can be Bosium stripped, Phoenixes can be returned, and Foundries can bring back lost goods.

Another principles rests on Kindle and Accumulated Knowledge. If you accidentally discard one to a Research, it's no big deal, really. If you need countermagic in response to something, always get Circular Logic, which can be used even if discarded. The same is true of Fiery Temper. In fact, nothing is quite as powerful as playing Forbid, discarding a pair of Tempers, and paying their Madness costs. Ick.

I almost want to cut a Research for an additional Counterspell, or maybe a Compulsion. That's certainly one route you could take. You could push the madness and toss in Obsessive Search.

One quirky idea that I had was top splash a little Black in the mana base and run a Yawgmoth's Will. In this version you run Lightning Bolts as well, in an attempt to accentuate the cheap spells.

Another card that would fire is Intuition. Now, granted, Intuition is a bit pricey, but you could Intuition for triple Phoenix, triple Accumulated Knowledge, even triple Kindle would be unfortunate. I wouldn't play more than two, even in an ideal money situation.

Yet another quirky idea adds Green for Gaea's Blessing. That version probably wants the Intuitions, however. Use the Intuition to pull a pair of Gaea's Blessings from the deck, and you shuffle your graveyard back in. This is a deck that can easily blow through 60 cards, hence the Foundries. Blessings, however, could allow the deck able to play forever.

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by Abe Sargent @ www.starcitygames.com

S.C.S.: Wild Research

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