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4 Child of Gaea
2 Elvish Piper
1 Gaea's Avenger
4 Gaea's Herald
3 Gaea's Liege
2 Gang of Elk (Urza's Legacy)
2 Kavu Chameleon
4 Blanchwood Armor (Seventh Edition)
1 Gaea's Blessing
4 Gaea's Bounty
2 Gaea's Embrace
2 Gaea's Touch
1 Rofellos's Gift
2 Tangle
2 Whirlwind
23 Forest
1 Gaea's Cradle |
We'll
Have a Gaea Old Time.
Description of deck by it's author
(quoted):
The most fertile area for character-driven
decks is the Weatherlight saga. Weatherlight, the entire Tempest block,
Mercadian Masques, Nemesis, and the whole Invasion block are overrun
with the exploits of the skyship's crew and enemies. Toss in appearances
in the Urza block and Core Sets and it's certainly within your reach to
make decks shaped around Gerrard, Volrath, Yawgmoth, or any of a number
of other characters. Venture outside that story, however, and it gets
more difficult. Kamahl was around for six sets, but didn't wind up on
too many cards overall. I think he was the most prolific post-Apocalypse
character (if I'm wrong, correct me on the message boards), so it only
gets trickier from there.
I went a different direction, and chose an entity that is more of a god
than a character. Mixed into the hodge-podge mish-mosh of fantasy
elements that comprised Alpha was Gaea, the Greek earth goddess and
mother of the Titans. In this setting, she isn't Greek and is seemingly
unrelated to Sundering Titan and Gorilla Titan, but she is one of the
most pervasive real-world fantasy (yup, that's an oxymoron) elements in
Magic.
As a god, Gaea never appears in card art, so for this deck I had to
stick to cards that contain references in either the name or flavor
text. Luckily, there are plenty, and even more luckily, they're
synergistic. Sort of. One group of Gaea cards (Gaea's Might, Gaea's
Balance, and Pulse of Llanowar) encourages 5-color decks. Another group
(Gaea's Liege, Gaea's Bounty, Gaea's Touch, the Seventh Edition
Blanchwood Armor, and even Child of Gaea) strongly encourages monogreen
play. I went with the latter plan. Gaea's Liege was one of my favorite
creatures ten years ago, so I had to go the mega-Forest route. Either
the mana acceleration or the Elvish Pipers should let me get out my
giant creatures relatively quickly—and even the small creatures, when
suited up with the Armor or Gaea's Embrace, become giants in their own
right.
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