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4 Attunement
3 Sterling Grove
4 Opalescence
3 Compulsion
2 Teferi's Moat
2 Words of Wind
2 Karma
1 Enchantress's Presence
1 Mass Hysteria
4 Mirari's Wake
4 Tariff
4 Replenish
4 Wrath of God
2 Decree of Justice

4 Forest
4 Island
2 Plains
3 Adakar Wastes
2 City of Brass
1 Coastal Tower
1 Flooded Strand
1 Windswept Heath
1 Kor Haven
Waking Hysteria.

Description of deck by it's author (paraphrased by Streetz):
Ok… it's an easy deck to play. Once you have three lands in play, cast Attunement. Then draw as many cards as you can while throwing your big enchantments into the graveyard. Then keep playing the Attunement ‘til you got all the good enchants in the graveyard. Follow up with a Replenish and bring them all into play as big fat creatures (thanks to Opalescence).

Opalescence makes the enchantments into creatures and Mirari's wake make's the your now creature-enchantments bigger. And, finally, thanks to Mass Hysteria, all of your now creature-enchantments can run your opponent over the same turn you cast Replenish.

In summary, the important enchantments to get into the graveyard quickly include: Opalescence, Mirari’s Wake, Mass Hysteria, Sterling Grove and Teferi’s Moat.

For fun, I added Decree of Justice into the mix. :)

. 

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by madbutcher, submission in the www.magicdeckvortex.com forum

COMBO: Replenish - Opalescence / Mirari's Wake / Mass Hysteria

 

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Magic Deck Vortex (www.magicdeckvortex.com) is a service provided by John Streetz to promote the knowledge and awareness of Magic: the Gathering as a collectible card game (casually, of course). This is a free site based out of Illinois that does not generate any profit for its owner. Magic Deck Vortex is based out of Illinois and has been around since August 2002.

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