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1 Arcbound Bruiser
2 Arcbound Crusher
1 Arcbound Overseer
2 Arcbound Ravager
1 Bosh, Iron Golem
1 Broodstar
4 Coretapper
1 Darksteel Colossus
1 Darksteel Gargoyle
1 Pentavus
1 Reiver Demon
2 Triskelion
4 AEther Vial
3 Dismantle
4 Power Conduit
4 Serum Tank
4 Thirst for Knowledge

4 Island
4 Mountain
3 Blinkmoth Nexus
4 Mirrodin's Core
4 Great Furnace
4 Seat of the Synod
Vial Friends.

Description of deck by it's author (quoted):
That's when you see sparks. (If you got that reference, and you're a single woman in your 20s, call me up and we'll get married.) Mirrodin introduced a theme of charge counters that power up certain artifacts. Before that set, charge counters had mainly been seen on mana-producing artifacts like Red Mana Battery, Blue Mana Battery, or, I don't know, Green Mana Battery. But Mirrodin made charge counters into a thing, and Darksteel expanded on the topic. When Brian David-Marshall previewed Darksteel Reactor, the card was dissed. “Twenty counters?!” the naysayers gasped. “That'll take twenty turns! Pass.” The savvy deckbuilders mentioned Power Conduit (which just keeps getting better and better as the block continues), but stopped there—because there was nothing else to mention. No one had seen Coretapper. No one had seen Dismantle. (Odd fact: If you target your Darksteel Reactor with Dismantle, it'll just double the number of charge counters on it…) As it turns out, winning via the Reactor strategy isn't completely nuts. But I'm not going to build that deck. If I did, this column would have a theme of alternate win conditions (yes, the third deck has one too). But since this is a themeless week, we can't have that!

Instead, I'm more intrigued by Aether Vial. This is no Mercadian Lift, folks. No winch counters here. There's an all-uncommon core of a charge counter deck that can lead you in a few different directions. Start with the aforementioned Vial, Coretapper, Conduit, and Dismantle. Add in Serum Tank, Thirst for Knowledge, and possibly Sun Droplet, and the charge counters will dance at your fingertips. You can craft a Lite deck (no rares) that pops creatures into play. You can head straight for 11 and go all Darksteel Colossus all the time. You can fool around with Riptide Replicator. I'm personally amused by a smorgasbord of creatures of varying mana costs, from 2 through 11, that can be Vialed into play. Dial the Vial up and down depending on what you need, and remember that the best way for a Conduit to siphon off a charge counter is to add a +1/+1 counter to an Arcbound creature.

And yes, it would be just fine to drop a Darksteel Reactor right into that deck.

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arcbound_crusher.jpg (45478 bytes) coretapper.jpg (45390 bytes) triskelion.jpg (28786 bytes) aether_vial.jpg (45302 bytes) dismantle.jpg (47593 bytes) Power_Conduit.jpg (27315 bytes) Serum_Tank.jpg (26720 bytes) Thirst_for_Knowledge.jpg (23910 bytes)

by Mark Gottlieb @ www.magicthegathering.com

COMBO: AEther Vial - Coretapper / Triskelion

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