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3 Vampire Bat
3 Crypt Rat / Ravenous Rat
2 Cemetery Gate
1 Black Carriage
4 Sengir Vampire
1 Baron Sengir
2 Krovikan Vampire
2 Repentant Vampire
1 Stalking Bloodsucker
2 Unholy Strength
2 Vicious Hunger
4 Drain Life
4 Dark Ritual
R Yawgmoth's Will
R Vampiric Tutor
1 Living Death
4 Bullwhip

22 Swamps
Velcome to Transylvania.

Description of deck by it's author (quoted):
Let's start off with a classic vampire deck. It features all the elements: Rats, bats, a black carriage, and vampires. Plus, of course, a twist to make it work. Wear your best Goth garb when playing this deck, have appropriate music on deck and serve with a chalice of hearty burgundy - or other deep red wine.

The rats and bats are just there to provide flavor, and to provide creatures to chump block or beat with or to untap the Black Carriage. The Cemetery Gate and Black Carriage are just stage dressing. You could even add Frankenstein's Monster if you don't mind mixing stories.

The deck runs just a little removal. Vicious Hunger seems in flavor and kills black creatures. Drain Life is kill and removal, all rolled into one. Unholy Strength also seems appropriate, and works well on Vampires that need to get past a large blocker. Terror could also fit the theme - I just ran out of room.

The heart of the deck are the Vampires. Most of the Vampires grow when they kill creatures. Ideally, you want to hold them back to block until they have some counters, then beat for the kill. The trick, of course, is getting opponents to attack. That's where Bullwhip comes in. Bullwhip will force someone to send that 2/2 over so your vampires can feed. It will also kill Birds, wimpy elves, and annoyances like Royal Assassin. In that respect it is a little more flexible than a Nettling Imp, but the Imp works as well.

Baron Sengir regenerates vampires. Living Death seems like a good reset if you are having trouble and it certainly fits the theme. I don't see it as all that necessary, unless someone resolves a Wrath of God or has lots of pro-black fliers clogging up the works.

The mana is pretty simple - lots of swamps and Dark Rituals. The Rituals work well with Yawgmoth's Will - ideally, you cast your last Ritual for BBB, let that resolve, cast Will, then Ritual, Ritual, Ritual, Ritual, Drain Life. If that doesn't scare your opponent, they are already dead.

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by Peter Jahn  @ www.starcitygames.com

THEME: Transylvania (Vampires, Bats and more)

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Magic Deck Vortex (www.magicdeckvortex.com) is a service provided by John Streetz to promote the knowledge and awareness of Magic: the Gathering as a collectible card game (casually, of course). This is a free site based out of Illinois that does not generate any profit for its owner. Magic Deck Vortex is based out of Illinois and has been around since August 2002.

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