Home  Decks  Combos  Articles  Visual Spoilers  Features  Art  Links  Search  BLOG  Forum

MDV RSS Feed  
 

  Super Games Inc - Free Shipping on orders over $30.   

 

[Back] [Home] [Up] [Next]

 
1 Caller of the Claw
1 Viridian Shaman
2 Wirewood Herald
3 Spectral Force
4 Wirewood Symbiote
4 Coiling Oracle
4 Wood Elves
4 Llanowar Elves
4 Birds of Paradise
3 Opposition
3 Static Orb
3 Umezawa's Jitte
4 Beacon of Creation

4 Windswept Heath
4 Breeding Pool
12 Forest

Sideboard:
4 Annul
3 Tormod's Crypt
3 Plow Under
3 Krosan Grip
1 Viridian Shaman
1 Caller of the Claw

UG Opposition 2007.

Description of deck by Mike Flores @ www.wizards.com (quoted):
Adam Case's Top 8 deck is fairly representative of the archetype as you will likely see it in the current PTQs. This macro archetype is templated from a second-place deck earlier in the season, and contains a number of absurd card combinations and subtle synergies. The obvious top-down combination is Beacon of Creation plus Opposition (possibly plus Static Orb) to lock down the opponent's mana and development. Beacon of Creation gives you theoretically enough Icy Manipulators to handle every land on the other side, and your earlier creatures (Birds of Paradise and other developers) can hold down the threats. When Opposition is combined with Static Orb, the Opposition deck can produce a full lock with three creatures. You need two creatures to tap whatever two permanents the opponent untaps, and one to tap the Static Orb so that you can continue to develop your board. (Static Orbis a highly symmetrical card.)

The first of the secondary synergies in this deck is Wirewood Symbiote plus an Elf, preferably one of the 187 Elves (Coiling Oracle or Wood Elves). With even Llanowar Elves, Wirewood Symbiote can drag down a Phantom Centaur with no loss of card advantage (damage on the stack, pick up the Llanowar Elves); when combined with Coiling Oracle or Wood Elves, the same synergy becomes a kind of card drawing engine; Coiling Oracle here becomes significantly better than, say, Dark Confidant.

The ostensibly primary purpose of the Symbiote, to untap a creature, of course represents a considerable synergy with Opposition itself (tap an extra permanent without drawing an additional creature), knocking off the "every other turn" downside on Spectral Force (the deck's primary finisher), and as a generic mana accelerator.

Vaisberg's (qualifying) deck list included Trygon Predator, which he called the best card (kills Pithing Needle and other problem utility permanents), and Scryb Ranger (additional synergy and redundancy, similar to Wirewood Symbiote), and though Elias did play Static Orb, he said it was terrible and he sided it out in every matchup. "Static Orb is a 'win-more' card. It doesn't do anything without Opposition, and even hurts decks that play permanents to the board… Once you've got Opposition online you win quickly anyway."

The main incentive to playing U/G Opposition is that it beats Aggo Loam, one of the leaders in the current metagame, because all of that deck's key spells are sorceries (they can't break out of Opposition), and it absolutely crushes Boros Deck Wins and most creature decks in general. The tough matchup for U/G Opposition is TEPS… You really have to hit a third turn Opposition and hope the opponent doesn't hit his fundamental turn. If you can untap with Opposition in play you will generally win, but even when you have a plan - this plan - a lot of things have to roll your way. Note that the deck only has four Breeding Pools and four Birds of Paradise and has to hit an enchantment that costs fairly early. Do the math.

. 

Have a casual deck you want to submit to MDV?  Go here.  Do you see an error on this page?  Email it to this address.   

by Adam Case @ Louisiana - Lafayatte - 2/10 [4th Place], featured on www.wizards.com by Mike Flores

LOCKDOWN: Static Orb / Opposition - Wirewood Symbiote / Beacon of Creation

DISCLAIMER.
Magic the Gathering is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. All art is property of their respective artists and/or Wizards of the Coast. This site is not produced or endorsed by Wizards of the Coast, Inc. 

Magic Deck Vortex (www.magicdeckvortex.com) is a service provided by John Streetz to promote the knowledge and awareness of Magic: the Gathering as a collectible card game (casually, of course). This is a free site based out of Illinois that does not generate any profit for its owner. Magic Deck Vortex is based out of Illinois and has been around since August 2002.

Home  Decks  Combos  Articles  Visual Spoilers  Features  Art  Links  Search  BLOG  Forum