Lands:
10 Forest
8 Mountain
2 Forgotten Cave
3 Temple of the False God
2 Tranquil Thicket
Creatures:
4 Elvish Aberration
4 Goblin Clearcutter
4 Wirewood Elf
Other Spells:
4 Ark of Blight
4 Shock
4 Biorhythm
3 Decree of Annihilation
4 Lay Waste
4 Misguided Rage |
 Turbo
Rhythm.
Description of deck by it's author
(quoted):
The heart of this deck is 4 Misguided Rage, 4
Lay Waste, and 4 Ark of Blight, followed up by Decree of Annihilation. A
Misguided Rage on turn three is about equal to Stone Rain in OnBC, and
the Ark can be as fast with a second turn investment. Lay Waste is a
good follow up spell to keep your opponent's land count down and it
cycles just in case you draw it late when you don't want it.
The mana acceleration consists of Wirewood Elf, Goblin
Clearcutter, Elvish Aberration, and Temple of the False God. With these
cards you will hopefully be able to cast Biorhythm by turn six, if not
sooner. The Goblin Clearcutter is your most powerful accelerator, allowing
you to cast Biorhythm on the fifth turn (fourth turn if you have a
Wirewood Elf to accelerate the Clearcutter out). This may not always be
the right play, but many times this will flat-out win since your opponent
often has no creatures in play.
The other big thing this deck does is cycle Decree of
Annihilation rather early. This is also a big play when you have a
Clearcutter out, since you can most likely attack with it for several
turns while your opponent is trying to stabilize mana again. |
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