4 Sakura-Tribe Elder
4 Wood Elves
4 Ulasht, the Hate Seed
1 Borborygmos
4 Fists of Ironwood
4 Scatter the Seeds
4 Doubling Season
3 Kodama's Reach
3 Seed the Land
2 In the Web of War
2 Cloudstone Curio
1 Time of Need
11 Forest
3 Mountain
4 Stomping Ground
4 Gruul Turf
1 Okina, Temple to the Grandfathers
1 Shinka, the Bloodsoaked Keep |
 Top
Seeded.
Description of deck by it's author
(quoted):
Ulasht, the Hate Seed is the poster boy for
cards that “do nothing on their own.” I found this out the hard way when
I played Ulasht on an empty board only to watch him make a bee-line for
the graveyard crying, “Nobody understands me!” As it turns out, he
counts other Red and Green creatures as he comes into play. With no
friends around, I suspect it was the loneliness that killed him,
state-based effects be damned.
How do we make Ulasht some friends? He's very needy, so
I turned to Selesnya stalwarts, Fists of Ironwood and Scatter the Seeds.
Doubling Season was the next card to go in, followed by Saviors of
Kamigawa snake-maker, Seed the Land. To cast these spells and to fuel Seed
the Land, I went with the usual suspects: Gruul Turf, Sakura-Tribe Elder,
Kodama's Reach, and, finally, Wood Elves, since they make lands appear and
stick around to power up Ulasht.
The last cards in were Cloudstone Curio and In the Web
of War, both of which work extremely well with Ulasht's Saproling-making
ability. With all three in play, you can make 3/1 Hasted Saprolings until
Ulasht is down to two counters. With the penultimate counter, take
advantage of Cloudstone Curio's triggered effect and return Ulasht to your
hand. When you replay him, he'll have nearly twice as many counters as
before, and he'll get +2/+0 and Haste! There's a reason he's not called
Ulasht, the Nice-to-Other-People Seed. It wouldn't fit on the card!
With Scatter the Seeds, Seed the Land, and Ulasht, the
Hate Seed in the deck, you're only a hop, skip, and a jump away from
having a full-blown “Seed” theme deck. Here's the non-theme version [see
decklist].
This deck can take a while to get going, but it can be
incredibly explosive when it does. In one game, my opponent and I spent
the first few turns of the game making mana. My first real play was In the
Web of War, and he responded with Ink-Treader Nephilim. I was holding a
pair of Fists of Ironwood at the time (Note to self: Don't sacrifice your
Elders unless you actually need the mana.). The card I drew for my turn
was Cloudstone Curio. With the mana left over, I played a Fists on his
Nephilim, played a second Fists, bouncing the first one, and then replayed
the first Fists bouncing the second one. Each Fists produced two tokens,
which became pseudo-Spark Elementals thanks to In the Web of War. I
attacked for eighteen, leaving my opponent at one life. (Note to self: See
previous note.) Of course, he untapped and did something ridiculous with
Ink-Treader Nephilim and some Splice onto Arcane spells, killing me from
twenty in one shot. C'est la vie. |
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