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Lands:
9 Mountain
7 Plains
4 Battlefield Forge
1 Tarnished Citadel
1 Kher Keep

Creatures:
4 Jackal Pup
3 Isamaru, Hound of Konda
3 Patrol Hound
1 Mad Dog
4 Mogg Maniac
4 Blood Hound
3 Lava Hounds
4 Volcano Hellion

Other Spells:
2 Angel's Grace
4 Flame Rift
2 Char
2 Worship
2 Fling

To Hellion and Back.

Description of deck by its author (quoted):
One of the most combotastic-a-licious of Planar Chaos's echo creatures is Volcano Hellion. Any card that features the text "an amount of damage of your choice" has got to be abusable. The most obvious combo is with Stuffy Doll. What's more natural than a team-up between a lava-spewing tentacle with tentacles and an indestructible puppet? Nothing I can think of. As long as your life total is greater than or equal to your opponent's life total, and Stuffy Doll has recovered from its summoning sickness (always a concern this time of year), you've got yourself an instant win. Just have Stuffy ping itself, then play Volcano Hellion and choose to deal damage equal to your opponent's life total. Of course, this combo is so cool that many people have already sent it to me and I've already used it in a column. Bummer.

My next big plan was to use Volcano Hellion alongside Darien, King of Kjeldor. This would allow you take advantage of the fact that Volcano Hellion also deals the chosen amount of damage to you. With Darien around, you can hit a creature and yourself for, say, 16 damage, and you'll get sixteen fresh recruits out of the deal. Add Soul Warden (to regain the life lost) and Benalish Commander (to take advantage of the army you'll suddenly have), and you'll end up with a deck remarkably similar to another one I've already written about.

Luckily, Volcano Hellion still has a few tricks up its sleeve. Or at least it would, if it could find some suitable shirts at Dominaria's Big and Tentacled Clothing Store. You see, Stuffy Doll and Darien aren't the only magical critters that get better when you shoot yourself and others with loogies of molten rock. Let's not forget a certain puppy dog from Mercadian Masques: Blood Hound. Whenever you are dealt damage (by, say, a Volcano Hellion), the mage's best friend gets very cross and grows in proportion to the damage you've received. So, say you fry your opponent's last available creature with the Hellion, you can then swing in with your super-pumped Blood Hound for what should be close to lethal damage. If you can't get through (or even if you can), you can Fling your cantankerous canine directly at your opponent's head. It's just like the Stuffy Doll combo, except it requires an attack phase and a very angry pet. Okay, it's not really the same at all, but how often do you really get to fling a dog at your enemy's melon?

What is remarkably similar to the Stuffy-Hellion combo (or Volcano-Doll combo, if you prefer) is the combination of Volcano Hellion and Mogg Maniac. Since Lava Hounds also works very well with Blood Hound, I figured I'd build a Hound theme deck.

The Angel's Graces are a nifty piece of tech sent to me by reader John Wetmiller. As he said, "Playing Volcano Hellion knowing you have an Angel's Grace ready to go allows you to be stylish. Say... Impersonate Dr. Evil with a pinkie raised to the corner of your mouth and say 'I choose one ... meeellion ... damage! Mwahahahaha!'" Since you can't lose the game and damage can only lower your life total to one, you can really choose to deal any amount of damage.

This deck (and the next one) isn't quite legal in offline Tribal Wars, but you can definitely tweak it so that it is.

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by Chris Millar @ www.wizards.com

TRIBAL: Hounds - Blood Hound / Volcano Hellion

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