Lands:
9 Mountain
7 Plains
4 Battlefield Forge
1 Tarnished Citadel
1 Kher Keep
Creatures:
4 Jackal Pup
3 Isamaru, Hound of Konda
3 Patrol Hound
1 Mad Dog
4 Mogg Maniac
4 Blood Hound
3 Lava Hounds
4 Volcano Hellion
Other Spells:
2 Angel's Grace
4 Flame Rift
2 Char
2 Worship
2 Fling |
 To
Hellion and Back.
Description of deck by its author (quoted):
One of the most combotastic-a-licious of
Planar Chaos's echo creatures is Volcano Hellion. Any card that features
the text "an amount of damage of your choice" has got to be abusable.
The most obvious combo is with Stuffy Doll. What's more natural than a
team-up between a lava-spewing tentacle with tentacles and an
indestructible puppet? Nothing I can think of. As long as your life
total is greater than or equal to your opponent's life total, and Stuffy
Doll has recovered from its summoning sickness (always a concern this
time of year), you've got yourself an instant win. Just have Stuffy ping
itself, then play Volcano Hellion and choose to deal damage equal to
your opponent's life total. Of course, this combo is so cool that many
people have already sent it to me and I've already used it in a column.
Bummer.
My next big plan was to use Volcano Hellion alongside
Darien, King of Kjeldor. This would allow you take advantage of the fact
that Volcano Hellion also deals the chosen amount of damage to you. With
Darien around, you can hit a creature and yourself for, say, 16 damage,
and you'll get sixteen fresh recruits out of the deal. Add Soul Warden (to
regain the life lost) and Benalish Commander (to take advantage of the
army you'll suddenly have), and you'll end up with a deck remarkably
similar to another one I've already written about.
Luckily, Volcano Hellion still has a few tricks up its
sleeve. Or at least it would, if it could find some suitable shirts at
Dominaria's Big and Tentacled Clothing Store. You see, Stuffy Doll and
Darien aren't the only magical critters that get better when you shoot
yourself and others with loogies of molten rock. Let's not forget a
certain puppy dog from Mercadian Masques: Blood Hound. Whenever you are
dealt damage (by, say, a Volcano Hellion), the mage's best friend gets
very cross and grows in proportion to the damage you've received. So, say
you fry your opponent's last available creature with the Hellion, you can
then swing in with your super-pumped Blood Hound for what should be close
to lethal damage. If you can't get through (or even if you can), you can
Fling your cantankerous canine directly at your opponent's head. It's just
like the Stuffy Doll combo, except it requires an attack phase and a very
angry pet. Okay, it's not really the same at all, but how often do you
really get to fling a dog at your enemy's melon?
What is remarkably similar to the Stuffy-Hellion combo
(or Volcano-Doll combo, if you prefer) is the combination of Volcano
Hellion and Mogg Maniac. Since Lava Hounds also works very well with Blood
Hound, I figured I'd build a Hound theme deck.
The Angel's Graces are a nifty piece of tech sent to me
by reader John Wetmiller. As he said, "Playing Volcano Hellion knowing you
have an Angel's Grace ready to go allows you to be stylish. Say...
Impersonate Dr. Evil with a pinkie raised to the corner of your mouth and
say 'I choose one ... meeellion ... damage! Mwahahahaha!'" Since you can't
lose the game and damage can only lower your life total to one, you can
really choose to deal any amount of damage.
This deck (and the next one) isn't quite legal in
offline Tribal Wars, but you can definitely tweak it so that it is.
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