2
Auriok Steelshaper
1 Broodstar
4 Frogmite
4 Lodestone Myr
4 Myr Enforcer
2 Ornithopter
1
Pentavus
1
Taj-Nar Swordsmith
2
Yotian Soldier
1
Banshee's Blade
2
Bonesplitter
1
Fireshrieker
1 Loxodon Warhammer
2 Sculpting Steel
4 Thoughtcast
1
Tooth of Chiss-Goriah
1
Vulshok Gauntlets
2
Welding Jar
2 Plains
4 Island
4 Ancient Den
4 Flooded Strand
3 Great Furnace
4 Seat of the Synod
3 Tree of Tales |
 To
Affinity and Beyond.
Description of deck by Mark
Gottlieb:
This deck is centered around three artifact creatures: Frogmite, a
2/2 for not-really-, Myr Enforcer, a 4/4 for not-even-close-to-, and
Lodestone Myr, which gains a different benefit from having a board full
of artifacts. An artifact land basically produces 2 mana when casting a
Frogmite or Enforcer, or you can tap that land to give Lodestone Myr
+1/+1. Since there are only eight colored spells in this deck, it
includes a sizable number of off-color artifact lands purely for these
bonuses. It also has a small arsenal of varied Equipment (and feel free,
as always, to adjust to your tastes) because Equipment interacts so well
with Lodestone Myr. Tapping is completely meaningless to Equipment. When
you tap a creature, you don't tap the Equipment attached to it.
Equipment can be equipped whether tapped or untapped, and it always
works when tapped. So besides giving strong bonuses to your Ornithopters,
Pentavites, Yotian Soldiers, and even Lodestone Myrs, a piece of
Equipment is always a free tap to power up Mr. Magnetism itself.
|
 |