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4 Wood Elves
4 Eternal Witness
4 Birds of Paradise
3 Solemn Simulacrum
3 Wirewood Symbiote
1 Wirewood Herald
1 Viridian Shaman
4 Beacon of Creation
4 Fecundity
3 Blasting Station
3 Magma Jet
3 Oxidize
2 Rude Awakening

20 Forest
1 Mountain
The Super Blasting Station.

Description quoted from www.magicthegathering.com by Nate Heiss:
It wins by casting Beacon of Creation and then using Blasting Station and Fecundity to turn those little guys into “deal 1 damage and draw a card”, essentially making the Beacon of Creation into a casting cost spell that typically deals at least 4 damage and draws 4 cards. This is a great example of what synergy between cards can yield – effects far more powerful than what the individual cards can give you alone.

This deck has 2 main elements – business spells and mana production. This is a good basis for the deck, but I feel that the equation is lacking something very important: Card drawing to search up your business spells. Now, Fecundity alone can draw you a few cards, but it is not your best option. You see, you aren't so much concerned with drawing extra cards as you are finding particular ones…thus effects like Scry are very powerful in this deck.

SIDEBOARD:
4 Naturalize
3 Fractured Loyalty
1 Oxidize
3 Electrostatic Bolt
1 Mountain
3 Sword of Fire and Ice
 

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by Ben Seck - MTGO 2004 World Champion

BURN: Blasting Station - Beacon of Creation / Fecundity

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