4 Sakura-Tribe Elder
4 Eternal Dragon
4 Tempting Wurm
2 Viridian Zealot
2 Solemn Simulacrum
2 Genesis
2 Eternal Witness
4 Akroma's Vengeance
4 Nevinyrral's Disk
4 Wrath of God
4 Wayfarer's Bauble
4 Windswept Heath
8 Forest
8 Plains
4 Savannah |
 Tempting
Wurm, Take One.
Description of deck by its author (quoted):
Tempting Wurm serves as a beater, an inducer
of overcommitment by your opponent, or (if your opponents are paranoid
enough) a 5/5 beater with no drawback at all. The first deck boasts
white's arsenal of Wrath Effects and big creatures along with other
controlling elements.
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