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3 Triskelion
3 Phantom Nishoba
4 Vindicate
4 Temper
3 Spike Rogue
3 Chain of Acid
3 Phantom Centaur
3 Spike Cannibal
3 Necravolver
3 No Rest for the Wicked
3 Grave Pact
3 Sadistic Glee

3 Brushland
3 Caves of Koilos
6 Swamp
4 Forest
3 Scorched Ruins
Temper Tantrums.

Description of deck by it's author (quoted):
Pretty straightforward deck. There are lots of combos in there, mainly revolving around the Cannibal and the Rogue in one fashion or another.  The critter role call is pretty simple, and they lock together like so:
Spike Rogue: Swaps +1/+1 counters back and forth, for a bit of mana... the biggest bonus to this deck
Triskelion: Basically an artillery battery, and, you guessed it... +1/+1 counters.
Phantom Centaur: Death on wheels, Protection from Black, great in a +1/+1 counter deck
Phantom Nishoba: Gains life, and yes, +1/+1 Counters
Spike Cannibal: Devours +1/+1 counters 
Necravolver: Only creature with +1/+1 counters to not die when the Cannibal hits the board... also can have trample, lifegain, or both, depending on stage in the game.....and thank you for your support
Temper: Required for Deck... also adds +1/+1 counters to the mix, usually from a Triskellion
No Rest for the Wicked: Brings all your little creatures that need :+1/+1 counters to survive back into play after the cannibal devours them.
Grave Pact: Play the cannibal and nuke your opponent's army.
Sadistic Glee: Not only the emotion on your face while playing this deck, also yet another source of +1/+1 counters... to be used in conjunction with the Grave Pact
Vindicate and Chain of Acid are basic destruction spells, designed to target anything you want.

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triskelion.jpg (21088 bytes) vindicate.jpg (18720 bytes) temper.jpg (21114 bytes) phantom_centaur.jpg (19515 bytes) chain_of_acid.jpg (18390 bytes) necravolver.jpg (25045 bytes) grave_pact.jpg (17814 bytes)

by David Andrews, contest entry to www.magicdeckvortex.com for Temper, Temper

COMBO - Spike Rogue / Spike Cannibal / No Rest for the Wicked

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