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Lands:
11 Forest
9 Island
2 Llanowar Reborn

Creatures:
3 Simic Guildmage
2 Verduran Enchantress
1 Dowsing Shaman
2 Bramble Elemental

Other Spells:
4 Utopia Sprawl
4 Arcanum Wings
2 Utopia Vow
3 Quiet Disrepair
3 Reality Acid
2 Shielding Plax
2 Paradox Haze
1 Cloudstone Curio
2 Zur's Weirding
3 Verdant Embrace
2 Fool's Demise
1 Shape of the Wiitigo
1 Take Possession

Swap Meet.

Description of deck by its author (quoted):
Akroma's Memorial gives all of your creatures seven keyword abilities. The next card I'm going to look at gives one of your creatures one of those abilities. The card is Arcanum Wings, and it's notable for being twice as expensive as one of the worst cards with a zebra in the artwork ever made: Flight. Why the price-hike? Is it because of the name-brand label? Who wants to be the lamoid zebra wearing plain old Flight, when all the cool kids are decked out in Arcanum Wings? I'm sure that at least partially explains the cost increase. The main reason, though, is that funky little keyword: aura swap. The name is a little confusing, so allow me to explain: aura swap is an activated ability that allows you to trade (or "swap," if you will) an Arcanum Wings that's in play for an "aura" in your hand. You could trade it for a Flight if you want, but you're better off trading it for something a little more impressive, something a little more expensive, something with a few more syllables, something like Flight of Fancy. There are plenty of such auras in Standard that you don't even have to turn to such behemoth-makers as Mythic Proportions. This is precisely what Evan Landers did before he sent me his Standard legal green-blue Aura toolbox deck.

It's always nice to get your auras at a discount, and Evan traded his designer Wings for a pair of fungal fat-pants like Verdant Embrace and some, uh, life-saving pants like Fool's Demise (a nice thing to trade for in response to removal). I added some other high-priced auras like Shape of the Wiitigo and Take Possession. As Evan says, "Besides the tried and true combo of Simic Guildmage + Shielding Plax, this deck contains many interesting Aura combos." Quiet Disrepair and Fool's Demise will allow you steal artifact or enchantment creatures. Reality Acid does much the same thing without being so limited. Paradox Haze speeds up your Reality Acids, doubles the saproling production of Verdant Embrace, and doubles your life-gain with Quiet Disrepair. Verduran Enchantress draws you cards and Dowsing Shaman regrows your spent auras.

I made a few extra modifications to Evan's deck. The deck is less focused than it could be, but I wanted to jam as many ideas into it as I could to give everyone a glimpse of the various paths you could go down. The first thing I did was add Zur's Weirding, which combines with Quiet Disrepair's life-gain to deny your opponent any further draws. I then added some Bramble Elementals, which turn into fungus factories with any auras, and evasive fungus factories with Arcanum Wings. I also liked Mark Gottlieb's Arcanum Wings + Shape of the Wiitigo + Cloudstone Curio combo from Monday, and since I was already using two-thirds of those cards, I shoehorned a Curio into the deck as well.

There's a lot going on here, but that just makes it easier to make the concept your own.

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by Chris Millar @ www.wizards.com

S.C.S.: Arcanum Wings

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