3 Fledgling Dragon
4 Kyren Sniper
4 War Elemental
4 Warmonger
4 Sulfuric Vortex
4 Fling
4 Incinerate
4 Lightning Bolt
4 Shock
2 Jokulhaups
Basic Lands
19 Mountain
3 Barbarian Ring
1 Shinka, The Bloodsoaked Keep
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Sulfuric
Vortex.
Description of deck by it's author
(quoted):
The premise is obvious: Sulfuric Vortex will
be kosher to everyone, right up until the War Elemental hits the table.
The Kyren Sniper will get snickers, but it enables the War Elemental.
Zappy will keep weenies off your butt or plow the road, and Warmonger
builds a big elemental.
Fling finishes the player who tries to Terror/Swords to
Plowshares/Fireball the War Elemental. The Barbarian Rings either plow
road or enable Elementals. The Shinka feeds the faint echo of “it kills
Horobi” still bubbling in my blood (does Ponza need a Shinka? What will
Kumano, Master Yamabushi attack into that has a toughness of four? I’ve
judged games lost because a player drew Shinka over a mountain, and
instead of winning right there, lost because of the Legendary Rule).
Granted, red usually is a "kill me first" color, especially mono-red;
however, stopping life gain will net you some allies for a couple of
turns, and that’s all it needs.
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