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Lands:
3 Academy Ruins
4 Arcane Sanctum
5 Island
4 Seat of the Synod
7 Swamp
4 Vault of Whispers

Creatures:
4 Trinket Mage

Other Spells:
1 Chalice of the Void
4 Compulsive Research
3 Darkblast
1 Engineered Explosives
1 Executioner's Capsule
4 Raven's Crime
1 Sigil of Distinction
3 Spellweaver Helix
4 Thirst for Knowledge
3 Time Stretch
4 Wretched Banquet

Stretch Armstrong.

Description of deck by its author (quoted):
Ready to take infinite turns? The deck is, at its core, a blue-black control deck. It plays removal spells, various ways to control the board, and a healthy dose of card draw. What makes this deck very different is its late game plan. Once you draw a second Raven's Crime, you play a Spellweaver Helix, imprinting Raven's Crime and Time Stretch. You can then play the second Raven's Crime and take an additional two turns. Every land you draw or have in hand becomes a Time Stretch. Eventually you draw an Academy Ruins and use it to put artifact lands on the top of your library. Hence, you have an unlimited number of turns to find a way to win.

The combo here is Time Stretch, Spellweaver Helix, and Raven's Crime.

I decided that the deck should play a full playset of each of the on-color artifact lands. They make our Thirst for Knowledge much better, and they maximize our chances of having one to use with Raven's Crime and Academy Ruins once we combo.

The deck plays Arcane Sanctum because it fixes our mana and allows us to set an Explosives off for 3, this is surprisingly important. The white mana also gives us more sideboard options.

Academy Ruins is working extra hard here. I wanted to play enough copies of Academy Ruins to fight through other blue decks copies. Drawing a second copy isn't the end of the world because it can be easily discarded to your Compulsive Research.

The deck is surprisingly elegant. It doesn't play a single two-drop, so in most matches you want to be setting your Chalice of the Void at two counters. This isn't new tech; Kenny Öberg played a Chalice of the Void deck that lacked two-drops and Top 8ed a Pro Tour and a Grand Prix with it. It won't come as a surprise to most people that Chalice for 2 is very powerful against most decks in Extended.

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by Jacob Van Lunen @ www.wizards.com

INFINITE: Turns - Time Stretch / Spellweaver Helix / Raven's Crime

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