Home  Decks  Combos  Articles  Visual Spoilers  Features  Art  Links  Search  Forum

MDV RSS Feed  
 

  Super Games Inc - Free Shipping on orders over $30.   

 

Back ] Home ] Up ] Next ]

4 Viseling
4 Indentured Djinn
3 Soldevi Sentry
1 Mawcor
4 Standstill
2 Mirari
4 Prosperity
4 Iron Maiden
3 Jilt
3 Fire/Ice
2 Misdirection
1 Urza's Rage
1 Reins of Power

15 Island
8 Mountain
1 Shivan Gorge

Stop and Go.

Description of deck by its author (quoted):
Two cards from Odyssey caused quite a stir when they first shipped out, but then disappeared from conversation quickly for unclear reasons. Mirari, an artifact that generates Fork effects for your spells, and Standstill, which begs the player with lesser board position to give up card advantage as well, are well worth a second look.

For kicks and giggles, I’d like to put both into a deck, even though they sort of work against each other. This article will explore the making of a multiplayer creation, and explain some of the beliefs I have as to what makes for a “good” group play deck.

Mirari makes copies of your spells so that you can pepper the board more easily with your Blazing Salvos and Reckless Spites. (Note that you can only make one copy of each spell you play, and that only one Mirari can be in play at a time.) It speeds your late game up, and of course encourages casting spells.

Meanwhile, Standstill slows the game down by daring the each player to cast a spell so that all of her opponents can draw three cards. It encourages permanents with abilities, and discourages casting spells.

Why would we use these two cards in the same deck? Eh. No particular reason. Just sounds fun. We’ll take it easy on copies of Mirari -- not everyone is flush with rares, and after all the thing is legendary…

There’s a fairly well-known casual deck type that chokes opponents on the cards they draw. It starts off something like this:

4 Prosperity
4 Viseling
2 Iron Maiden
4 Indentured Djinn
3 Soldevi Sentry

With the exception of the Sentry, none of these are very subtle. Prosperity may win you a few friends at first; but eventually folks are going to turn on you, rather forcefully. We’ll have to be ready for that.

Acting like a big shot and playing aggressive cards won’t get you anywhere, if you’re not ready to respond to the rage of your group. Since Prosperity is the only spell we have so far that Mirari can copy, we’ll throw in a series of punishing and/or protective instants.

Rules clarification: After Standstill gets sacrificed (and cards are drawn), you still have an opportunity to respond before the spell that blew the Standstill resolves. So let the sacrifice and draw happen; with luck you’ll draw into one of these, and can play them…

3 Jilt
3 Fire/Ice
2 Misdirection
1 Urza's Rage
1 Reins of Power

There are plenty of able substitutes for the rares we’ve collected so far: Reconstruction, an old-school common that acts as a Raise Dead for artifiacts, can replace any mix of Iron Maidens and Mirari (as well as the uncommon Viseling). Replacing an artifact you lost early is just about as good as drawing a new copy!

Misdirections can be replaced by other rare spells such as Divert or Deflection; or you can just protect artifacts with the simple Vision Charm. Urza's Rage could be any expensive damage spell, from Prophetic Bolt to Fireball.

Reins of Power is completely unnecessary; it’s just there because I think it would be fun to put another copy of Reins on the stack, and have a three-way swap of armies. Hey, you never know: you might wish you could do that, some day!

And there you have it: an old casual deck type, spun a new way with two cards that don’t look like they go together.

. 

Have a deck you want to submit to the database?  Go here.  Do you see an error on this page?  Email it to this address.   

viseling.jpg (16080 bytes) indentured_djinn.jpg (25291 bytes) soldevi_sentry.jpg (17726 bytes) standstill.jpg (18319 bytes) prosperity.jpg (30361 bytes) iron_maiden.jpg (17486 bytes) jilt.jpg (26078 bytes) reins_of_power.jpg (15624 bytes)

by Anthony Alongi @ www.magicthegathering.com

COMBO: Viseling - Standstill

DISCLAIMER.
Magic the Gathering is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. All art is property of their respective artists and/or Wizards of the Coast. This site is not produced or endorsed by Wizards of the Coast, Inc. 

Magic Deck Vortex (www.magicdeckvortex.com) is a service provided by John Streetz to promote the knowledge and awareness of Magic: the Gathering as a collectible card game (casually, of course). This is a free site based out of Illinois that does not generate any profit for its owner. Magic Deck Vortex is based out of Illinois and has been around since August 2002.

Home  Decks  Combos  Articles  Visual Spoilers  Features  Art  Links  Search  Forum