2
Evil Eye of Orms-by-Gore
4 Steel Golem
4 Drain Life
4 Diabolic Edict
2 Spinning Darkness
4 Stupor
4 Agonizing Memories
3 Funeral Charm
4 Necropotence
4 Nevinyrral's Disk
3 Mind Stone
4 Quicksand
1 Stalking stones
17 Swamps |
Steel
Necro.
Description of deck by Brian
David-Marshall @ www.wizards.com
(quoted):
The deck stocked up on removal to deal with the aggressive Sligh
decks that were running rampant at the time. (Sligh is a nickname for a
mono-red deck that features cheap efficient creatures - think Jackal Pup
- and burn to finish an opponent off.) Steel Golem was larger than most
removal - it would take a Fireblast to kill it - and could hold off the
early creature rush, often costing an opponent two cards to deal with
it. The Golem would take down a creature in combat and then they would
use a burn spell to finish it off. It was like having four more Stupors.
|
SIDEBOARD
3 Perish
3 Dread of Night
3 Touchstone
2 Coercion
2 Spinning Darkness
2 Phyrexian Furnace |