Lands:
3 Stalking Stones
2 Mirrodin's Core
2 Temple of the False God
7 Swamp
9 Plains
Creatures:
3 Bane of the Living
3 Twisted Abomination
3 Eternal Dragon
Other Spells:
4 Lethal Vapors
4 Wrath of God
3 Smother
3 Wing Shards
3 Night's Whisper
3 Pulse of the Fields
2 Beacon of Unrest
2 Decree of Justice
4 Chrome Mox |
 Standard
Salt and Pepper Vapors.
Description of deck by it's author
(quoted):
This deck has a lot of tools to make use of
the Lethal Vapors. It runs a bunch of elim spells to take care of
creatures on the table. Twisted Abomination and Eternal Dragon can both
turn into land when they aren't useful or be cast when they are useful.
Decree of Justice can be used for a bunch of surprise blockers (or
perhaps killers), and in a late game situation can really punish someone
for giving you an extra turn (“I get a free turn? Okay, I'll make four
4/4 flying Angels. Okay, on my next turn, I'll attack.”)
Chrome Mox helps to speed up the deck and is another
potential outlet for dead cards against non-creature decks. Right now, you
can expect to see a lot of artifact kill all over the place in tournament
Magic, so definitely consider cutting them if you are playing in a
competitive field. The Night's Whisper help make the cost of the Mox less
relevant if you do play the card. In addition, with your scads of creature
control, Beacon of Unrest can be downright mean. |
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