4
Ageless Sentinels
1 Akroma, Angel of
Wrath
2 Lieutenant Kirtar
4 Noble Templar
2 Serra Angel
2 Standing Troops
4 Grand Melee
2 Disenchant
4 Lava Dart
2 Reprisal
4 Shock
1 Starstorm
4 Wing Shards
10 Plains
9 Mountain
3 Forgotten Cave
2 Secluded Steppe |
 Spicy
Wings.
Description of deck by its author (quoted):
Wing Shards was the first Scourge instant I decided I had to build a
deck around. It might seem like a poor choice at first. It’s a purely
reactive card (it doesn’t do anything unless your opponent does
something first), so how can a deck be centered on it? Well, the deck
doesn’t quite revolve around Wing Shards. It revolves around the
delightful Wing Shards-Grand Melee combo. When all of your opponent’s
creatures have to attack each turn, it becomes much easier to pick them
off by (apparently) throwing really pointy feathers at them.
Another fantastic way to bend Grand Melee to your advantage is with
Ageless Sentinels. It would be an undercosted 4/4 flying creature if it
didn’t come with a new twist on the Elder Land Wurm drawback. But since
Big Bird (sorry, Giant Bird) is in no rush to join the battle, it gives
some control to your opponent: he or she can normally choose to sit back
and not wake up the Sentinels until it can be dealt with. That’s really
not a very helpful attitude, so Grand Melee takes away the option of not
attacking. Grand Melee has other ramifications, of course. Your
creatures are forced to attack each turn as well, which is why many of
the creatures in this deck don’t tap to attack. Why leave yourself
defenseless? We’ve got the original (Serra Angel), the new and mighty
(Noble Templar, who cures mana screw in his spare time), and the
ridiculous (Akroma, Angel of Wrath). Lieutentant Kirtar is also a
two-way star; it picks off attacking creatures as well.
But enough about creatures. This is Instant Week! This deck has a full
complement of Shocks and Lava Darts, which serve a couple of purposes.
See, your opponent can avoid attacking with utility creatures by tapping
them for their effect before combat. If they’re tapped, they can’t run
headfirst into Ageless Sentinels. Shock and Lava Dart take care of a
wide range of these pesky creatures, such as Merfolk Looter, Llanowar
Elves, and Sparksmith. The other thing these cheap red instants do is
power up your Wing Shards. Lava Dart is especially great, because for
the cost of 1WWR and a mountain, you can potentially pick off five
creatures: two 1/1 guys and three attackers. If any creatures are left
after that, your defense can easily handle it.
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