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4 Altar Of Dementia
4 Erratic Portal
3 Zuran Orb
4 Brooding Saurian
4 Gilded Drake
4 Vedalken Plotter
4 Confound
2 Fact Or Fiction
4 Naturalize
2 Traumatize

10 Forest
11 Island
4 Yavimaya Coast

SnakeDrake.

Description of deck by it's author (quoted):
Brooding Saurian is 4/4 beater for a mere four mana, making him efficient as a creature. In addition, the Saurian can allow you to regain all permanents you own. This allows you to have a shield against Control Magic effects, which is a little useful in multiplayer.

This deck has the same trick in it twice, so let’s go over the trick in general first. You play a creature that, when it comes into play, exchanges control of two permanents. Then, you sacrifice the freshly stolen permanent and get yours back at the end of the turn. Lastly, you then bounce the creature back to your hand and repeat the next turn.

The first of these tricks revolves around the Gilded Drake. You play the Drake for just two mana, switch control of it and another creature, then sacrifice the creature to an Altar of Dementia. The Altar mills your opponent a number of cards equal to the stolen creature’s power. Then you get your Drake back, and you bounce it back to your hand with an Erratic Portal. The total amount of mana that you spend for this is three.

In order to supplement the milling of the Altar, I tossed in a pair of Traumatizes. This should help get your started or scare your opponent.

The nastier combo in the deck revolves around Vedalken Plotter and Zuran Orb. You play the Plotter, exchange control of lands, then sac your new land to the Zuran Orb for two life and get your own land back. Remember to bounce the Plotter. The total amount of mana spent per turn with this combo is four.

Your opponent having a sacrifice outlet of his own is nasty. As such, four Naturalizes also appear here. Note that creature removal isn’t necessary because you can just steal it with the Drake.

In order to protect your key creatures, like the Saurian, I included a full set of Confound. This will counter a removal spell while also getting you a card.

The Portals will also cause your opponent to keep mana available every turn equal to the number of Portals you have. Not only does this slow your opponent down, but it also is a nice addition to the Plotter-Orb strategy of sacrificing your opponent’s lands.

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by Abe Sargent @ www.starcitygames.com

MILL: Altar of Dementia - Brooding Saurian / Gilded Drake / Erratic Portal

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