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2 Dragon Whelp
2 Brothers of Fire
2 Orcish Artillery
2 Orcish Cannoneers
4 Ironclaw Orcs
3 Dwarven Lieutenant
2 Orcish Librarian
2 Dwarven Trader
2 Goblins of the Flarg
4 Brass Man
1 Shatter
1 Detonate
4 Lightning Bolt
4 Incinerate
1 Fireball
1 Immolation
1 Black Vise

4 Strip Mine
4 Mishra's Factory
2 Dwarven Runes
13 Mountain
Sligh Circa 1996.

Description of deck by Alex Shvartsman @ www.wizards.com (quoted):
Red decks have a special place in the hearts of many a player. Whether it be a weenie strategy, land destruction, control decks or pure burn, most of us have given in to the allure of Mountains at one time or another.

The most successful and – I will venture – the most important red deck ever is Sligh. This name references a mono-red deck featuring small, fast creatures combined with direct damage. This archetype is especially key because it advanced the overall Magic strategy by making the concept of mana curve mainstream. Mana curve is an application of math to Magic where you attempt to maximize your chances of utilizing every point of mana that you are able to generate every single turn. That means playing with a certain number of creatures/spells that cost one mana, two mana, three mana, etc. The math an original Sligh deck was built upon breaks down approximately like this:

1 mana slot: 9-13
2 mana slot: 6-8
3 mana slot: 3-5
4 mana slot: 1-3
X spell: 2-3
Removal/Burn: 8-10

The deck is named after Paul Sligh, who played it at a Pro Tour Qualifier held in Atlanta on April 21, 1996. Although it is commonly told that he won the qualifier, Sligh actually finished in second place, losing to a Necropotence deck in the finals. The tournament organizer for this event made a post to the message boards during the week after the tournament commenting that "Up till now, I still do not understand how this deck got as far as it did, but it did. The math worked out, I guess!!!"

Indeed, Sligh's deck list featured a number of cards never before seen at the top tables in a competitive Magic event.

One of the things to remember looking at this deck list is that the format it was played in required you to build the deck using 5 cards from every legal expansion set (this was the format used in Pro Tour 1 and the subsequent round of qualifiers for Pro Tour 2).

Although the deck ended up named after Paul Sligh, it was designed by Jay Schneider – a popular Internet writer and deck builder from the Atlanta area at the time. Schneider has designed a number of high profile decks and always strives to find innovative strategies whenever a new expansion set is released, but Sligh is by far is greatest creation.

Despite the deck's "goofy" appearance, players quickly realized that Paul Sligh and Jay Schneider were on to something here. Shortly thereafter various Sligh builds were running rampant in the metagame. Players would even adjust their Sligh decks for the mirror, using Keeper of Kookus! Others would play 3 to 5-color Sligh, splashing for powerful off-color cards such as Armageddon and Derelor.

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dragon_whelp.jpg (21244 bytes) brothers_of_fire.jpg (14176 bytes) ironclaw_orcs.jpg (15507 bytes) dwarven_lieutenant.jpg (14563 bytes) orcish_librarian.jpg (15491 bytes) dwarven_trader.jpg (22271 bytes) brass_man.jpg (20130 bytes) incinerate.jpg (18532 bytes)

by Jay Schneider / Paul Sligh, First Sligh Deck (Geeba) as shown on www.magicthegathering.com

BURN: Sligh (First Sligh Deck)

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Magic Deck Vortex (www.magicdeckvortex.com) is a service provided by John Streetz to promote the knowledge and awareness of Magic: the Gathering as a collectible card game (casually, of course). This is a free site based out of Illinois that does not generate any profit for its owner. Magic Deck Vortex is based out of Illinois and has been around since August 2002.

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