2
Bottle Gnomes
3 Carrion Feeder
4 Disciple of the Vault
2 Dross Scorpion
2 Goblin Replica
2 Iron Myr
2 Leaden Myr
1 Moriok Scavenger
3 Myr Retriever
2 Rust Elemental
4 Barter in Blood
2 Nuisance Engine
4 Shrapnel Blast
4 Skeleton Shard
9 Swamp
4 Mountain
2 Forgotten Cave
4 Great Furnace
4 Vault of Whispers |
 Skeleton
Key.
Description of deck by its author (quoted):
There's another reason to use artifact creatures, and that's to
power up a combo! Skeleton Shard is a great method of graveyard
recursion, but only with artifact creatures. The same goes for Myr
Retriever and Moriok Scavenger. Rust Elemental is very reminiscent of a
1/2-size Lord of the Pit, but it needs to eat artifacts. Shrapnel Blast
can eliminate a lot of things (like your opponent) very efficiently but
it also needs an artifact to go boom. Of course, Shrapnel Blast is a lot
better when the artifact you sacrifice is Myr Retriever (which brings
another artifact back to your hand) and you have both a Skeleton Shard
(to regrow the Retiever) and a Disciple of the Vault (for even more
pain) on the table.
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