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Lands:
26 Mountain

Creatures:
2 Goblin Matron
4 Siege-gang Commander
4 Warbreak Trumpeter

Other Spells:
2 Goblin Bombardment
4 Goblin Warrens
4 Mana Echoes
4 Goblin Offensive
4 Mogg Infestation
2 Rolling Thunder
4 Boggart Shenanigans

Shenanigan This!

Description of deck by it's author (quoted):
Boggart Shenanigans: If I were to win with this card, how would I do it? I imagine this card is pretty good. Goblin Bombardment? Siege-Gang Commander? Goblin Offensive? Mogg Infestation?

All of the above. This deck includes the Matron to get you either the Shenanigans, or something like the Trumpeter or Commander.

You want to get a load of mana from your lands or your Mana Echoes, and then make goblins with Goblin Warrens. Goblin Warrens + Mana Echoes + Boggart Shenanigans will allow you to do a lot of damage until you run out of Red mana. You can use the Echoes to fuel a giant Offensive or Trumpeter. I even included a pair of Rolling Thunders in case you get enough mana to kill everyone at the table. Another option would be to go with Magma Mine, which wouldn't require Red mana and would act as a sink, but I preferred the Thunders because they double as creature removal in the mid game. Magma Mines are the better combo choice (they come down before countermagic is online and then become harder to stop, act as a mana sink for a bunch of mana, and are pretty useful at keeping players from attacking you if you have enough counters on it to sac and kill a player).

Use Mogg Infestation on yourself to both double your creatures and deal a bunch of damage via the Shenanigans. Plus, you always have the reliable backup of Goblin Bombardment, or if you need it, Siege-Gang Commander. This is a nasty deck that really abuses the Shenanigans.

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by Abe Sargent @ www.starcitygames.com

INFINITE: Mana Echoes - Boggart Shenanigans / Goblin Offensive / Goblin Bombardment

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