1
Aerial Caravan
4 Branded Brawlers
4 Dream Fighter
4 Metathran Elite
4 Metathran Soldier
2 Opportunist
2 Renegade Warlord
2 Saprazzan Legate
3 Veteran Brawlers
2 Arcane Teachings
3 Confound
2 Pemmin's Aura
3 Turnabout
11
Island
9 Mountain
4 Shivan Reef |
 Shadow
Ops.
Description of deck by its author (quoted):
When
turning to blue, as folks who remember the "Palm Tree Tag" article know,
we can start with Dream Fighter. After that, the "No Bird" restriction
above can haunt us a little. We have to dig pretty deep and not be
ashamed to splash a little red to help...
I like the irony of having no shadow creatures in a deck named "Shadow
Ops," especially when there are perfectly good blue Soldiers with shadow
available! But if you don't have some of the rares, Thalakos Scout would
be a good substitute. Try to get extra functionality out of the discard
by putting Anger or Wonder in there, too.
The creature enchantments are there to give your fairly small creatures
some extra punch - and to give your Brawlers something to do when lands
are untapped at the wrong time.
Putting restrictions on ourselves like this comes at a price. The deck
is underpowered, especially for multiplayer, and would need some serious
help to move beyond tricks like Turnabout and Confound. You might
consider one or more copies of Prophetic Bolt, or even a plain spell
like Fireball, if you play in a group that tends to wield more power. If
you're going to break the Soldier theme, stay unblockable with something
like Tidal Kraken (which as a Monster will never have its own "tribal"
deck anyway).
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