Lands:
1 Academy Ruins
1 Minamo, School at Water's Edge
3 Adarkar Wastes
3 Seat of the Synod
2 Steam Vents
2 Hallowed Fountain
2 Island
2 Plains
1 Sacred Foundry
1 Shivan Reef
1 Ancient Den
4 Flooded Strand
Creatures:
1 Exalted Angel
3 Teferi, Mage of Zhalfir
Other Spells:
4 Spell Snare
2 Force Spike
4 Isochron Scepter
4 Fire // Ice
3 Orim's Chant
4 Counterspell
3 Cunning Wish
4 Thirst for Knowledge
2 Fact or Fiction
3 Chrome Mox
SIDEBOARD:
1 Fact or Fiction
1 Orim's Chant
1 Muddle the Mixture
1 Condemn
1 Disenchant
1 Lightning Helix
1 Teferi, Mage of Zhalfir
3 Gigadrowse
1 Stifle
2 Wrath of God
1 Pulse of the Fields
1 Echoing Truth |
  Scepter-Chant
2006.
Description of deck by Frank Karsten
(quoted):
This deck attempts to lock the opponent with
the Iscochron Scepter plus Orim's Chant combo. By copying this instant
in your opponent's every upkeep, you prevent him from attacking or
casting sorceries all game long. A new element to this combo comes in
the form of Teferi, Mage of Zhalfir. Teferi plus Scepter/Chant is the
full lock. Thanks to Teferi, your opponent can only play spells at
sorcery speed, and thanks to Scepter/Chant your opponent cannot do that.
Barring something bizarre like Blinkmoth Nexus against the Scepter or
double Barbarian Ring against Teferi, the game is over once you get
those cards down.
Apart from the combo pieces, the deck runs some
countermagic (such as good old Counterspell) and disruption (such as
Fire/Ice), both of which are excellent under an Isochron Scepter as well.
Thirst for Knowledge and Fact or Fiction dig for the combo, and Cunning
Wish gets Orim's Chant or Muddle the Mixture (-> Isochron Scepter).
I've also spotted a list by Biggest Oots, which runs a
couple Lightning Helix main (instead of Spell Snare) along with extra
Exalted Angels in the board against Boros. It also has the stealthy
Dwarven Blastminer in the board. |
. |