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4 Howling Mine
3 Spellbook
4 Solemn Simulacrum
4 Sakura-tribe Elder
2 Myojin Of Infinite Rage
4 Sasaya, Orochi Ascendant
4 Journey Of Discovery
4 Obliterate
4 Pyroclasm
4 Seek The Horizon

15 Forest
7 Mountain
1 Oboro, Palace In The Clouds

Sasaya, Orochi Ascendant.

Description of deck by its author (quoted):
Usually I start my deck brainstorming by thinking of mono-colored decks first, then allied-color decks, then opposing-color decks, then five-color decks. I don't know... it's just how I think. Sasaya is weird enough, though, that this approach isn't as useful. Instead, I find myself focusing on what I want to do with Sasaya's Essence and working backwards.

The first and best option, it seems to me, is Obliterate. Obliterate can't be countered and it blows up the entire world other than Sasaya's Essence. Even better, I just established that I have seven land in hand, meaning that I can easily recover from an Obliterated world. Myojin of Infinite Rage makes a nice back-up plan as well and adds some duplication to Obliterate's effect. The rest of the deck involves Green's land-thinning cards, some card-drawing, and some token defense. Here is what I've played with mixed results online:

It's a weird deck, and one of those packed-full-of-rares-but-rarely-works sort of decks. When Sasaya's Essence flips, though, look out.

If I go the Fireball route, I think I want to use Elder Pine of Jukai (maybe with Soilshaper as a backup plan), Loam Dweller, Kodama's Reach, Hana Kami, Seek the Horizon, Traproot Kami, and, um.... I don't know what else. With enough mana-fixing, I could also see adding Patron of the Moon (a Spirit, which Azusa is not) and Myojin of Seeing Winds. That sounds like a mess of cards, but my guess is the deck would hang together okay.

Endless Swarm sort of feels like cheating with Sasaya's Essence. I hoard land in hand, flip Sasaya, use the massive mana to cast Endless Swarm (hopefully I've dropped a Spellbook or something similar beforehand), and then I produce upwards of seven Snakes a turn. I would worry about auto-lose cards like Night of Souls' Betrayal or Reverence - which probably means using Oblivion Stone, Kami of Ancient Law, or some other non-casting way to kill off enchantments. To speed up the kill, I could use Orochi Eggwatcher, Coat of Arms, or Seshiro.

Speaking of Seshiro, Sasaya probably fits fine into a weird Snakes deck. Sakura-Tribe Elder, Kashi-Tribe Elite, and a bunch of legendary Snakes are obviously part of the deck. Maybe I should splash blue for Trade Routes and Meloku (who I can fetch via Time of Need).

The problem is figuring out why a Snake deck needs so much mana so as to make Sasaya a centerpiece of the deck, rather than just a cute trick the deck can take or leave. Patron of the Orochi turns a ridiculous amount of mana with Sasaya's Essence to a near infinite amount. If you can find a way to use infinite mana in a Snake-ish way, go for it.

Another card I've mentioned is Iname as One. Most people look at Iname As One and figure they'll never get the "if you played it from your hand" ability and are content with the big body and the "leaves play" ability. With Sasaya's Essence, though, twelve mana is easy. The deck would need all of the usual Green land-thinning cards, maybe with Howling Mine and Ambition's Cost thrown into the mix. After that the deck is full of huge Spirits, the likes of Myojins, Iname As One, Bounteous Kirin, Kokusho, Kuro, Masamuro, and hey, maybe even Thousand-Legged Kami. Time of Need is probably in there, too.

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by Jay Moldenhauer-Salazar @ www.starcitygames.com

S.C.S.: Sasaya, Orochi Ascendant

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