4 Cephalid Vandal
1 Wonder
4 Deep Analysis
3 Psychatog
4 Call of the Herd
4 Krosan Beast
4 Nimble Mongoose
4 Werebear
2 Moldervine Cloak
2 Moment's Peace
4 Roar of the Wurm4 City of Brass
4 Forest
4 Island
2 Overgrown Tomb
4 Polluted Delta
2 Watery Grave
4 Yavimaya Coast
Sideboard:
3 Cabal Therapy
2 Krosan Reclamation
2 Moment's Peace
4 Ray of Revelation
4 Stinkweed Imp |
  Right
Said Shred.
Description of deck by its author (quoted):
We really dredged up an awful card this time.
Cephalid Vandal, easily one of the most terrifying cards to open when
cracking a fresh pack, has virtually no use whatsoever. If anything,
it’ll deck you over the course of a few turns. Who could possibly find a
use for this ocean-dwelling dud? Inquest, that’s who.
The idea of this deck is to let an early Vandal fill
your graveyard with useful stuff as it gets more shred counters. Nearly
every nonland card benefits from being in your graveyard or from you
having a lot of cards in your graveyard. Behind the charge of your Vandal,
drop an army of elephants, wurms, atogs, mongooses and bears into the fray
at breakneck speed and staggering efficiency. Deep Analysis can be used to
draw you a card and dredge back a Moldervine Cloak, while Roar of the Wurm
is easily cycled into with Cephalid and flashed into play for minimal
cost. Psychatog, Nimble Mongoose and Werebear all benefit from you either
having threshold or a large graveyard to work with, so go nuts. The
sideboard offers Stinkweed Imp for large, angry creatures and various
toolbox functions for your other match-ups. Add Cabal Therapy to your main
deck if you suspect some control decks lurking around.
You could make your own Cephalid special with any deck
that makes use of discarded cards. Combinations with Ancestral Tribute are
possible as well, as well as using it to bury fatties in reanimation
decks. Most opponents will be so shocked and disgusted by the slimy Vandal
being in play that they won’t lift a finger to stop it until you’re
empowered far beyond reason. So the next time you’re offered 10 cents each
on your playsets of Vandals, sagely turn down the tempting offer and tell
the would-be buying that their value just went up. |
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