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Lands:
4 Forest
4 Savannah
4 Secluded Steppe
2 Slippery Karst
4 Temple Garden
4 Tranquil Thicket

Creatures:
1 Allosaurus Rider
1 Darkwatch Elves
2 Deranged Hermit
3 Elvish Aberration
2 Eternal Witness
2 Gempalm Strider
1 Genesis
4 Llanowar Elves
2 Llanowar Empath
4 Riftsweeper
1 Sylvan Messenger
1 Viridian Shaman
3 Wirewood Symbiote
3 Wood Elves

Other Spells:
3 Astral Slide
2 Dimensional Breach
3 Parallax Wave

Rift Slide.

Description of deck by its author (quoted):
Riftsweeper, presumably a sort of janitor of the rift (to be played by Dick Van Dyke in the movie version of Future Sight, no doubt), is more than just a Pull from Eternity-style hoser. Sure, it'll do the trick, yank those Aeon Chroniclers from outside of time and stuff them right back where they came from. But it can do so much more.

My first instinct was to pair Riftsweeper with white cards that remove creatures from the game temporarily, like Astral Slide, Parallax Wave, and, to a lesser extent, Dimensional Breach. All of these cards work well with creatures with comes-into-play abilities (creatures like... Elves) and they all facilitate Riftsweeper's ability, lobbing those enemy creatures into the æther where they can be shot down like so many clay pigeons. It seems like a long way to go for a quasi-Condemn, but all of the pieces do their usual thing in the meantime.

When you're not using your Darkwatch Elves and Elvish Aberrations to profitably slide out your Riftsweepers, Deranged Hermits, Sylvan Messengers, Wood Elves, Viridan Shamans, or Llanowar Empaths, you can bounce all of these comes-into-play creatures with your Wirewood Symbiotes.

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by Chris Millar @ www.wizards.com

TRIBAL: Elves - Astral Slide / Riftsweeper

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