4
Repercussion
4 Steam Blast
4 Lightning Bolt
4 Shock
4 Pyroclasm
4 Firebolt
3 Caltrops
3 Starstorm
3 Earthquake
2 Bloodfire Colossus
1 Grand Melee
20 Mountain
4 Forgotten Cave |
Repercussions.
Description of deck by its author (quoted):
Repercussion
can be sick when massive damage is dealt out, so the sooner those get
out, the sooner the chaos begins. Every creature your opponent plays is
a weapon for you. One of your only, the Bloodfire Colossus, deals 6
damage to everything, so if your opponent somehow gets 3 of 4 creatures
out, this is an endgame scenario. Lightning bolt and Shock take care of
early threats, and Caltrops/inflame/Grand Melee is just sick if your
opponents play too many creatures.
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