4 Eternal Dragon
4 Darksteel Reactor
4 Hammer of Bogardan
4 Volcanic Hammer
4 Starstorm
2 Obliterate
2 Slice and Dice
4 Wrath of God
4 Akroma's Vengeance
4 Talisman of Indulgence
4 Temple of the False God
8 Plains
12 Mountain |
 Red
White Deck wins ... Eventually.
Description of deck by its author (quoted):
Darksteel Reactor: Twenty turns after you plop this bad boy down you
will win the game. Provided, of course, that you can live that long. The
good news is that you don’t really need any other win condition and can
dedicate the rest of your deck to staying alive. You barely need
anything to protect your Darksteel Reactor. There are a minimum of cards
that can remove it from the game and as long as you can kill a Molder
Slug there is little you need to worry about in terms of being forced to
sacrifice it. There are sure to be some new cards that will offer
indestructible cards resistance in Darksteel but for the time being we
will just worry about what we know.
I am eager to play with indestructible cards and the uncounterable
Obliterate. Why if there were only some indestructible mana sources you
could probably build a pretty nasty deck around Obliterate with
Darksteel Reactor as your win condition. My first pass at a Darksteel
Reactor for Standard featured as much creature removal as I could pack
into it. I would probably incorporate some indestructible creatures into
it and any indestructible mana sources I could get my hands on.
As I mentioned before the deck will probably look radically different
once we know all the contents of Darksteel but you get the idea. I would
probably have Razor Barrier in the sideboard for Altar’s Light. Given
the likelihood having to cope with other indestructible artifacts I
would also run Altar’s Light in my board as well but beyond that I
haven’t given the sideboard much thought.
The Temple of the False Gods will help you with bringing your Eternal
Dragons and Hammers back from the graveyard and they also help you to
power up an Obliterate. You should be able to dominate any creature
based match-ups and the combination of Darksteel Reactor and Obliterate
should foil most U/W decks. A deck that would give you the most trouble
would be any deck with spell based damage such as burn or—more
likely—Consume Spirit.
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