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4 Shinen of Fury's Fire
4 Yuki-Onna
4 Burning-Eye Zubera
3 Skyfire Kirin
3 Earthshaker
2 Oni of Wild Places
4 Desperate Ritual
4 Glacial Ray
4 Blood Clock
2 Reito Lantern
2 Spiraling Embers
24 Mountain |
Red
Clock.
Description of deck by it's author
(quoted):
My first idea when thinking about what Red
brings to a Blood Clock deck was Zo-Zu the Punisher and land destruction
like Stone Rain and Thoughts of Ruin. My mental decklist started to
horde way too many rares, though, and felt too much like a tournament
deck with Blood Clock thrown in as an afterthought.
My second idea used In the Web of War and Sokenzan Spellblade, which I
still think is a pretty fun combo with Blood Clock. The problem here was
that I said I wanted to stay away from straightforward beatdown decks if
at all possible, and the more I added cards to the deck the more it
looked like to-your-face Red.
My third idea revolved around Cunning Bandit and a variety of Spirits.
Glitterfang was an obvious choice, as were Yuki-Onna and Oni of Wild
Places. After I started putting the deck together, I realized that
Skyfire Kirin, maybe helped by a Shinen of Fury's Fire or two, actually
fit. The resulting list was again too aggressive (darn that Red), but
then I settled on working Earthshaker as a major part of the deck and
dropping the Bandit. With Earthshaker as a centerpiece everything came
together into a slow (maybe too slow), board-controlling sort of
approach:
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