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4 Shinen of Fury's Fire
4 Yuki-Onna
4 Burning-Eye Zubera
3 Skyfire Kirin
3 Earthshaker
2 Oni of Wild Places
4 Desperate Ritual
4 Glacial Ray
4 Blood Clock
2 Reito Lantern
2 Spiraling Embers

24 Mountain

Red Clock.

Description of deck by it's author (quoted):
My first idea when thinking about what Red brings to a Blood Clock deck was Zo-Zu the Punisher and land destruction like Stone Rain and Thoughts of Ruin. My mental decklist started to horde way too many rares, though, and felt too much like a tournament deck with Blood Clock thrown in as an afterthought.

My second idea used In the Web of War and Sokenzan Spellblade, which I still think is a pretty fun combo with Blood Clock. The problem here was that I said I wanted to stay away from straightforward beatdown decks if at all possible, and the more I added cards to the deck the more it looked like to-your-face Red.

My third idea revolved around Cunning Bandit and a variety of Spirits. Glitterfang was an obvious choice, as were Yuki-Onna and Oni of Wild Places. After I started putting the deck together, I realized that Skyfire Kirin, maybe helped by a Shinen of Fury's Fire or two, actually fit. The resulting list was again too aggressive (darn that Red), but then I settled on working Earthshaker as a major part of the deck and dropping the Bandit. With Earthshaker as a centerpiece everything came together into a slow (maybe too slow), board-controlling sort of approach:

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by Jay Moldenhauer-Salazar @ www.magicthegathering.com

COMBO: Blood Clock - Earthshaker / Oni of Wild Places [KAMIGAWA] [TRIBAL-SPIRITS]

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